There are a few spots at 6-way that are considered safe spots, imagine the diagram below as the 6-way camp:
\ | /
\ | a
\|/
/|\
b c \
/ | \
The tunnels marked a, b & c are all safe spots because no roamers path in those tunnels. The most common camp is the southern tunnel (c) but depending on what named mobs you are going after, the northeast tunnel (a) may be better.
There are 4 possible named mobs to pull to the 6-way camp:
Odiumate Isienne - PH is just south of camp (c)
Miseryfiend Ghio - PH is on the platform NE of camp (a)
Diodite Bluespark - PH is at the end of the NE wing from camp (a)
Discordling Enchainer Kuroun - PH is SW of camp (b) in a 3 mob room
Pulling Bluespark & DEK to 6-way normally requires a quick killing group or good puller. As a monk, I think there was maybe 3-4 times where I was in a group that killed quick enough to the point I could get 3/4 of those PHs pulled to camp (c). Occasionally the group would still suffer from a no experience kill due to the pulls being so long but it is doable. It would probably be easier to get 3 PHs (Blue, Misery & Odi) if you were at camp (a) though.
There are other safe spots in the zone but all the ones I know of require killing at least 1 see invis mob in the way before getting to the safe spot.
Edited, Nov 13th 2006 at 6:45pm PST by Phistikuffs