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Poll: Underrated in GroupsFollow

#1 Nov 03 2006 at 6:57 AM Rating: Excellent
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Which class do you feel is most underrated in experience groups?
Bard:198 (9.0%)
Beastlord:115 (5.2%)
Berserker:185 (8.4%)
Cleric:19 (0.9%)
Druid:286 (13.0%)
Enchanter:123 (5.6%)
Magician:156 (7.1%)
Monk:58 (2.6%)
Necromancer:287 (13.1%)
Paladin:95 (4.3%)
Ranger:208 (9.5%)
Rogue:116 (5.3%)
Shadowknight:84 (3.8%)
Shaman:62 (2.8%)
Warrior:35 (1.6%)
Wizard:126 (5.7%)
No opinion:45 (2.0%)
Total:2198


Having trouble picking one? Think about which healer you feel is the most underrated. Then do the same for tanks, utility, DPS, and other roles. Then figure out which one you feel has it the worst. There's your likely answer.

(Note: You must be a registered user to vote in a poll.)
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#2 Nov 03 2006 at 7:15 AM Rating: Decent
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I picked enchanter. I think in most content chanters are a great asset to the group. There are exceptions of course (like FC where pretty much nothing is mezzable). I think the biggest thing hurting chanters though are... chanters. All they ever do in the official forums is *****, people read that and think "wow, chanters suck, I'm not going to invite them anymore." and it just rolls on from there.

As a bard, I really love having a chanter in the group. I know a lot of bards that feel the same way. The problem is when you tell a chanter that they either complain that it's because you're a lazy bard (/boggle) or that YOU'RE the exception because apparently EVERYONE but me is a min/maxer.

In fact, even though I love having chanters in my group, I've grown to stop searching for them because I know 9 times out of 10 all they're going to do the entire time is complain about their class while we're fighting. It really hurts those chanters that are out there actually having fun and doing their job, not flawlessly, because it SHOULDN'T be flawlessly, but still having fun.
#3 Nov 03 2006 at 7:39 AM Rating: Good
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Wow Jig, I never get that when I play an enchanter. Usually it is 'hurrah a slower! gimme crack and haste oh maybe MR while you are at it...'

I would say bard is underrated myself. They can track, pull, supplement DS and resists, mana and health regen etc. yet not many realize this or think 'hey lets get a bard if we can'. There is something to utility.
#4 Nov 03 2006 at 8:17 AM Rating: Excellent
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Too simple: Rangers.

They have been maligned forever! Who else holds aggro better?! They manage to infuriate everything that crosses their path with their feeble attempts at DPS, embarrassing buffs, and general annoying nature. After a few minutes of grouping with your average Ranger, the whole damn group wants to kill them!

Oh wait, when it's presented that way, maybe they're not actually underrated, but accurately rated...

Smiley: dubious

PS: Humor only; some of my best friends are Rangers.
#5 Nov 03 2006 at 8:39 AM Rating: Decent
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Odyzmye wrote:
...something...


Sorry, if you want me to read your posts, you're gonna have to change your avitard. It's too damn distracting. Smiley: drool

Dot(insert variable ending here) wrote:
Wow Jig, I never get that when I play an enchanter. Usually it is 'hurrah a slower! gimme crack and haste oh maybe MR while you are at it...'


Like I said, I LOVE having chanters join the group in most circumstances. The problem really is a "few bad apples" AKA the vocal minority, which really ruins it for others. I guess where chanters are really getting the stiff is in the real high end content where mezzes just don't work and a single resist will usually end up with a dead chanter. I can definately understand the frustration there. There was a HUGE (I'm talking like 16 page) thread over on the live forums about it where regardless of what suggestions or support anyone provided, there were a couple of very vocal enchanters that would somehow turn it around to make it look like you were bashing them because you didn't think they should have huge heals or warrior mitigation or monk avoidance or something, even when you were actually trying to support them.

I personally think chanters should have a few things changed that will make things MUCH better for them in the higher end game without making them over-powerful (a la pre-OoW charm Gods):

1. Decrease the aggro generated by a mez attempt to what bard mezzes generate. This would allow a tank to keep the attention of 2-3 mobs while the chanter locks them down without allowing them to just run through a zone bypassing content with mezzes (since it still generates aggro, just not a whole LOT, and they don't have a tool to drop aggro completely like fade).

2. Give them a better resist mod on their mezzes then bards have. It used to be the norm that chanter mezzes had a better resist mod, but now it's the same, making it more effective for bards to do out of camp CC (since we can mez just as well on low numbers) and just fade the adds off. If the chanter had a better chance of landing mezzes it would probably be quicker and easier for the bard to just bring two and let the chanter mez and debuff the add, waiting on deck. Now, of course I don't want them to take the resist mods away from the bards (that would actually really **** me off), but the chanters should still have a higher mod.

3. The single thing I think that would make chanters more welcome in groups is if they actually educated other players (since other players often times don't care about educating themselves on other classes) about what they actually bring to the group. Instead of constantly blaming bards for a lack of interest in chanters, educate. It's true that a bard CAN perform most of the duties of a chanter, but it's usually much more effective for the group to let a chanter handle all the debuffs and slows and stuff and let the bard handle other aspects.

Of course there are other things that can be done, and I'm not trying to derail the thread into a "what chanters need/don't need" thread (go to the live forums if you really want that). Just backing up why I said chanters. :)
#6 Nov 03 2006 at 9:10 AM Rating: Excellent
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Well as a Necromancer I seem to be one of the last to get invited to a group. Everybody always wants a soldid tank, so that knocks out tank classes. Before Druids got there 3k+ complete heal like spell ID have picked them, but now at higher lvls a druid can heal just fine in normal group settings. I don't have to even mentiona cleric, people trip over themselves trying to invite a cleric to a group. Shaman is always useful for the buffs and of course haste/slow. Other DPS classes are not much better then the Necro. In fact I think a person could just as easily pick any of the DPS classes. Its not that DPS is not important, its just there is usually 10 DPS classes LFG compared to 1 healer or tank class.

About the only time anybody ever seems excited to see a Necro LFG is for kiting a DODH mission, or something of that sort.I see some votes on bards. I have always found everybody likes to have a bard in the group. There is just so many things they can do for a group.
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#7 Nov 03 2006 at 9:17 AM Rating: Excellent
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I haven't played in some time now so maybe things have shifted but my answer was bards. Just because I know how useful they can be, there's a bajillion posts about how useful they are for groups and raids and yet it was a rare occassion when I'd be in a group and someone would say "Hey, we should try to find a bard." They just seemed to be under everyone's radar until one happened to fall into their laps.
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#8 Nov 03 2006 at 9:49 AM Rating: Good
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Jophiel wrote:
I haven't played in some time now so maybe things have shifted but my answer was bards. Just because I know how useful they can be, there's a bajillion posts about how useful they are for groups and raids and yet it was a rare occassion when I'd be in a group and someone would say "Hey, we should try to find a bard." They just seemed to be under everyone's radar until one happened to fall into their laps.


I think when SOE got rid of AE kiting and made it harder and less productive to swarm kite they actually helped bards quite a bit in the group arena. It forced us to group more which let people see more often what we can bring to a group. Add to that that the "holy trinity" has changed over time. It used to be you HAD to have a tank, healer and slower/haster. Now, the "Holy Trinity" is more of a "Holy 3 or 4 depending on if you have a bard or BL". Now you need a tank, healer, puller in most places and maybe a slower. That's because people just look at numbers. Due to slow mitigations, bard slows, while being only ~55%, are actually only a few percent less then the much higher (raw percent wise) slows of a shaman or enchanter. People don't consider that bard slows only last 1 minute and have a 12 second recast if resisted. To many people it's just as effective to have a bard slow, haste and pull and get another DPS class (usually ranger or rogue preferred) then to get a chanter or shaman that's going to add utility but not raw DPS. This gets compounded if you have both a bard and BL in the group. Now you have melee procs going off like mad from the bard and BL, slows, haste and pulls are completely taken care of by the 2 and you've essentially eliminated shaman, chanters and monks from the equation.

Now, I'm not saying I agree with that line of thinking. I most definately don't. The problem is that so many people DO think this way. Of course I love being coveted by a group, but it does dishearten me to see so many people feel that other classes are "useless" just because I can do what that other class does "good enough".
#9 Nov 03 2006 at 11:22 AM Rating: Excellent
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Sorry Jig, but this one will prob stay a while... Smiley: inlove
#10 Nov 03 2006 at 2:42 PM Rating: Excellent
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I voted no opinion because I live in a sheltered EQ world when it comes to grouping. I'm normally grouped with friends and when we have an open spot, I fill it with just about anyone lfg. I think I have a decent grasp on what classes are capable of and there really is only 1 class don't invite before exhausting all other options and that is wizard. I would not say I am underrating wizards, I just find them to have a lack of utility compared to what my core group usually needs.

That may have to change soon though because 100k mounts combined with their new instant cast nukes has resulted in some of the ugliest solo kiting I have ever witnessed. No class should have to resort to those means for experience.

EDIT: I think this poll is more interesting to look at the reverse end and see which classes receive no votes or 1-2 votes at most. Are these classes overrated or considered extremely valuable?

Edited, Nov 3rd 2006 at 2:46pm PST by Phistikuffs
#11 Nov 03 2006 at 7:51 PM Rating: Good
I voted Mage, cause most people dont realize what a Mage can bring to the table. I cant believe people are voting 'chanter...
#12 Nov 03 2006 at 9:02 PM Rating: Decent
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yeah i gotta agree with mage. Underrated means deamed less useful than they truely are. 1. Pet aura... you got at least 2 other quasi pet classes in group and dps starts to creep up a little. 2. DS... best caster ds witha real duration in game 3. PET TOYS!!!! 4. CotH... who cares if your cleric gets lost, get the mage there and summon everyone 5. Damn they gotta beefy pet.... 6. if you don't pay attention, they'll slip ya a rod....
#13 Nov 03 2006 at 9:53 PM Rating: Decent
I so Think its Shadowknights. They dont bring alot they can tank but not as well as a war they can heal (taps) but not like a pally so I so pick them. It was sad day for me when i saw Ranger even on the list Rangers are great.

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#14 Nov 03 2006 at 10:39 PM Rating: Decent
I picked rogue because people are always talking about rogues great DPS but rarely in a PUG does someone ever suggest getting a rogue for DPS, go figure.
#15 Nov 03 2006 at 10:39 PM Rating: Decent
I play a Shadowknight and I've felt pretty welcome in groups. We can pull, tank, and those who know what they are doing hold aggro like no other class. The only thing an SK lacks is any sort of buffs for others, but with our lifetaps and AAs it is easier to heal an SK than a warrior imo.

I think Rangers get the short end of things. Most don't see their utility so groups look for other DPS classes first and Rangers get left out a lot.
#16 Nov 04 2006 at 12:36 AM Rating: Decent
My vote: Paladins

SoE even forgot they have a Paladin class that needs hella improvement.
In example: 1 Better heal spell (quick ones)
2 Why not give a AC buff aura instead of a stupid heal mod
3 Timer on Lay of Hand
4 new Pacify spells that work
Pallies are good tank and agro manager. But as new expansions comes in I havent notice any good improvements for Paladins. They sux both as a tank and dps... and don't mention about their heals. But then again players still try to prove that we Pallies are knight and will do the job the best as we can.
#17 Nov 04 2006 at 2:55 AM Rating: Decent
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I do feel that there are more then 3 class that could fit in here but I would have to say zerkers are among the top of the list. No one wanted them in a grp when they came out and to this day I have yet to see a grp say "LF Zerker" or for that matter anyone in grp suggest that a zerker was need or wanted.

Shame on anyone voting chanter. I have yet to see a grp without a slower turn one down yet.
#18 Nov 04 2006 at 4:34 AM Rating: Decent
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Hard time making a choice, even no opinion because when putting together groups don't hesitate over the first 4 slots. (Playing a shaman or cleric probably helps with that attitude.)

I did choose berzker, as they are not a great amount of them and, as mentioned above, folks dont appreciate what they can do for a group.
I would NEVER have considered bards or Sk as underated, met too many good ones when I first started playing.
#19 Nov 04 2006 at 4:37 AM Rating: Decent
Magicians....pure and simple. When looking for DPS who would you rather have, a wizard or a magician. The wizzy almost always gets the invite. However, with pet, and a good magician (i'm almost 9k unbuffed mana), the mage will out DPS the wizzy most of the time. Also, I don't know too many wizzies that can tank when the tank dies, my pet buffs to 13k....so he can, but no one realizes this, they just see the spell message "soandso performs a critical blast (20000)" and think that wizards are the end all be all of casters. Also, don't forget my DS, my 300 point defensive proc (which on a good tank with good dex goes off every 2-3 hits), my 500 pt short duration DS, my mod rod (everyone wants my rod), and I can just summon your a** when one of the "gee we really need a _______" classes is being an idiot and getting lost and mauled in draniks scar. (happened to me very recently, with a lvl 75 cleric, and me, a 72 mage saving his bacon.) but still we are pretty low on the list of invites for DPS classes. its just not right.

Edited, Nov 4th 2006 at 4:49am PST by sumlaan
#20 Nov 04 2006 at 5:52 AM Rating: Decent
I don't know for sure, but I do know that as a wizzy I can be lfg for days. That's gotta say something.
#21 Nov 04 2006 at 5:59 AM Rating: Good
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As someone who has both a bard and a berserker, I have to say I feel that the berserker is the more underrated class. With the bard I rarely spend more than a few minutes LFG, whereas on the berserker I regularly spend hours with LFG up to no avail. I wonder if people are still suffering from the "what's a berserker?" legacy leftover from their lack of class definition during GoD.
#22 Nov 04 2006 at 8:48 AM Rating: Decent
Underrated... I dont think my guild underrates any class. Our members look to each and see that they are more than a healer or DPS or... A lot are asked to perform above and beyond what the class is earmaked for. I think it is the person behind the character that has to be seen. If you find a ****** chanter, list his name as a do not call again.
#23 Nov 04 2006 at 8:59 AM Rating: Decent
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Bards then Necros.... Bards give alot to groups, but alot of them find themselves LFG for hours.... Necros are amazing in groups, but again go LFG for what seems like forever
#24 Nov 04 2006 at 9:38 AM Rating: Decent
In my opinion beastlords are atleast somewhat if not severly under rated in groups. Most people think that because we are a hybrid class that our only real function is to slow, however, I parse almost as much dps as monks during regular fighting, and more during raids. And yet people think that we are still primarily just slowers / buffs.
#25 Nov 04 2006 at 9:54 AM Rating: Decent
My vote went for monks. They are great on DPS, but often times have a very difficult time finding a group.
#26 Nov 04 2006 at 10:16 AM Rating: Decent
The 6 who picked warriors are usless in grp lied war> all others because you dont got pally or SK tanking in FC/AG unless there in high end guild .Plus i play a war that is 16.6k unbuffed and i do descent dps as a war any way.
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