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Eq1 expansions versus WOW.....Follow

#1 Oct 25 2006 at 8:01 AM Rating: Good
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Don't play WOW but value the opinion of the people on this board.

EQ1 has had a bunch of expansions. WOW's 1st just got delayed till after the Christmas season....

What is the difference in the expansions between the games? Are WOW's expansions going to be so incredibly huge and complex that they can't even release one a year (or 2 years for that matter)? Meanwhile EQ1 has released at least 3 or maybe 4 expansions....

Seems like the UBER WOW guilds would dissolve over the lack on content...

Any opinions, comments, etc???
#2 Oct 25 2006 at 8:44 AM Rating: Excellent
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As I recall, WoW opened up an extra end-game zone or two (maybe just one, I'm not up on my WoW end game) since the game started to give the high ends something to accomplish.

The general criticism about EQ expansions are that they are released too rapidly and in an uncompleted state. Perhaps this is what Blizzard is trying to avoid -- wait longer but roll out a well crafted and ready to play expansion to the game world.

As a disclaimer, I'm not playing any MMORPGs right now. I've played both EQ and WoW but I don't have a horse in this race.
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#3 Oct 25 2006 at 11:51 AM Rating: Decent
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IMO

the last 3 from EQ1 have been awesome with "less" patches to fix the patch that busted the patch.

the game has only been getting better.
#4 Oct 25 2006 at 12:04 PM Rating: Good
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WoW has added content via patches in the 2 years it has been out (MC, BWL, Naxx, AQ 20/40, Mara, revamped silithus, battlegrounds etc) Almost a EQ1 expansion pack worth of content. However they have claimed that there initial schedule for the game was thrown off by 3-6 months by the overwhelming demand for the game which lead to server issues and all the rest. So if that hadnt happened they would have released WoW: TBC 3-6 months ago. Still a big wait.

When Blizzard releases an expansion it tends to be huge though. TBC promises to increase the world size by about 25%. Also two new races, new BG and bunch of other stuff. As well as promised patch content to follow that isn't just fixing the game but also adding to it.

SOE seems to be releasing new content steadily though there 6 month schedule doesnt leave a lot of time for 'huge amounts of content'. Rather it gives enough to keep you busy until the next one comes out 6 months later.

Edit - that being said I am so tired of WoW that even TBC couldnt bring me back. While SOE has me hooked on EQ2 and EQ1.

Edited, Oct 25th 2006 at 1:07pm PDT by bodhisattva
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#5 Oct 25 2006 at 12:21 PM Rating: Decent
IMHO

Everquest is the best MMORPG on the market. There is content for solo, groups and raids. There is so much to do. A lot of the older expansion zones are empty or few people in them. I have a 10 month old level 64 68 AA beastlord. I enjoy exploring the old expansions. I believe to fully take advantage of a new expansion (excluding TSS)it is best to have the level cap, gear according to your play style grouper or raider and the AAs from the last expansion. With Everquest you are so far behind if you plan to see the cutting edge end game unless you been with your main toon awhile.

Most all the players in Everquest are very mature. It might be different in the newer expansions where people are competing over the current contents mobs gear raid targets etc.

With all the expansions there is something for every type of player with little negative social aspects. A new player trying to make it to the current end game is going to be in trouble. I'm sure another 2 expansions will come out by the time you get to current end game hehe.
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#6 Oct 26 2006 at 9:39 AM Rating: Decent
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EQ is much better than WoW. With a more mature player base and WAY more high-end content [that is actually challenging], I can't see how anybody plays WoW.

Edit: Base, not basee =)

Edited, Oct 26th 2006 at 10:40am PDT by Quadkit
#7 Oct 26 2006 at 10:40 AM Rating: Default
As far as expansions go there are two distinct policies .

WoW delayed until after christmas to make sure they get it right. NO way in the world soe would delay until after christmas as they are completely fixated on the money they make not the quality of the content.

WoW has already added ALOT of free content, eq prefers that you pay for it.

As far as release schedule WOW has a very active and fun pvp environment that keeps players happy and enjoying the game. All eq can offer to most remaining players is another set of similar raids and encounters so that the hard caore raiding guilds dont leave the game. IMO the last unique raid encounters I enjoyed were pop progression and some of the OOW encounters.

Once WOW releases an actual expansion we will have a better idea of the contrasts between the two.
#8 Oct 26 2006 at 10:47 AM Rating: Decent
I played WoW in the summer of 2005.

Part of the reason I quit was because of the lack of an endgame that I wanted to participate in. PvP does nothing for me, and I like alts, but not where I have to create them because my main is maxed. Hardcore raiding also isn't what I like to do (though I do enjoy occassional raiding).

While there were a number of great things about WoW, I simply won't be going back until they have an endgame more to my style, which isn't likely to happen.

<edit> Bah, forgot to add: WoW is not improving their endgame much, with this new expansion, IMO. I would prefer a 9-12 month expansion release from EQ, but I don't care enough to really complain about it.

Edited, Oct 26th 2006 at 11:49am PDT by mrwookie
#9 Oct 26 2006 at 11:13 AM Rating: Decent
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dracoboars wrote:


WoW delayed until after christmas to make sure they get it right. NO way in the world soe would delay until after christmas as they are completely fixated on the money they make not the quality of the content.



/boggle


ummm, they just realesed TSS and it is no where near Christmas. LOL

and IIRC the last one was AFTER christmas. might want to think before you speak ;-)
#10 Oct 26 2006 at 12:00 PM Rating: Excellent
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dracoboars wrote:
WoW has already added ALOT of free content, eq prefers that you pay for it.
Planes of Hate, Fear & Sky, The Hole, Paineel, Warrens, Stonebrunt Mts, Jaggedpine Forest, Nedaria's Landing, Veksar, Solusek C, & Chardok B were all added to the Everquest game, free of charge.

That's not counting expansion content that's gone free for all such as the Bazaar, Plane of Knowledge and I think all of Kunark (?)

Edited, Oct 26th 2006 at 1:03pm PDT by Jophiel
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#11 Oct 26 2006 at 3:03 PM Rating: Decent
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and now the lobby as well ;-)
#12 Oct 26 2006 at 3:28 PM Rating: Decent
Quote:


WoW delayed until after christmas to make sure they get it right. NO way in the world soe would delay until after christmas as they are completely fixated on the money they make not the quality of the content.




/boggle


ummm, they just realesed TSS and it is no where near Christmas. LOL

and IIRC the last one was AFTER christmas. might want to think before you speak ;-)


... actually. Eq released both of the expansioned along its same 6 month timeline. Regardless of how many patches it required or how lame the content is. A better comparison would be to see if soe would ever delay its standard september/october expansion release until after christmas because they want to get it right.

febuary/march - sept/oct - feb/march - sept/oct. not exactly a hard pattern to figure out. SOE releases content according to its preplanned schedule regardless if the content is ready for release.



Quote:
Planes of Hate, Fear & Sky, The Hole, Paineel, Warrens, Stonebrunt Mts, Jaggedpine Forest, Nedaria's Landing, Veksar, Solusek C, & Chardok B were all added to the Everquest game, free of charge.

That's not counting expansion content that's gone free for all such as the Bazaar, Plane of Knowledge and I think all of Kunark (?)


.... a reasonable point but almost all of that was a very long time ago and most of it rots. Also some of that content soe originally charged you to get. In fact I dont think it is possible for a new customer to start a new account without getting luclin or pop.
#13 Oct 26 2006 at 3:42 PM Rating: Excellent
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dracoboars wrote:
....a reasonable point but almost all of that was a very long time ago and most of it rots.
It was all good stuff for its time. Planar armor used to be the best stuff around. Sol C and 'Dok B had some nice stuff when they were released. Likewise for Veksar. The weakest free zone was probably Nedaria's since it was just intended as a launch point but it used to be an excellent source of quality hides for lower level characters.

All of the expansions have suffered from mudflation so there's no reason why the free zones would be exempt. And none of the free zones I initially listed cost anything. And this excludes the numerous revamps zones have undergone (Splitpaw 2.0 & 3.0, Temple of Cazic Thule, The Hole, Runnyeye Citadel, etc). I'm just saying that the "SOE only wants you to buy content" argument is a false one. They've put out some very nice free zones.
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#14 Oct 26 2006 at 4:05 PM Rating: Decent
Quote:
Everquest is the best MMORPG on the market. There is content for solo, groups and raids


... Just curios about the solo content. Where can a warrior, paladin, sk, rogue, berserker or clerics solo? By solo I mean content relevent to their level/gear and where they can get acceptable xp. EQ DOES not have solo content for alot of its clases which is one of the biggest reasonons WOW took off IMO.


Quote:
I'm just saying that the "SOE only wants you to buy content" argument is a false one. They've put out some very nice free zones.


... although in the past soe has done some cool things as you documented very well. The amount of free content additions on the last few years especially in relation top its hectic and expansive expansion release schedule is minimal at best. Basicly being old zone revamps. THis among many other things is why I put soe on the top of the list as far as "I just want your money". All game companies are profit focused including blizzard, but SOE IMO is near the top of the list.
#15 Oct 26 2006 at 5:03 PM Rating: Good
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From most of what I have been reading on forums, many raiding guilds in WoW are pissed because their progression through the current end-game content is going to be aborted by having to level up again. Combine that with the fear that their L33t end-game gear will by necessity be replaced rather soon in the expansion has virtually paralyzed people into.... fear of change.

I just sit back and laugh. Same thing happened with each EQ expansion I ever experienced. Gear is replaced, content goes dead. Move on to new things or bemoan the loss of your comfortable status quo.

I am looking forward to the WoW expansion quite a bit. If it had been run by SOE, they would have had it broken up into 4 separate mini-digital downloads for $19.99 each. Each one would add an extra bank slot to drag in even those with no interest in the content. EQ is a great game but it really pisses me off how SOE nickels and dimes their player base every chance they get.
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#16 Oct 26 2006 at 5:11 PM Rating: Decent
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i, as a cleric, solo quite well now thank you ;-)

i do admit i am not "average" geared tho.

warriors and every other class you mentoned now can solo WAY better then they could 2 months ago. down time is GONE. down time is now 3 min to full mana and hp. using potions and the new reduced downtime, any class can now solo.
#17 Oct 26 2006 at 7:02 PM Rating: Decent
Quote:
EQ is a great game but it really pisses me off how SOE nickels and dimes their player base every chance they get


... exactly my sentiment.



Quote:
, as a cleric, solo quite well now thank you ;-)

i do admit i am not "average" geared tho.

warriors and every other class you mentoned now can solo WAY better then they could 2 months ago. down time is GONE. down time is now 3 min to full mana and hp. using potions and the new reduced downtime, any class can now solo.


.... what level are you? Where do you xp? How twinked are you? How much xp are you getting? 3 minutes is NOTHING? for my necro I can clear an entire nobles causeway camp in three minutes.
#18 Oct 26 2006 at 11:25 PM Rating: Decent
Quote:
... Just curios about the solo content. Where can a warrior, paladin, sk, rogue, berserker or clerics solo? By solo I mean content relevent to their level/gear and where they can get acceptable xp. EQ DOES not have solo content for alot of its clases which is one of the biggest reasonons WOW took off IMO.


I have a friend who leveled a cleric to 70 solo just to see if it could be done. It took her about a year of really casual play to do it (she was playing her main mostly when she played). I think any of them can be soloed to 75, it isnt as fast as a necro can do it, and requires you knowing a bit about the game (like what your class is good at and where to hunt). I know you qualified this with you disclaimer about acceptable experience, but that alone is open for intrepretation. I again have never played WoW and am told its really easy to solo at all levels in all classes, but despite this always being pointed out as a fault with EQ it was intentional on their part, and has led to us having a stronger community because people "have" to cooperate most of their playtime.
#19 Oct 26 2006 at 11:39 PM Rating: Decent
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WOW is much easier to solo: each class is designed to solo from tank to caster. Yes, even warriors can solo in WOW.

Mobs are easier to kill. High levels mobs can be solo'd. Only the elites are tougher. eg. Level 60 mob vs. Level 60 player = player wins. Level 60 elite mob vs Level 60 player = elite would win most of the time.

While easier to play, group work is not as smooth as EQ. I remember you really had to know your toon just to grind. You also needed a full group to grind (tank, healer, slower, CC, dps, puller). WOW doesn't really need much of that. You can grind/farm/quest solo.

I enjoyed EQ when I played. I had a lot of accomplishments even though I was just a casual player. But I also remember waiting for hours just to get a group.

#20 Oct 26 2006 at 11:58 PM Rating: Decent
I play WOW mostly now, and played EQ for two years through the GOD expansion.

I'm planning to go back to EQ at least for a while primarily because the content in WOW is so lacking. There are only about 50 zones total, and another 20 or 30 instanced zones. And many of the zones are smaller and much less interesting than EQ's. WOW repeats the same architecture, so you'll find yourself fighting in the same goddamn house or castle over and over again.

I loved EQ because it was sooo vast and the geography complicated and varied. It really felt like a world, where WOW feels like you're repetitively playing the same game. In WOW, after your second character you've probably done pretty much everything there is to do, so you'll be leveling in mostly the same places. And in EQ there were tricks and quirks to every area and every zone.

The one thing about WOW that I hope EQ has worked on since I left is just user-friendliness. The "fun" factor. WOW really made an effort to remove many of the "challenges" of EQ that ultimately became tedious or a cause of hostility between players. Corpse runs, for instance. Or loss of XP from death. Things like having to take your character out of commission while putting something up for auction. The poor soloability, griefing, trains and mob camping are gone in WOW too. And I'm a little horrified to hear about 3 minute rest breaks in EQ still, since in WOW a pretty long rest break would be 15 seconds. At first I found that without these annoyances WOW was just a "kiddie" MMORPG, but ultimately I grew to realize they just mean that you're always actually PLAYING - which is what you want to be doing, and not grumbling. Plus the PVP in WOW is amazing.

But again, content. I'm so BOOORED. I miss exploring. There's nothing to explore in WOW - nothing new to see. Yes, they're adding a few new zones, but I know that they won't be as interesting as an EQ zone, and in about a month I'll have fully explored them and will be tapping my fingers wondering what's next.
#21 Oct 27 2006 at 6:12 AM Rating: Decent
The difference is not in the game itself but the companies that put out the game. Now I love EQ, but Blizzard is a better company as far as games go. They wont just push out a product to make money and then make patches to fix it later or just leave it the way it is. This has been evident since the first Warcraft game. They have put many of their games on hold till they were finished before relaesing them. Look at Diablo 2 for example. Sony however is notorious for putting out buggy and non working expansions. While the posts in this forum have been examining the game difference, the true difference is the Companies that release the games.
#22 Oct 27 2006 at 6:15 AM Rating: Decent
Quote:
The difference is not in the game itself but the companies that put out the game. Now I love EQ, but Blizzard is a better company as far as games go. They wont just push out a product to make money and then make patches to fix it later or just leave it the way it is. This has been evident since the first Warcraft game. They have put many of their games on hold till they were finished before relaesing them. Look at Diablo 2 for example. Sony however is notorious for putting out buggy and non working expansions. While the posts in this forum have been examining the game difference, the true difference is the Companies that release the games.


As much as I love EQ I have to agree with this statement.

#23 Oct 28 2006 at 10:10 AM Rating: Decent
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i am not "twinked" i am raid geared. i did say i am not "average" geared.

before lvl 75 and the reduced "med/regen" i could solo BoT non stop for decent AA exp. i could also solo sol ro tower with ease, non stop. now, with the reduced downtime i can pull more mobs at once, blast them away, sit for 3 min and rinse and repeat. before i had to hold back, now i can go all out with 3 min med instead of 10-15 min of medding.

now that i am 75, BoT is no longer worth my time. i have been too busy doing new quests and such to find another good solo spot for lvl 75, but i am sure the spots are there.

to give you an idea of my gear tho, i can off tank in anguish no problem ;-P (and heal the group, and of course i am not talking the named).

however, even when i was a younger and less geared cleric i always was able to solo one way or another. and no, it wasn't easy. but i live in hawaii so alot of the time i get to play, the people on the mainland are sleeping so i have always soloed alot and have found a use for every tool that a cleric has.

is my solo as good as a necro? hell no.
is my solo worth doing when i want to do it? yes.
#24 Oct 31 2006 at 7:27 AM Rating: Decent
bubspeed wrote:
Don't play WOW but value the opinion of the people on this board.

EQ1 has had a bunch of expansions. WOW's 1st just got delayed till after the Christmas season....

What is the difference in the expansions between the games? Are WOW's expansions going to be so incredibly huge and complex that they can't even release one a year (or 2 years for that matter)? Meanwhile EQ1 has released at least 3 or maybe 4 expansions....

Seems like the UBER WOW guilds would dissolve over the lack on content...

Any opinions, comments, etc???


1. not 1 expansion from Sony/SoE/VI has ever been ready to go live. All of the "live" expansions were still in beta form and should of been delayed but SoE is to greedy and wants there money no matter what is good for the customer.

2. WoW went live with less issues then most games, except it grew so fast they could not keep up with the demand. In less then 6 months WoW had more account holders active then EQ and EQII combined.

what #2 means is Blizzard was/has been more focused on FIXING the little things first then putting out their expansion. also Blizzard has proven over the decade+ they have been in business that they do not put out CR4P just for the sake of greed. they always do a full beta set of tests and if it is not ready to go live, they WAIT until it is.

Just look at the Diablo and StarCraft line of games to see their history there.

as for high end content, yes about a year ago there were some FREE high end zones added and revamped for the high end raiding guilds.

since PoP, SoE has been pumping out expansion after expansion just to keep from losing more customers then they were. WoW does not have that problem atm as they have the highest number of account holders then any game on the market today and even if you add up every SoE MMO and combine them, they STILL do not have even half as many account holders as WoW does on its own.
#25 Oct 31 2006 at 7:53 AM Rating: Good
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Already summed it up but as followed

WoW


Pros - regular free content patches every 3-4 months expanding on end game.

Cons - 2 years with no expansion. Free content isn't enough to be interesting for two years.

EQ

Pros - regular expansions to keep players busy and provide new content.

Cons - Expansion usually come out buggy (well from what i hear the last couple were not bad)
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#26 Nov 02 2006 at 12:59 PM Rating: Default
well from my ants boyfriend and me playing tss we found no bugs on emarr when it came out he lvl to 75 with easy and got r2 spell drops done plunty of quest and ive ben playing the low lvl content there was only a couple of hotfixes for the exspansion but i never saw any i would have to say eq did great on this last exspansion and the resion they pop a exspansion every 6 mounths is mostly the end game people cause if soe took there time alot of them would leave
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