the only reason i say necro is because of how insanely easy it is. take this scenario as an example: youre a level 4 necro, you have a snare spell...so even without a sow your faster then the mob..which means a level 4 necro can potentially land snare on a mob MANY levels higher then him. Snare causes a fair amount of aggro, so you run...when the mob loses about 5% life its safe to send in the pet...and if your pet is a rogue omg
now mind you theres not always room to snare kite, and at higher levels mobs are either immune, or they summon...but if thats the case there are 2 spells every necro should have memmed in those situations...rune sheild (trust me, even if it only blocks 1 hit, thats one hit that you KNOW you wont be taking so you have time to cast something) and a heal over time dot. hot has a lenghty cast but when your getting back all that life per tic, and on top of it using lifetaps...
...of course the big draw back to soloing with a necro, lack of AC
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Things I sometimes play...
"What do you want to be when you grow up?"
"I want to be a unicorn!"
"Awww, why's that?"........
"So I can stab people with my face."