Quote:
The wanderers whistle goes up much higher than listed in Alakazams. I have had it at 120 Hps and +15 stats. You need to be moving alot to keep that max, and it works best for a class that will move alot during group like the puller or a rogue, or if you are normally a kiter.
Unless you're a bard /grrr SOE. Odd how they'd leave one of the most sought after pullers off of the available classes on that one.
As to the artisan's charm... I was working towards it, trying to get my tradeskill average up for it. Apparently the stats on the artisan charm is based on your tradeskill average (only the 7 main tradeskills. Alchemy, research, tinkering, poison making, etc aren't included). According to Ngreth, the SOE tradeskill Dev, the formulae for determining your artisan charm stats is:
(TS average - 100)/200 = A
A x (max stat) = (your stat)
BUT, if you're belowe level 70 you then do:
(your stat) x (your level/70) = actual stats.
So, to take an example from EQTC (posted by Twistagain):
So, if your average tradeskill value is 250, and you are level 70+, you'd get:
(250-100)/200 = .75
.75*225 = 168.75, so you'd get 168 hp.
.75*30 = 22.5, so you'd get 22 AC.
etc...
At 300 (level 70+), you'd get:
(300-100)/200 = 1, so you'd get the max amount for each stat/save.
But, at level 51, you'd max at:
225*(51/70) = 163.928..., so you'd get 163 hp.
30*(51/70) = 21.857..., so you'd get 21 AC.
etc...
Edited, Oct 10th 2006 at 7:03am PDT by Jiggidyjay