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Thinking of returning.Follow

#1 Aug 28 2006 at 6:59 AM Rating: Decent
I played for 3 years on Bristlebane about 3 years ago and eventually left because of boredom. Ever since i've searched the MMORPG's for something as satisfying as Everquest, never found one that came close. Therefore i feel i need to return to EQ.

However, things have changed, i see that SOE have thrown out loads of new expansions which no doubt ruin the player experience. Which is why my interest lies in the progression servers.

What are they like? I've read all about the KS'ing etc that apparantly makes the servers nothing like the old EQ, i don't know what EQ you all played many years ago, but it was always like that when i played.

Whats the population like on the progression servers? Is it busy, or am i going to feel alone? Have they unlocked Luclin yet? i hated that place, I loved the long hours i spent in WC (or maybe it was EC) tunnel buying and selling, and of course the fun of killing shady (and being killed by him). I loved the PoH raids, when noobs touched the walls and trained the entire zone on you, these were the things that frustrated everyone, but made EQ what it was. The best MMORPG ever made. Do i have any hope of regaining those fond memories? or am i destined to a future of shallow, carebear MMORPG's like WoW?

Let me know your thoughts.

Cheers,

Tyranical - lvl 54 Ranger of Bristlebane.
#2 Aug 28 2006 at 7:03 AM Rating: Decent
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However, things have changed, i see that SOE have thrown out loads of new expansions which no doubt ruin the player experience. Which is why my interest lies in the progression servers.
If this is your attitude to the game do yourself a favour, forget the idea, walk away and never come back.
#3 Aug 28 2006 at 7:09 AM Rating: Decent
It is a fact of the game that the gaming experience went downhill after Planes of Power. The times of waiting half an hour for the boat from butcherblock were gone and the new dawn of PoK books was here.
#4 Aug 28 2006 at 7:16 AM Rating: Default
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It is a fact of the game that the gaming experience went downhill after Planes of Power. The times of waiting half an hour for the boat from butcherblock were gone and the new dawn of PoK books was here.
and is still here, the progression server has not changed that, the progression server is not pre POP EQ.

If you want Old EQ, sorry but it's gone.
#5 Aug 28 2006 at 7:20 AM Rating: Decent
At this moment in time is the progression server pre PoP though? last i read they had unlocked kunark? and can i get the answers to my other questions too please.
#6 Aug 28 2006 at 7:36 AM Rating: Default
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At this moment in time is the progression server pre PoP though?
the progression might be pre PoP but the game isn't.

You want Boats? Sorry no boats.

You want minimum equipment and harsh death penalties? Sorry loads of Equipment from post PoP era's on the server, and everyone knows every zone like the back of thier hand.

You want no ingame maps and prinited maps? Sorry maps are ingame.

So i say again, if you hated the post PoP game EQ progression is not for you.

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Whats the population like on the progression servers?
Large but not overly so.

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Is it busy, or am i going to feel alone?
You will find it tough to find groups early but the mid levels seem to populated enough

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I loved the long hours i spent in WC (or maybe it was EC) tunnel buying and selling,
You'll ost likely be past the WC/EC level range in a week. This is New EQ remember, grinding is easier, Equipment is better. Long hours in one zone leveling is a thing of the past.
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I loved the PoH raids, when noobs touched the walls and trained the entire zone on you, these were the things that frustrated everyone, but made EQ what it was.
Raids are now focused and the only raiding guilds are full of 7 year vets who have killed the top end Kunark bosses with less than 4 groups. There are no Noobs at raiding anymore, everyone knows what they are doing and if they don't will not be reinvited to raid.
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Do i have any hope of regaining those fond memories? or am i destined to a future of shallow, carebear MMORPG's like WoW?
No the game you played no longer exsists. For better or for worse it's not like it was.

Personally i like EQ more now than i ever did pre Luclin, especially Boats and EC tunnels.

I get the same feeling of tenceness fighting in RSS as i did in Loio many years ago, only difference is the margin of error is much, much smaller.
#7 Aug 28 2006 at 8:17 AM Rating: Decent
How can there be no boats if they haven't unlocked PoP yet and therefore cannot transport from continent to continent with books? I guess they could use druids etc... but what about the OOT? you had to take the boat to get there.

I'm not saying your wrong, just trying to understand better. I think i'll probably try it anyway and see what i think. I wasn't expecting it to be exactly as it was of old, just thought it'd remind me of it, something which the new EQ will never do.
#8 Aug 28 2006 at 8:27 AM Rating: Default
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How can there be no boats if they haven't unlocked PoP yet and therefore cannot transport from continent to continent with books?
Gnomes teleport you from dockside to dockside.

Look i'm not being nasty here, all i am trying to do is stop you wasting your time.
#9 Aug 28 2006 at 9:19 AM Rating: Good
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I popped into the Progression servers for 2 weekends, as I felt a little nostalgic and thought I'd enjoy the game again. It didn't take me long to remember how borinng it was levelling up in the low levels, and how monotonous it got killing the same things over and over again. Killing fire beetles, decaying skeletons, etc and hoping for a piece of cloth armor with 2ac on it to drop or maybe a few silver, trying to scrape up enough money to buy that new spell. The problem with nostalgia is that you're remembering how you felt about something at that time, but if you try to relive it you realize that you've moved on.

I already cancelled my account and the first month's subscription wasn't even half up yet. The only truly fun bit of time I had was when I popped onto my old main on Povar and grouped with some old guildies for an hour or so as kind of a final fairwell.

But hey, give it a shot if you want. It might entertain you for a couple weeks or maybe even a month or two. But it won't be the same.

I'm just awaiting Vanguard, and hoping it's as good as they are trying to make it.
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#10 Aug 28 2006 at 12:20 PM Rating: Good
I played on the progression servers for the first month and a half or so. I had a pretty good time in the old-world zones, and reached level 34 before Kunark was opened. Then I lost all interest, sadly, as it became difficult to find a group outside of OT. A big mistake was made when they left in hot-zone experience modifiers; it made it so far fewer people wanted to hit Paw or Guk or SolB. People didn't even want to hit any of the mid level Kunark dungeons, because the experience in OT was superior. This rush to the max level philosophy was just not for me, so I'm done.

Playing EQII and waiting for Vanguard, and if that doesn't deliver, I'm probably done with the genre.
#11 Aug 28 2006 at 3:37 PM Rating: Default
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Hey BT and Kakar we should sort out a server (Sorry Shard) on Vanguard when it's released.

That way we can be disappointed together!! Not that they have even given so much as a release date yet, which i think is very poor marketing personally.
#12 Aug 28 2006 at 3:55 PM Rating: Decent
1. don't take my thread off topic.

2. no release date is GOOD marketing not poor. By putting a release date on an MMORPG you give yourself a time limit to get things done, which may result in things being rushed and/or things not being included to meet deadlines. By not giving a release date, you have the flexibility of time and content.
#13 Aug 28 2006 at 4:00 PM Rating: Decent
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Quote:
1. don't take my thread off topic.

2. no release date is GOOD marketing not poor. By putting a release date on an MMORPG you give yourself a time limit to get things done, which may result in things being rushed and/or things not being included to meet deadlines. By not giving a release date, you have the flexibility of time and content.


1. It's not Your thread it's allakhazam's thread he owns it.

2. Get used to threads going off topic, it's the nature of forums for threads to do so.

3. Your potential player base not having a clue when your game is going to be availible for play is NOT a good marketing policy, because potential customers will go and find something else due to lack of information.

A general release date i.e 1st Quarter 07 is essential to promoting your product.

#14 Aug 28 2006 at 4:27 PM Rating: Default
I agree with darth on the no release date. Most people who will play Vangard will purchase it when it hits the shelves no matter what the date. Why build in time pressure when unexpected problems arise. When theads go off topic, its because some posters cant stay on topic and feel the need to rant about something else. Usually an age or education problem.
#15 Aug 28 2006 at 4:32 PM Rating: Excellent
Dartherus wrote:
1. don't take my thread off topic.

2. no release date is GOOD marketing not poor. By putting a release date on an MMORPG you give yourself a time limit to get things done, which may result in things being rushed and/or things not being included to meet deadlines. By not giving a release date, you have the flexibility of time and content.


In my opinion, two points is not enough to utilize the condescending 1,2 format. You must bring at least three points to the table in order for this to be effective, and honestly, neccessary. Your two points could have been connected with a mere "also", or "and". Please refrain from this sort of device until you have mastered it.

Back on topic, Vanguard has a release date of "this winter", now, so basically Q1 '07. Which is good, because I'm pretty certain I'll need a new PC to play it, or at least some upgrading.
#16 Aug 28 2006 at 4:45 PM Rating: Good
Skelly Poker Since 2008
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Dartherus wrote:

Whats the population like on the progression servers? Is it busy, or am i going to feel alone? Have they unlocked Luclin yet? i hated that place, I loved the long hours i spent in WC (or maybe it was EC) tunnel buying and selling, and of course the fun of killing shady (and being killed by him).
Yes, last I logged into a progression server it was still very busy. Plenty of new folks to group with if that's what you're looking for. There's lots of trading/selling going on in the EC tunnel, Kelethin and elsewhere. There are no longer boats as discussed and some 'things' just didn't get back to the original EQ, but if you're looking for nostalgia the Progression Servers are the way to go.

There is still lots of population on the regular servers. Eleven expansions, some with great content some with lousy content. With potions, twinked gear, buffs, nearly any class can easily solo up into the forties and quite often has to because you just won't find a low-level population to support grouping. Up-side is you can level up going to a different zone each evening. Many low level 'tasks' (of the WoW variety) have been added which yield good xp and/or decent gear. The population on all servers seems pretty mature, more so than I've heard about WoW.

Sigil has publically announced more than once that Vanguard would be released this winter. They haven't changed that statement.

Good luck with whatever decision you make.

..
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#17 Aug 29 2006 at 2:26 PM Rating: Good
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Grandfather Barkingturtle wrote:

Back on topic, Vanguard has a release date of "this winter", now, so basically Q1 '07. Which is good, because I'm pretty certain I'll need a new PC to play it, or at least some upgrading.


I'd be suprised if they got it out by March at this point. If that is when they get it out it will work for me as I should be done with my classes by then (hopefully) and have more free time.

Also, I'll have to some some upgrading more than likely.
____________________________
Some people are like slinkies, they aren't really good for anything, but they still bring a smile to your face when you push them down the stairs.
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