SOE wrote:
EverQuest® The Serpent's Spine™ Expansion
Digital Download
Pre-Order Now
Available Only Via Digital Download
Nestled in a great ravine in the Serpentspine Mountains lies Crescent Reach, home to the Drakkin - a new race created to protect the future of dragonkind. The Drakkin are humans that have been touched by the blood of a dragon in a ritual that infuses them with the dragon's inherent magic. The dragon-touched experience changes as the latent magic within the dragon's blood surfaces. Their hair takes on new texture and color - the same color as that of their parent dragon. Parts of their skin show small, toughened scales. Delicate horns appear in patterns on their forehead and runic patterns begin to show on their face, torsos and legs - all in the color of their dragon progenitor. As their new traits develop, a yearning to find their dragon parents grows deep within them. Many make a pilgrimage into the Serpentspine Mountains seeking out the refuge of Crescent Reach.
All players who purchase The Serpent's Spine expansion pack, no matter what race or character class they play, will be able to explore the new starting city of Crescent Reach: which is home to merchants, quests and combat. Players can utilize the area as a home base for adventure that spans all 75 levels and makes full use of the new dynamic gameplay features, including: auras, traps, and destructible terrain.
Features
New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character unique, such as elegant scale markings and horns.
Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and quests for greater power.
Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent Spine Mountains.
New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and thrive in EverQuest, including merchant, quest, combat and tradeskill areas.
Dynamic Features: New zones, NPCs, destructible and interactive objects.
New AAs, Spells: Experience new spells and Alternate Advancement abilities.
Buy Serpent's Spine and receive the Orb of Draconic Calling.
All Players who purchase the Digital Download of EverQuest The Serpent's Spine will receive the exclusive Orb of Draconic Calling. This Orb will teleport you to Crescent Reach once per day.
You must have a current EverQuest account and at least the EverQuest base game to play this expansion.
Digital Download
Pre-Order Now
Available Only Via Digital Download
Nestled in a great ravine in the Serpentspine Mountains lies Crescent Reach, home to the Drakkin - a new race created to protect the future of dragonkind. The Drakkin are humans that have been touched by the blood of a dragon in a ritual that infuses them with the dragon's inherent magic. The dragon-touched experience changes as the latent magic within the dragon's blood surfaces. Their hair takes on new texture and color - the same color as that of their parent dragon. Parts of their skin show small, toughened scales. Delicate horns appear in patterns on their forehead and runic patterns begin to show on their face, torsos and legs - all in the color of their dragon progenitor. As their new traits develop, a yearning to find their dragon parents grows deep within them. Many make a pilgrimage into the Serpentspine Mountains seeking out the refuge of Crescent Reach.
All players who purchase The Serpent's Spine expansion pack, no matter what race or character class they play, will be able to explore the new starting city of Crescent Reach: which is home to merchants, quests and combat. Players can utilize the area as a home base for adventure that spans all 75 levels and makes full use of the new dynamic gameplay features, including: auras, traps, and destructible terrain.
Features
New Player Race: The Drakkin have been created from both human and dragon blood to protect the future of all dragon kind. Several colors and customizations will be available to make each Drakkin character unique, such as elegant scale markings and horns.
Level Cap Increase: Players can now reach level 75, complete with new spells, abilities, raids and quests for greater power.
Content for Levels 1 to 75: Play through every level of the game without ever leaving the Serpent Spine Mountains.
New Starting City: Crescent Reach is a fully functioning city with all that is required to learn and thrive in EverQuest, including merchant, quest, combat and tradeskill areas.
Dynamic Features: New zones, NPCs, destructible and interactive objects.
New AAs, Spells: Experience new spells and Alternate Advancement abilities.
Buy Serpent's Spine and receive the Orb of Draconic Calling.
All Players who purchase the Digital Download of EverQuest The Serpent's Spine will receive the exclusive Orb of Draconic Calling. This Orb will teleport you to Crescent Reach once per day.
You must have a current EverQuest account and at least the EverQuest base game to play this expansion.
Edited, Aug 23rd 2006 at 4:14am EDT by bbot