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If you have this group, what would you add?Follow

#1 Jul 17 2006 at 1:16 PM Rating: Decent
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I have an opportunity to 6-box. I currently have 4 characters as follows:

Warrior 70 (Tacvi/CoA geared)
Cleric 70 (Time/Qvic/Txveu geared)
Druid 65 (Ornate/Bazaar geared)
Necro 65 (Ornate/Bazaar geared)

Consider these four characters as the core, what classes would you add and why? Right now I am thining about a Paladin (rampage tank, HP buffs, pulling) and Enchanter (mind buffs and slow). With my core group I noticed that I spend a fair amount of time looking for mind buffs and that anything that rampages will eat me alive.

Comments welcome...
#2 Jul 17 2006 at 1:20 PM Rating: Default
I'd say with the enchanter the paladin would become somewhat obsolete as anything but a ramp tank and therefore not useful during all instances. I might add a DPS class that's easy to box in place of the pally such as a mage or a wizard. If you want something to cover ramp and be DPS though I'd add a ranger.

My bid is then an enchanter and a ranger.
#3 Jul 17 2006 at 1:21 PM Rating: Excellent
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#4 Jul 17 2006 at 1:23 PM Rating: Decent
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Pinzarn wrote:
I have an opportunity to 6-box. I currently have 4 characters as follows:

Warrior 70 (Tacvi/CoA geared)
Cleric 70 (Time/Qvic/Txveu geared)
Druid 65 (Ornate/Bazaar geared)
Necro 65 (Ornate/Bazaar geared)

Consider these four characters as the core, what classes would you add and why? Right now I am thining about a Paladin (rampage tank, HP buffs, pulling) and Enchanter (mind buffs and slow). With my core group I noticed that I spend a fair amount of time looking for mind buffs and that anything that rampages will eat me alive.

Comments welcome...

Well you will definately need a slower (unless you're only ever doing Unrest instances and relying on the necro Smiley: wink) and with the stated need for mindbuffs, Chanter is the obvious choice. BST would be the same to a lesser extent, but you'd also gain an offtank and some DPS. A shaman wouldn't be able to provide mindbuffs, but hasting/slowing, backup heals and secondary DPS are better than the BST's. I'd say Chanty is priority 1, then either of those two for the final spot.

That brings up a question: would a pet be able to rampage tank? I'm not even sure of the mechanics.
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#5 Jul 17 2006 at 1:24 PM Rating: Decent
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Do you need Clarity line? I mean really. Between Druid regen and self, does your Cleric need mana for the content you do?

If yes.. then Enchanter is a no brainer. But I was going to say.. Shaman. More slowing options (although my Enchanter was primary slower for almost everything we did) and melee buffage.

Not sure how much more you can manage (without asking how you manage 4 already).. if it were me, I would likely add an Enchanter for buffs and either a Mage or a Beastlord for Pet DPS. One button. Beastlord would get you the SD line and Paragon for recovery.

But if you could somehow play all 6 well.. Paladin makes a lot of sense as offtank (so would SK..) and Enchanter if you are convinced you need C6, Shaman if not.

Edit: Rampage seems odd at time (big shock). On rare occation, by sending my pet while Feigned, I could get it on Ramp in MPG. Really.. about the best Ramp Tank we had in the GIft was Cachet. Enchanters can Rune tank most Ramps with ease.

Edited, Jul 17th 2006 at 2:27pm EDT by Felicite
#6 Jul 17 2006 at 1:26 PM Rating: Excellent
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Enchanter for sure. But he might want a classic puller type, Bard or Monk. If he six-boxes with a Bard he may need to stock up on some linament for his wrists too.
#7 Jul 17 2006 at 1:29 PM Rating: Good
Sounds like all your missing is some more people to play all those toons. An opportunity to 6-box? Why not just play a console game?
#8 Jul 17 2006 at 2:29 PM Rating: Excellent
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Heh.. I somehow missed the 6-box reference. Playing a bard + 5 other characters might be a bit tricky.
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#9 Jul 17 2006 at 3:15 PM Rating: Decent
bah, server ate my post:

i would add shammy + either wiz or mage.

Shammy = #1 slower in the game, plus best buffs in game for most classes.

Bard (i would add if not boxed as they are the #1 toon in the game to make groups better) are just to darn hard to box correctly to get max benifit from them.

Wiz = #1 DPS in game. plenty of other nice stuff too.

Mage = great DPS, #1 DS in game and plenty of great pets to add more DPS to the group.

you have best healer in game with priest, and best tank in game with warrior (although that can be argued that knights are better still in groups vs raids)

you have a druid for some stackable DS, ok DPS, and backup heals to shammy and cleric. so heals, ports, DS, are all taken care of.

Necro = mana batter, steady slow DPS with their dots, and unlimited mana when you add a shammy to the mix. with that you will have little if any need for the C line. shammy have the mighty canni dance, druids get some kind of self crack, and necros are the ultamate crack beasts.

also with wiz, or mage plus shammy are all 3 easy to box.
#10 Jul 17 2006 at 3:19 PM Rating: Decent
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What's so difficult about boxing a bard? Just autofollow on the cleric and play mana regen. Such simple.
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#11 Jul 17 2006 at 3:24 PM Rating: Decent
Shaman and Rogue.

Shaman for slows and buffs and Rogue for the obvious best DPS in the game. Necro can DPS and twitch, Druid can pull and CC, would be the best duo to add to what you have already unless your seeking afk DPS then the easier and lesser DPS classes can fill the void.
#12 Jul 17 2006 at 9:49 PM Rating: Decent
Enchanter for sure for #1. I would take Ranger for #2. Good HP for ramp tank, and once you get endless quiver AA they are a 1 button DPS char... very nice for multi box situation.
#13 Jul 17 2006 at 10:18 PM Rating: Default
Rogues are tough to box to their full potential, that's why a ranger is more ideal. You also usually don't use encs for DPS anyways so they work better for slows than a shaman (because a shaman you might be DPSing with dots).
#14 Jul 18 2006 at 12:52 AM Rating: Decent
Bard and Shaman there is not really an option.......no group is complete without them!!
#15 Jul 18 2006 at 1:28 AM Rating: Decent
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Shaman and Magician.

Once you buff with the Shaman, you will only need to press two buttons total each fight for both characters if you want minimum maintenance.

/cast 1 (Slow)
/pet attack

/pet attack
/cast 1 (Rain)


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#16 Jul 18 2006 at 2:04 AM Rating: Decent
Singdall wrote:
Wiz = #1 DPS in game. plenty of other nice stuff too.


Haha.. You made me laugh. Fun joke indeed.
#17 Jul 18 2006 at 4:09 AM Rating: Decent
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6 boxing? maybe I am just too stoopid, but for me it is a challenge to box only 2 toons (on 2 machines that is).

I suspect yer using MQ. and that's a thing I don't like at all...
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#18 Jul 18 2006 at 6:55 AM Rating: Decent
Your primary need seems to be a slower to me, so its pro con shaman, enchanter, beastlord for that. I would probably go shaman or enchanter, with me thinking shaman as best bet.

Other slot specially if your 6 boxing would be a forget me class. As in if they do nothing do I lose much or will I notice it and how much time must I devote to them. So here you want a Wiz, Mage, or Ranger. Occasional big nuke that your not relying on in first two cases, and a autofire save some of my toons weaponshield guy in the later. (note I am not saying these classes suck but am saying that with less management they can do more for you as a 6 box)

Anyway thats my oppinion. If you feel the need for another tank go ranger they arent plate but arent pushovers and really are more DPS then pally or SK in most cases.

I still feel your biggest problem with being able to handle level appropriate mobs though is the slower. I think that if you cover that with enchanter,shaman, or BL you will realize it too. So really 6th slot is wildcard to do with as you will which is why I suggest someone who wont require much maintenince.
#19 Jul 18 2006 at 7:14 AM Rating: Decent
Hello all!

I will admit some significant bias here, (see signature) so here goes.
While I think chanters are great, a shaman can make clarity potions that have the mind candy effect equivilent to kei except the int/wis boost. The mana regen is sweet and the alchemy aspect is easy.

I would agree with the Shaman / Ranger as far as a good choice to fill out a 6 box. But remember, I am just a touch biased! lol.
#20 Jul 18 2006 at 9:39 AM Rating: Decent
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Edit: [Disclaimer: I am not belittling anyone's class here. Please realize that in a boxed situation, you cannot play the character to its fullest potential. So while I say fire-and-forget about some classes, that just means that I can hit a key then go back to the warrior to keep the mob attention and the cleric to keep the warrior alive.]

Quote:
Sounds like all your missing is some more people to play all those toons. An opportunity to 6-box? Why not just play a console game?


Quote:
6 boxing? maybe I am just too stoopid, but for me it is a challenge to box only 2 toons (on 2 machines that is).

I suspect yer using MQ. and that's a thing I don't like at all...


First to address these two remarks. There are too many idiots out there that ruin the game for me. Between the people that join the group for 5 minutes then leave to the people that complain and whine about everything, I would rather fill out the group with my own characters. Plus, I play mostly at off peak hours where finding a solid group that wants to hunt where I would like to hunt is difficult. During peak hours, I'll play the cleric with friends in group situations or go raiding as a guest with one of the top five guilds on my server.

I have six machines and time to play (read as: retired with money). Not using MQ or any other third party program. The necro and druid are pretty much one button (EQ hotkey) characters. With audio triggers, I know when an important spell (like snare or slow) lands. If a dot is resisted, I can always come back once the fight is engaged and recast it. I'll be the first to admit that my 6-box group is not as efficient as a real group, but I enjoy it and in the end that is all that matters. Now, back to regular programming...

Thanks for the replys!

Bard: I have considered this. It would satisfy the pulling needs and once properly geared, it should solve the rampage tank issue. The comments about do I really need the clarity line is well taken and this should suffice. Plus with /melody, it could be more of a "fire-and-forget" character for my boxing needs. For melee, a bard would have the same boxed issues that a paladin would have, but I could live with that.

Shaman: If I go with the bard, I think the shaman will fit into the scheme of things. With the audio triggers and EQ hotkeys, he too could be a fire and forget.

Paladin and SK: While making a better rampage tank, I am seeing some people's points that the lower DPS would not be that great later in the game when compared to a ranger.

Mage and Wizard: I would love to have either one of these in my group. Sadly, I see them fitting my needs in the last two group slots for how I want to play.

Berserker, Monk, and Rogue: Too difficult to box for decent efficency. I tought heavily on a rogue, but in my 4-box the mob moves a lot with the necro pet and warrior that using a rogue would be tough.

Beastlord: Now this is the one that is giving me the most difficulty. For what I want to go after, would their slow be good enough. I think it might be good enough. The BL would also provide some mind buff bonus (going back to the comment of do I really need the clarity line), pet DPS, and a decent rampage tank. Plus with the BL filling both the rampage tank and slower roles (my two most needed), that opens up to perhaps adding a mage to the last spot because the pet toys and CoH would solve a couple other problems.

Enchanter: You have me thinking about if I really need clarity.

Ranger: Fire and Forget DPS and a solid rampage tank.

So, after reading all of this it comes down to...

1 - Ranger + Enchanter
2 - Bard + Shaman
3 - BL + Mage

Edited, Jul 18th 2006 at 10:43am EDT by Pinzarn
#21 Jul 18 2006 at 9:49 AM Rating: Decent
Debalic wrote:
What's so difficult about boxing a bard? Just autofollow on the cleric and play mana regen. Such simple.


cant tell if you are being sarcastic or not, but


are just to darn hard to box correctly to get max benifit from them.

just playing mana song is not worth it. better to use the necro for twitching with shammy regen on the nec then to just waist a slot for 1 bloody song.
#22 Jul 18 2006 at 9:58 AM Rating: Decent
fast note on melody, if you miss a note, you are fubar until the melody is over.

from what i understand, and i could be wrong on this, if you miss a note on the first song, you have to wait until the 2nd, 3rd, and 4th, pulse before you can restart the melody macro.

that is a long time to wait if it is am important song like snare/slow when the mob is running away to pull his friends at the end of a fight.
#23 Jul 18 2006 at 10:31 AM Rating: Decent
I would say Enchanter and Shaman.

Mind Buffs/ Haste/ Slows/ Dots/ Backup for Healing/ Pets/ Nukes and you pretty much have an slight overlap but when boxing if one doesn't do it the other can.

I would say Bard would be insanity to keep up with at this point.

Most things to be said to back this up have already been said so keeping it short.
#24 Jul 18 2006 at 10:49 AM Rating: Decent
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Enchanter and Ranger

You'll get slows, hastes, and mind buffs from the chanter and CC for the adds. Ranger for the ranged dps and decent tanking for ramps and off tanking in a pickle.
#25 Jul 18 2006 at 1:37 PM Rating: Decent
with a nec, you dont need a chanter for CC. does help if you know how to play a necro in the roll though *grins*


just a jib, no necro is a good as a chanter at CC except vs undead and then it is questionable.

i still would go shammy + X as you really do not need much CC and what CC you will need a necro can do good enough.
#26 Jul 18 2006 at 2:00 PM Rating: Decent
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I was (mostly) joking about the bard autofollow+mana song. Smiley: grin

A necro would *not* be a good choice for CC when boxing/botting. It's too active in most cases. You would need to deal with each mob individually and much of it includes snaring, kiting the mob away and rooting it somewhere. That's far too much effort when you're also controlling 3+ other characters. Chanter, of course, is the master of efficiency with area stuns and area mez.
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publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
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