greynite wrote:
Two boxing two charm classes would be very difficult though. I was thinking about mage/druid. Not sure how well pet can tank but you have very good dps, healing, ports and snares.
Yes, playing with two charmed mobs is very high risk. Its a lot of fun, but not something you would want to do all the time. (I did it for a while in Jagged Pines, two griffons could chew through the smugglers faster than they could respawn, but I did spend a fair bit of time doing cr's as well
The way to play a duo like this is to use one to charm and the other as your puller, crowd control. When charm breaks the other character does CC until the mob can be recharmed, or killed.
There are many variatons the pair can use, fear kiting is the most obvious, puller kites in circles around the other character until fear takes and then both turn and wail on the poor mob. Normal kiting works to of course.
Is progression server really going to be using the original rules? If so a few people are going to get a bit of rude awakening about binding and travel