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best tank?Follow

#27 Apr 28 2006 at 9:54 AM Rating: Decent
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1,117 posts
Quote:
Warriors have some ability to manage agro but snap agro is not our forte.
Holding agro and remaining standing is. <-- That is my definition of the best tank.

While I agree with you warriors can take more damage than knights, knights are generally better at holding aggro. The only exception I have found is fights with a mana draining mob, in which case knights can quickly lose their big guns for aggro generation.
#28 Apr 28 2006 at 10:04 AM Rating: Good
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2,015 posts
Quote:
i play a shammy and can protect myself pretty well when i need to. i can also decide when and how to get out of a sticky situation, all by myself
Well that's 'cause we take on things besides 'a moss snake'. I'm sure running away from 5 'a skeleton' seems like a good way to get out of 'a sticky situation', but when you just happen to **** off a mob that summons you might change your tune (toon).

This topic is a bit of a pummeling the deceased equine, but here is my take:

Warriors are better suited for the MT role in raids than knights.

Knights perform well in certain situations, with more utility than warriors. Utility is NOT tanking.

A warrior with a supporting cast is ultimately the 'best' tank, but you cannot always have that. Hence the need for utility.

#29 Apr 28 2006 at 10:14 AM Rating: Default
was that offensive? it just all sounded rather knightish and not really realish. do some people bring the roleplaying to these forums?

i play regularly with about five others, usually with a bl for a tank, can't keep agro for nothing. i don't recommend it, lol.

thanks for the rate down;)
#30 Apr 28 2006 at 10:46 AM Rating: Good
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301 posts
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KriegsmaschineVondentoten wrote:
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I know that I can take a beating and when backed up by the Aude healing chain I never look at my HP bar unless I'm engaging multiple targets and we are in a near wipe situation... even then, I'm only looking to see how long the rest of the group has to get the heck out of dodge before I become a pile of green goo and can't protect them anymore. "Guys, zone, gate, FD or do what you gotta do to get safe, now!"
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lol, are you for real? i play a shammy and can protect myself pretty well when i need to. i can also decide when and how to get out of a sticky situation, all by myself.

you're not for real are you?


Umm.. did you catch the part where I said I was a green pile of goo? I meant that I was dead... i.e. a corpse. You can protect your group while you're a corpse? That IS impressive!

Specifically what I was referring to is during a high level content encounter where a wipe is imminent. I, like many other tanks, will stand there, burn discs, use AE taunt or whatever methods we have available to grab as much agro from the mob(s) as possible while the rest of the group/ raid evacs, succors, camps or zones so that the wipe is (hopefully) avoided - or at least one cleric can escape the imminent wrath. Then, they come back, rez my green butt rebuff me and we get back to the matter at hand - killing our target. This avoids having to rez and rebuff everyone, then have to break back into the zone or area we were fighting. Make sense?

However, if you have found a way to avoid group/ raid wipes altogether, please let us all know... I for one would love to learn those tactics.

Quote:
was that offensive? it just all sounded rather knightish and not really realish. do some people bring the roleplaying to these forums?


1. Yes, your words seemed a bit harsh.

2. As far as your RP question... I don't do that and I wasn't in my post (at least not intentionally).



/em checks this post for role-playing-ish sounding stuff...
#31 Apr 28 2006 at 10:46 AM Rating: Default
lol, let me guess. Dothammer and Kriegsmachine are a couple or Dot wants them to be a couple.

stand up for yourself girl, you don't need some man protecting you!!

thanks for another rate down.
#32 Apr 28 2006 at 10:51 AM Rating: Decent
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1,117 posts
Smiley: oyvey
#33 Apr 28 2006 at 10:52 AM Rating: Decent
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thanks for another rate down.


You're welcome.
#34 Apr 28 2006 at 10:52 AM Rating: Excellent
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301 posts
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stand up for yourself girl, you don't need some man protecting you!!


OMG!!!

ROFLMAO!!!!

Dot, you little vixen... Smiley: inlove


Someday you'll figure out why that's so funny, Kate.
#35 Apr 28 2006 at 11:13 AM Rating: Good
Quote:
Specifically what I was referring to is during a high level content encounter where a wipe is imminent. I, like many other tanks, will stand there, burn discs, use AE taunt or whatever methods we have available to grab as much agro from the mob(s) as possible while the rest of the group/ raid evacs, succors, camps or zones so that the wipe is (hopefully) avoided - or at least one cleric can escape the imminent wrath.



Fully agree with this assessment. I have always played my SK as my main and under all circumstances... when things look bad and getting worse... Yell run to the squishy casters and stand tall, grab as much agro as you can and just maybe you might save the rest of the party. Once the party is safely on its way you might be able to haul tail but most of the time you become a corpse waiting for a rez with pride.

I also agree that the 'tank' definition is widespread and usually argued till the equine needs more than just a rez!
#36 Apr 28 2006 at 11:43 AM Rating: Default
The One and Only Frakkor wrote:
Quote:
thanks for another rate down.


You're welcome.


did i do something to you?

are you people about done gang-raping my karma?

i made one poorly worded statement to ONE poster and i am attacked.

why?
#37 Apr 28 2006 at 11:44 AM Rating: Good
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are you people about done gang-raping my karma?


Nope.

Still have 23 other posts to find.
#38 Apr 28 2006 at 11:49 AM Rating: Default
The One and Only Frakkor wrote:
Quote:
are you people about done gang-raping my karma?


Nope.

Still have 23 other posts to find.
i'll ask again. what did i say to you to cause you to rate me down. are you just mean? is this some kind of power trip? do you like making people feel bad?

i've been posting for about nine months now. as i understand it you can't rate down posts more than a month old. i don't think there are many besides today's that are in that category. there are a couple other threads i've posted on today though.
#39 Apr 28 2006 at 11:51 AM Rating: Good
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what did i say to you to cause you to rate me down. are you just mean? is this some kind of power trip? do you like making people feel bad?


1.) I rate because I can and because it bothers you so much.

2.) Not always

3.) No

4.) Yes
#40 Apr 28 2006 at 11:57 AM Rating: Default
why do you like making people feel bad?

does that dog have a hole in it's head?
#41 Apr 28 2006 at 11:58 AM Rating: Good
1.) It makes me tingly in my pants.

2.) Yes. How else do you get to the brains?
#42 Apr 28 2006 at 1:24 PM Rating: Good
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2,015 posts
As everyone knows, I dont rate...

You are correct ladyp, Beastlords are not good tanks, not surprised your Shammy needs to take care of itself.

Kriegs outlined one role of a good tank, drawing aggro in a bad situation (and surviving long enough), so others can escape and regroup. Much easier to get off a 9-second succor spell if Mobs are beating on the tank and not your squishy druid self.

It happens, one example:
Three toons in Sebilis, fairly deep in but on first level still. One froglok runs and brings down the house.

We have:
Warrior
Monk
Enchanter

Yup, no cleric or other healer. Yes we held our own camping the chef room until one runner got away. Warrior was able to hold aggro until monk FDd and chanter gated. Then he burned discs/popped healing potion and ran for the zone and surprisingly made it.

And sheesh, take a joke for crying out loud...
#43 Apr 28 2006 at 2:10 PM Rating: Good
You know, curiously, war aggro at the higher end is actually higher than knight aggro.

Not too long ago we put our top knight and top warrior on a mob and told them to do a full burn for aggro. The warrior won by a landslide.
#44 Apr 28 2006 at 2:31 PM Rating: Decent
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222 posts
Quote:
I recently made a sham/Sk , ive just now go them equiped and plan to start the duo tonight.


There are many things you can consider for a 2 box combo. I'll work on that aspect.

Tanks:
Knight classes get 5% mitigation with a shield equipped. Warriors get 4% Mitigation no matter what (no warriors don't get an extra 5% with a shield). In order for a Knight to DpS well they need to use 2HS, thereby losing their mitigation bonus. (Supporting Link)

Healers:
Druids can add the DpS your 1HS Knight is lacking, just as much as you would rely on lifetap and pally heals to make up for where the druid is weak.
Shamans get slows and haste, any tank class can do well with a shaman.
Clerics have the super heals, but lack DpS.

It all depends on what you fight. Does the mob hit fast? Shoulda got a damage shield or a slow. Does it hit hard? Shoulda went for bigger heals and more HP. You get the idea. Basically all 2 boxing is going to do for you is make you want to 3 box.


Edit: Forgot to mention this quote;

The cap on AC in the Velious era wasn't a soft cap; it was a hard cap that had been there from day 1. After a certain point, which differed for each class, the benefit of more AC didn't just diminish - it dropped to nothing.

The change I referred to, just before PoP, changed that from a hard cap to a soft cap. You get a percentage of the amount over that soft cap. Shields increase both your total and your soft cap, making them more effective than any other item with equal AC. Your mitigation AAs, level, and class also affect the cap and the percentage return for AC over it.

Separate from this, there are diminishing returns if your AC is much greater than the NPC's attack. This is due to the nature of the formulas that produce the probability distributions that have been well documented on this board.(Supporting Link)Supporting Link

Edited, Fri Apr 28 15:37:06 2006 by Komzur
#45 Apr 28 2006 at 8:21 PM Rating: Decent
I've seen very few warriors or knights that can keep agrro off my Beastlord. I usually have to make sure I'm not getting aggro. If I want aggro, I can keep it until my mana runs out, but it's better spent in other ways. Beastlords can tank, especially Time and prior, but our mitigation sucks so we drain mana from the healers. We can tank, not that we are the best tanks. Hell, we have enchanters in my guild who can tank, but they aren't the best at it.
#46 Apr 28 2006 at 10:12 PM Rating: Default
^^^ That's like me saying "I can get aggro with my druid by throwing on a bunch of spells and stuff but it takes a lot of mana to keep me alive because I have no mitigation/avoidace."

Actually... it's exactly that.
#47 Apr 29 2006 at 6:58 AM Rating: Good
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301 posts
Similar to what I said before... any toon can stand in front of a mob and grab agro and melee it with varying degrees of success for some period of time . It my only be 3 seconds in the case of a squishy caster, but you technically did tank for 3 seconds, lol.
#48 Apr 29 2006 at 10:06 PM Rating: Decent
beastlords can tank for groups yes....but they have to be the right type of group(I remember back before OoW my fav group was 2xbst 2xwizzies a cleric and a chanter and we would grind massive AAs chaining rains in PoV inner/outer/whatever else they could find 6-8 mobs at a time, faster AAs than fire at the time). But they tend to die on the bigger mobs.......fast.....
#49 Apr 30 2006 at 2:20 AM Rating: Decent
My main is a Warrior. I know exactly what it is I am in a group for .. I dont have to think about anything but getting in the mobs face, shouting a few choice CA words at it, then start the dance.
I have been doing it forever .. the only thing that has changed is all my bonus aa's that are there to keep me alive longer while at the same time pissing the mob off even better. Oh and I do seem to know exactly what nasty augs to put into my already nasty and lightning fast weapons.
The Warrior was built for one thing and one thing only. Pure get in their face and hold on to em combat.
It really is a simple dance.
Yes, some of my other brothers and sisters in arms have a few other ways of getting the job done but, why fool arround with it, deciding if you need to heal yourself half way threw a fight, or maybe if ya cast another crud spell while swining your weapons at it.
Warriors jump in, start cussing and swining and, dont care about anything else.
The bigger ya get the more you understand that you are not there to kill the thing ... you are there to withstand the thing and hold its agro while everyone else in the back does the killing.
If I were a mob, and I had me comming at it, I would say to myself "shoot here comes the runt warrior again, I guess ill just have to die now and forget about killing him and everyone else in his group". "because I know he isnt going to let me alone, and I can not kill the healer or the slower while he is in my face". "I hate being a mob when they have a runt ******* warrior in there group".
You get the idea
This is my opinion on this subject
#50 Apr 30 2006 at 5:59 AM Rating: Excellent
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301 posts
/applaud jeffgb

Well said!
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