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Which is best 2box?Follow

#1 Apr 10 2006 at 8:33 PM Rating: Decent
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53 posts
My 1st post here =) Well anyways, I recently started 2boxing again. Used to box a war/clr and got tough to duo mobs at mid-high lvls (and found war boring hehe). Starting back up and wanted advice on these combos:
SK/CLR
SK/SHM
ZERKER/CLR
ZERKER/SHM
or any other good duo and grp starting combos would be cool too.
Thank you for the advice.
#2 Apr 10 2006 at 8:43 PM Rating: Good
Quote:
SK/CLR
ZERKER/CLR

these two will have the same problems you had with war/cler, only moreso.

Quote:
ZERKER/SHM
SK/SHM

these two are viable, although I'd personally prefer pal/shm for rezzing.
#3 Apr 10 2006 at 10:30 PM Rating: Decent
Shaman/Pally is one of the best 2boxes out there it takes a while to kill but it can handle anything

Another great(if not the best) option is necro/Shaman and Cleric/Beastlord(or druid/bst)
#4 Apr 11 2006 at 11:41 AM Rating: Good
The Shaman / SK two box isn't bad at all.

With shaman slows/dots/buffs and heal the SK becomes a meat shield for the shaman.
#5 Apr 11 2006 at 12:16 PM Rating: Default
there are plenty of good 2box combos, but one that is highly overlooked is the sk/necro combo. their dots stack, and the necro with the help of the sk and both pets can heal rather well.

used to duo (not 2box) with a friend in OOT at the cyclops island all the time with a sk friend. he could not solo them, but i kind of could with a bit of downtime more then i liked as a necro. with him, we could pull non-stop with zero downtime and if his life got a bit to low, he could just step back out of the fight as the 2 pets and our dots ate the mobs to death.

then you take that to an undead place like veksar or undead side of LGuk, and you have an almost unstopable force.

but there are plenty of good combos:


sk/cleric is good
sk/sham is better
pally/sham is good
pally/druid is not bad either


but depending on your play style a hybrid tank with any healer type class should do you well. the better ea is at solo and survivability the easier the combo will be.

best thing about the sk/cleric is free rezes.
#6 Apr 11 2006 at 12:18 PM Rating: Decent
Scholar
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56 posts
I have duo'ed Druid / Enchanter from 1 - 65 on a couple of servers. Snare / Charm works great at all levels. Plus not a sleeper as you need to be on your toes for those charm breaks.

Gaflack
____________________________
Gaflack

Gaflack 70 Druid 222AA Sleeper
Bredon 70 Cleric 120AA
Zimrathon 70 War 200AA
Minastan 70 Enchanter 123AA
Mesalar 58 Mage 5AA

Retired Fennin and FV: Gaflack 70 Druid, Ministan 70 Enchanter, Minastan 66 Enchanter, Zimrathon 60 Enchanter, Zimrathon 60 War, Bredon 62 Cleric, Breredon 62 CLeric, Mesular 62 Mage, Mesalar 57 Mage
#7 Apr 11 2006 at 2:04 PM Rating: Decent
Duoing without a slower can be a problem though later on
#8 Apr 11 2006 at 2:09 PM Rating: Good
Quote:

best thing about the sk/cleric is free rezes.

shaman/pal > sk/cleric... 90% rezzes and slow.
#9 Apr 11 2006 at 2:48 PM Rating: Default
Oh as soon as the ring is paid off czae...........so probably 3 weeks depending on some stuff.

what guild are you in?
#10 Apr 11 2006 at 2:50 PM Rating: Decent
Quote:
Oh as soon as the ring is paid off czae...........so probably 3 weeks depending on some stuff.

what guild are you in?

unguilded!

and a ring? grats =)

if it's an issue of not wanting to pay the sub fee, I'll pay it if you let me two box you when you're not on! =p if it's an issue of having to work.. cant help =(
#11 Apr 11 2006 at 5:02 PM Rating: Default
Actually its more of a time issue with work and school but school ends soon =p
#12 Apr 12 2006 at 10:02 AM Rating: Decent
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274 posts
I think if you want to 2box into higher levels it has to be based on kiting. These would be my picks in order:

wiz/bard
wiz/druid or wiz/ranger
wiz/wiz
wiz/necro
#13 Apr 12 2006 at 3:22 PM Rating: Good
Quote:
I think if you want to 2box into higher levels it has to be based on kiting. These would be my picks in order:

shm/pal can two box in any xp zone in the game, in nonraid gear
#14 Apr 12 2006 at 3:44 PM Rating: Decent
Sir Groogle wrote:
Quote:
I think if you want to 2box into higher levels it has to be based on kiting. These would be my picks in order:

shm/pal can two box in any xp zone in the game, in nonraid gear


yup, that is a powerful combo. specially if you put a troll or iksar shammy with a dwarf pally.


#15 Apr 12 2006 at 4:05 PM Rating: Decent
I'm here to back up the mention of the SK/Necro combo. I wandered into Dulak with my 46 SK (if you look at his Magelo down there you'll see he's geared well enough) to try to get a group and there was basically no response to my query. About a couple seconds later as I'm fighting some mobs I see a 48 necro wander in and I ask him if he wants to partner up, he throws me an invite and we start killing. With both of us maxing DPS for the first few rounds we were dropping mobs like nobody's business and even after we had to slow down to where I was only casting three spells per fight (snare, snap, and tap) and he was only healing and siccing the pet, we were a formidable combo and ended up taking down the enraged soulstealer (red to me) with little issue. Higher up I'm sure it's an issue but for the first 50 levels or so that duo is potent.
#16 Apr 13 2006 at 8:48 AM Rating: Decent
troll shaman ftw!!!!!!!!! gogo shammy snare!
#17 Apr 13 2006 at 8:25 PM Rating: Decent
Brudish wrote:
I'm here to back up the mention of the SK/Necro combo. I wandered into Dulak with my 46 SK (if you look at his Magelo down there you'll see he's geared well enough) to try to get a group and there was basically no response to my query. About a couple seconds later as I'm fighting some mobs I see a 48 necro wander in and I ask him if he wants to partner up, he throws me an invite and we start killing. With both of us maxing DPS for the first few rounds we were dropping mobs like nobody's business and even after we had to slow down to where I was only casting three spells per fight (snare, snap, and tap) and he was only healing and siccing the pet, we were a formidable combo and ended up taking down the enraged soulstealer (red to me) with little issue. Higher up I'm sure it's an issue but for the first 50 levels or so that duo is potent.


it stays that way at least into mid 60s too (my highest toon before i left EQ was 64 necr, my buddy was 65sk when i left.) we used to own veksar, or any place we would duo for that matter.

that is also a rather easy combo to 2box, but does lack the rez benafit from the pally/shammy combo.
#18 Apr 13 2006 at 9:34 PM Rating: Decent
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138 posts
F@#% Pallys, sorry...(i dont like pallies, expecially duo with me, a shammy)

One thing that an SK has over a pally, is FD. and if you want single pulls, pally's aint cuttin it. My roomate plays an SK and i play a shaman, and we can duo like a champ. he is 12.5K HP and im 9K hp 8K mana buffed. Shoot, with his life tap proc and life taps on weapons, i dont even need to heal him that much. when we take out the named in BoT, i dont heal him but maybe once.

now i have seen some mages do amazing things, so i would put them in a possable "best duo"

IMO, SK/Shammy is best, with Mage/_____(Priest) in second. Why anyone would pick a Pally over an SK in a duo blows my mind. thats just my 2 cents though. feel free to post rebutle
#19 Apr 13 2006 at 10:17 PM Rating: Decent
i agree, i like the sk far better then a pally, but its a matter of weighing the pros vs cons of each.

personally my fave duo is nec/sk but that is just me. i have also enjoyed wiz/bard.... talk about tough to 2box.. ehhh ghad.

pros pally

heals
rez
lull type spell for splitting pulls... not as good as FD pulling, but next best thing.

cons pally

no FD pulling
more defence built vs offense

pros sk

FD pulling, built for offense


cons sk

no rez

so its a matter of what you prefer. i like the "evil" side of EQ better then i do the "good" so i prefer a sk to a pally, but from a 2box stand point, with the xp loss from NO rez and the dealing with CRs a pally maybe a better choice if you play at odd hours and or have limited time making grouping a limited option.
#20 Apr 26 2006 at 5:18 AM Rating: Default
I am currently 2-boxing a paladin and a beastlord with the beastlord staying back and casting spells and just the pet fighting while the paladin tanks. They are only level 10 so I don't know for sure if this will work but I enjoy the combination so I guess that is all that matters. I can see how the shaman/pally combo would be good and I tried it but didn't like it. I have a 60 beastlord/62 druid combo but decided I didn't like that either so I started a pally/beastlord 2 box.

I have tried a pally/mage and a pally/necro and they are probably doable but I think pally/shaman is probably the best and pally/beastlord is probably good too especially as a duo(with another person playing the beastlord).

These are the pros of a pally/beastlord 2-box combo just based on my readings.

Pally brings
good tanking ability
can heal themselves and others with fast casting heals
hp/ac buffs to cast on beastlord and pet
90% rez
lull for pulling singles

Beastlord brings
good dps
65% slow
some tanking ability so can take a few hits when attacked
decent nukes for burst damage when needed
high level pet supposedly procs stuns and AA snare
all the utility spells that pally doesn't have
life/mana regen
decent buffs

I think the shaman is a better partner but the beastlord seems easier to box because it has a strong pet which is good enough and you don't have to control the pet that much. I just use the beastlord as a buff/slow bot and let the pet do most of the work and I like this playstyle better than the shaman, even though the shaman gets a pet in mid levels. I guess I really wanted to play a pet class with my pally so I could cast pally hp buffs on it.

#21 Apr 26 2006 at 3:23 PM Rating: Default
SKs can't heal as well as a pally and duoing is all about suriviablity and versatility. Pallies>SKs at both of those.

I still say go for a Necro/Shaman over anything though.
#22 Apr 26 2006 at 4:31 PM Rating: Decent
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439 posts
Druid / Necro
#23 Apr 26 2006 at 9:35 PM Rating: Default
I like druid duos but you really need a beastlord to make them work well otherwise you are missing slow =/
#24 Apr 27 2006 at 11:28 AM Rating: Default
A bunch of combinations work and in the end it will come down to playstyle and ability. Also a lot of preference thrown in.

2 box can be done with a bunch, some physically easier than others.

Duo can be done with just about any combination and be effective especially if the players know their class and are geared ok or better even!
#25 Apr 27 2006 at 3:02 PM Rating: Decent
Druid/Chanter, or Pally/Druid... true, no slows on the latter, but DS, defensive buffs, rez, lull, snare, dots, nukes, and heals... that seems like it'd be worth it to me. The Druid/Chanter would be nice... DS, dots that stack, snare, charm, and Chanter can rune tank...

But as far as I'm concerned, I'd prefer a Pally/Druid combo over just about anything else... so what if the mob is hitting me fairly fast? More damage to him...
#26 May 04 2006 at 9:03 PM Rating: Decent
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53 posts
Well after some great ideas, I went with SK/SHM combo. They're into high 40's now (had em both already) and is going great. I am concerned of the shamans healing abilities when i get to higher zones but we'll see. Thanks for all the great advice .
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