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#27 Mar 21 2006 at 8:47 AM Rating: Decent
SiddarA thanks for your post. You nailed it exactly.

Groogle, I am not whining that it is better for raiders. I am saying at least it is attainable for you.

Seamy

Edited, Tue Mar 21 08:53:31 2006 by Rodth
#28 Mar 21 2006 at 9:16 AM Rating: Default
Quote:
Because that 80-90% still has plenty of content to work with? Do you really think it's fair that those who put the time and effort into high-end raiding shouldn't have any further to go?


Oh, you must be paying at least twice as much as non-raiders/Casual players to get better gear? Or, is your argument that you deserve it because you have no life outside of EQ?
I cannot see how your monthly subscription fees entitle you to more than anyone else paying the same amount?

Quote:
He just wants to take his level 50 toon and solo mobs that drop anguish level gear. Ain't gonna happen bub. Would you be happier if there were only 25 mobs you could not take on vs. the 24? Finish off those 24 and get back to us.

Casual/Non-Raider here 11khp (unbuffed) lvl 70 warrior 650AA's.
Keep trying, your intelligence is almost enlightening.

Quote:
Too funny to me that you think raiders are getting shafted. Maybe they are, the very high high end ones. You already are the high end gamers and get the best loot. For a 70 paladin with gm armor, and 430+ aas I am no slouch. I know my game well but I do not have the want to raid 24/7. For those of us in this boat the high end loot is out of the question. So yes, we hope there are goodies in this for us. But not so, they aren't attainable.

Or maybe I am like this poster and have a life outside EQ?


Quote:
why are you acknowledging that some of the lower fabled gear is mediocre, and not acknowledging that most of the higher end fabled gear is downright sh*t? WW dragons are sh*t loot. NTOV is sh*t loot. there's maybe three mobs actually worth killing to any raiders who can kill them.

That argument was already stated.

Quote:
casual players are the only people getting worthwhile upgrades from fableds.

with maybe two exceptions, raid fabled loot is absolute trash.

I never said high end was not trash to the people that could get it. Like most fabled, by the time you can get it, its trash.

Quote:

SiddarA thanks for your post. You nailed it exactly.


I agree totally. That was very elloquently put.
#29 Mar 21 2006 at 10:39 AM Rating: Decent
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20,643 posts
Pongu wrote:
Oh, you must be paying at least twice as much as non-raiders/Casual players to get better gear? Or, is your argument that you deserve it because you have no life outside of EQ?
I cannot see how your monthly subscription fees entitle you to more than anyone else paying the same amount?

I don't know where this is going...but if you want raid gear, get in a raid guild and raid. How much you pay for the game won't dictate how you play.
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we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#30 Mar 21 2006 at 12:07 PM Rating: Default
Quote:
I don't know where this is going...but if you want raid gear, get in a raid guild and raid. How much you pay for the game won't dictate how you play.


So give up having any kind of a life so I can raid/raid/raid?

Point is Raid guilds make up less than a quarter of SoE's population, so why is so much geared towards them?

They do not pay more to play, yet they typically spend more time on line.

So, isn't SoE making more money off the casual player who has a life? Thus should not more gear be set aside for them?
#31 Mar 21 2006 at 12:29 PM Rating: Decent
Quote:
They do not pay more to play, yet they typically spend more time on line.


This nails it on the head. RAiding guilds are like regulars at a restaurant or bar they will always be there. Sure they only make up 10% of your customer base but you cater to them because you know that they will be there every night without fail.
#32 Mar 21 2006 at 7:20 PM Rating: Good
Pongu wrote:

So give up having any kind of a life so I can raid/raid/raid?


This is nonsense, I have been a member of three different raiding guilds over the past five years, each of them raided three nights per week.

The membership reflects the normal make up of the EQ community. There are a few teenagers, there are a few oldies but the majority are people in their late 20's and 30's with jobs and kids and come home from work, tuck the kids into bed and go raiding for 4 hours, three nights per week.

The idea of a raiding guild raiding 24/7 is a complete myth.

Pongu wrote:
Point is Raid guilds make up less than a quarter of SoE's population, so why is so much geared towards them?


I couldn't debate the numbers here as I have no way of determining what the propoertion is. Where did you get your numbers from?

But, if you do not understand the importance of the raiding/progression component of EQ, then you do not understand the game at all.

Its a team game (it used to be a role playing team game /sigh)
Its a progression game. There is no end, you always have one more challenge to face.

The whole ethos behind the success of EQ is based on the knowlege that every player has, that there is something bigger and better and more glorious that he/she can attain to if they want to try.

Not everyone wants to try, not everyone has the capacity to try at a given point in time. But the appeal, the "addiction" comes from the knowing that there is that possibility there available to you.

Take away that posibility and you have a game with no purpose.

Pongu wrote:
They do not pay more to play, yet they typically spend more time on line.

So, isn't SoE making more money off the casual player who has a life? Thus should not more gear be set aside for them?


Smiley: confused You've lost me here. You seem to be trying to equate paying the subscription to the right to develop your character.

We all pay our subscription fee for just one purpose, to maintain access to the game.

Some people pay their subscription and almost never log on. They keep paying simply because they want to keep the option open, to be able to play if they feel like it (or get a bit more spare time etc).

Other people pay their subscription to keep a bazaar mule logged on 24/7.

And the majority of us fall somewhere in between. I don't see what this has to do with the "right to get more gear".

You get better and better gear by killing harder and harder mobs.

Some mobs become so hard that you simply cannot kill them by yourself, so, you have to form a group and kill the mob a team.

And then some mobs are even harder still and you need several groups to get together and act as a team to kill it. And the "gear" gets even better.

Eventually the mobs are so hard that you need a well trained, disciplined and highly co-ordinated team to be able to kill the mob. Then the "gear" is really really good.

Its called reward for effort.

The well trained, disciplined and highly co-ordinated team didn't just flop into place one day when some one said "hey lets form a guild".

It takes countless hours of hard work and dedication over a long period of time. And I'm not talking about just play time, you ask some of the other long term raiders on this board about how much time is put in behind the scenes, in emails and on guild boards, sorting out all that it takes to manage a group 40 or 50 people.

I'm not saying this to make out that it is so hard, in case that is what you think. I'm just pointing out that the people who get the "uber" lot in the game earn it because they put in the effort to play the game the way it was designed to be played.
#33 Mar 22 2006 at 2:29 AM Rating: Decent
Prodigal Son
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20,643 posts
Pongu wrote:
So give up having any kind of a life so I can raid/raid/raid?

Point is Raid guilds make up less than a quarter of SoE's population, so why is so much geared towards them?

They do not pay more to play, yet they typically spend more time on line.

So, isn't SoE making more money off the casual player who has a life? Thus should not more gear be set aside for them?

This is ridiculous. You keep insisting that people who play less, get more. That kind of ruins any ideas of rewarding for effort. It's not a matter of subscription price: Everyone pays by month (discounts for long-term subscriptions notwithstanding). What the player does with that month is their own business. Maybe you'd like to see high-end raiders pay more for their right to raid. That's been tried - the Legends server - and failed. (Legends server was closed, wasn't it?)

Before we go any further with this pointless debate, I'd like to see some actual numbers on server population spread. How many characters really *are* end-game raiders? What percentage is made up of casuals? How do you *define* a "casual" player?

If you're so worried about having a life, maybe you shouldn't be playing at all. It does seem to be stressing you out terribly, and this is a game. It should be enjoyable. If it's not enjoyable, then why keep playing?
____________________________
publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#34 Mar 22 2006 at 8:59 AM Rating: Decent
*sigh*

I don't think the point was to put down raiders. I think what is trying to be said, is that we all pay the same subscription fee and yet part of the game is unattainable to those that don't raid.

One example used was the regular at a restaurant. The thing is regular or not, the menu is the same. The food isn't better, just possibly the table. Those who are not regulars in the restaurant do not get a different menu is my point. And though the option is there, there is no way to 'order' the house best by the non-raider. Anyone can order the house best in a restaurant as long as you can pay for it.

Ok so I see it as we all have first class tickets, yet some of our headphones don't work, so we don't get to hear the movie only see it. Yet, we pay the same. I think that was the point. Anyway so much for analogies. LOL

There is an undercurrent of discontent regarding this, there really is no point in getting into a mud-slinging round about it. Non-raiders are not happy with Sony, it is that simple. It is a topic that several plan to bring up at the Developer's Brunch during Fan Faire. (Not that I personally think it will do any good, but that is me.)

My question is why have a game that makes a large part of the progression unattainable for so many players? Raiding is not a part of the game many people want. It can be chaotic, messy, stressful, demanding and impersonal....but also rewarding obviously. But it is only rewarding because of the very issue of uber loot not being available to non-raiders. Why Sony pits the two against each other I don't understand. But I suspect (I may be wrong, no doubt) that most people would not raid if there were other ways to get the same gear.

Point being it is a different game if you do not raid, or if you do raid. I raid once a week with an Alliance of non-raiding guilds. This we do simply to get flags etc, that we can't get in groups. Will we ever be able to raid in Anguish, no. Do we wish we could, yes. Do we want to give up our 'family' type guilds to do so, no. So we watch the movie with no sound. But still we wish Sony would issue us some headphones you know. ;)

Seamy

#35 Mar 22 2006 at 12:12 PM Rating: Decent
Prodigal Son
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20,643 posts
Sir Rodth wrote:
*sigh*

I don't think the point was to put down raiders. I think what is trying to be said, is that we all pay the same subscription fee and yet part of the game is unattainable to those that don't raid.

Then raid.

End of argument.
____________________________
publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#36 Mar 22 2006 at 4:12 PM Rating: Good
this thread is too stupid to bother replying to =-(
#37 Mar 22 2006 at 10:41 PM Rating: Good
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1,907 posts
Level 70 Fabled Estrella is up in Kedge Keep, how is she a velious mob?

She's killed me twice now and all I want is to farm Deepwater ink. She seems to take offense at that.

Smiley: lol
#38 Mar 24 2006 at 9:38 AM Rating: Decent
Quote:
this thread is too stupid to bother replying to =-(


DOH!


Quote:
Then raid.

End of argument.


Another open minded movie watcher!!
#39 Mar 24 2006 at 11:46 AM Rating: Decent
Prodigal Son
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20,643 posts
Pongu wrote:
Quote:
Then raid.

End of argument.

Another open minded movie watcher!!

Yes, I watch movies...what's that got to do with anything?
____________________________
publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#40 Mar 24 2006 at 1:57 PM Rating: Decent
Quote:
On 23 March 2006, Kytherea, Everquest community relations manager for Sony Online Entertainment, posted an updated population spread across all of Everquest. According to these statistics, more than half of EQ characters are under level 40. Only 2% are level 70. Even with level 1 to 10 characters removed from the sample to off-set bazaar mules and abandoned lower level characters, the number of level 70 characters only jumps to 3%. It is easy to argue the validity of these statistics, but even with a high margin of error, the fact remains the same. Most Everquest characters are not raiders


Let me thank Crgaming for having information from the old newsletter handy. Saved me some digging.

Listing of top end raiding guilds by server. <here><here>

Quote:
Population spread from level 1-70 across all servers

Level 1-9 25%
Level 10-19 29%
Level 20-29 14%
Level 30-39 10%
Level 40-49 6%
Level 50-59 8%
Level 60-69 5%
Level 70 2%



Population across all servers with levels 1-10 removed

Level 10-19 39%
Level 20-29 19%
Level 30-39 13%
Level 40-49 8%
Level 50-59 11%
Level 60-69 7%
Level 70 3%

Kytherea's Keepsakes – March 23, 2006Kytherea's Keepsakes – March 23, 2006


Edited, Fri Mar 24 14:09:54 2006 by Pongu
#41 Mar 24 2006 at 2:44 PM Rating: Good
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1,907 posts
However, bear in mind, I a level 70, have 7 alts, all 40 or under. Guess which toon I care the most about, yes, my level 70. So taking my statistics alone, it LOOKS like 7 to 1 in favor or lower levels, but it is not so.

To get a meaningful statistic you would have to count the highest level toon ONLY on each account, and the others get discounted for the argument of "how many".

Think what bazaar mules & tradeskill mules do to your argument, because many of those are not level 1-10, they were played for a while some of them.


Edited, Fri Mar 24 14:51:43 2006 by Kelti
#42 Mar 24 2006 at 5:44 PM Rating: Decent
Prodigal Son
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Everybody 65+ has half a dozen sub-60 alts bumming around on their accounts, bazaar mules notwithstanding.

Sure, most Everquest characters are not raiders. Most are little-played or all but forgotten toons. You'd need to look at the players raiding at 65+.
____________________________
publiusvarus wrote:
we all know liberals are well adjusted american citizens who only want what's best for society. While conservatives are evil money grubbing scum who only want to sh*t on the little man and rob the world of its resources.
#43 Mar 25 2006 at 12:40 AM Rating: Decent
Quote:
Let me thank Crgaming for having information from the old newsletter handy. Saved me some digging.

Listing of top end raiding guilds by server. <here><here>


I hope you don't think that is very accurate. I know on the Tribunal Royal Norrathian Guard pretty much folded during the Great Exodus last year. My guild, which finally broke into Qvic, isn't even listed. We are right there with Requiem.

I don't understand why people want everything handed to them. First you say you don't want the headaches of raiding, it's too stressful, but you say the rewards are worth it and you want them without the headaches? If you want everything handed to you, why don't you just buy an E-bayed toon and a ton of plat and call it good?
#44 Mar 26 2006 at 7:02 PM Rating: Good
Debalic wrote:
Everybody 65+ has half a dozen sub-60 alts bumming around on their accounts, bazaar mules notwithstanding.

Sure, most Everquest characters are not raiders. Most are little-played or all but forgotten toons. You'd need to look at the players raiding at 65+.


Yep.

With no plan or purpose I have ended up with seven low level alts, results of either experiments or boredom. Not counting two bazaar mules.

Five of the seven have serious time played on them and to a casual examination of the data base would look like normal played characters. (ie Yesterday I spent the afternoon getting a couple of levels on my necro because I wanted to see what the next level of pet was like Smiley: rolleyes ).

I haven't played the mage in more than six months, but she gets logged on to recieve handmedowns and various bits of junk, so even she would look like a casually played character.

We have around 50 raiders in our guild, every one of them would have at least a couple of alts that they play casually/regularly.

I think that there probably are more "non raider" players than "raider" players (if you define raiding as progression raiding), but those stats (above) don't prove anything.
#45 Mar 26 2006 at 7:46 PM Rating: Decent
I agree that the fabled gear for the high end raiders is pretty much crap. I wouldn't but maybe 1 piece of fabled on my bard. I have been playing since the game started. I remember when the manastones were dropped and the jboots were dropped off of mobs. I do fabled for my alts. I farm them. A lot you can do with just 2 people. A guild on my server did the Fabled King Tormax with 11 people although they were high end raiders.

I guess I am in the minority as I have 6 of my 8 character select slots filled with level 70 toons (no silly MM's either)

Fabled mobs are great for guilds that are between Plane of Time and Qvic.
#46 Mar 27 2006 at 9:55 AM Rating: Default
Quote:
Population spread from level 1-70 across all servers

Level 1-9 25%
Level 10-19 29%
Level 20-29 14%
Level 30-39 10%
Level 40-49 6%
Level 50-59 8%
Level 60-69 5%
Level 70 2%



Population across all servers with levels 1-10 removed

Level 10-19 39%
Level 20-29 19%
Level 30-39 13%
Level 40-49 8%
Level 50-59 11%
Level 60-69 7%
Level 70 3%

Ok even with the reasoning of 1 main and 7 alts, the high level raiders still only occupy 12.5% of an actual server.

As for the yahoooo that said we want stuff handed to us, well go watch the movie because you missed the intent of this post.
I want stuff that takes great effort to be worth getting when I get it.

If I can get similar gear casually grouping where ever I may group, then why should these special fabled mobs not drop better for the extra effort required to take them out?
#47 Mar 27 2006 at 11:59 PM Rating: Decent
Why are you getting so upset? The Fabled gear is more of a novelty than anything else. If you want to get a decent variety of gear do DoD missions. The rewards are pretty good for doing those. Qvic quality gear out of a group mission. Fabled gear is meant to be twink gear IMO. The best (I think) fabled drop is a ring with 345 hps/mana. I imagine when there is are Fabled OoW mobs their drops will be close to 600 hps/mana ;p
#48 Mar 28 2006 at 11:15 AM Rating: Default
Quote:
Fabled gear is meant to be twink gear IMO.


Even my alts are not that desperate for lame Fabled Gear.
#49 Mar 28 2006 at 3:12 PM Rating: Decent
Fabled gear is not high end. Ya this years fabled gear is more high endish(but that is b/c Velious was more raid tuned than kunark and old world was) but you still have lots and I mean lots of low/mid ranged fables to fight from. And more importantly fabled mobs are fun.....If all you want is gear then raid or farm DoN/DoD.

#50 Mar 28 2006 at 7:41 PM Rating: Decent
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375 posts
things that make you go hmmmm....


if the majority of players are low lvl......how come i see so many posts complaning that low lvls can never find a group? hmmmmmmmmm.....


the answer to this? they are vastly IMO ALTS. and when people play their alts, they log on other acounts to play with them.

your numbers saying 12. whatever % are high lvl players i think is way off.

i am not a hard core player, yet i have more than one account. both are filled, each account has at least one high lvl, but the rest are all low lvl "for fun" alts.

i know people in my guild with 3-4 and even 5 accounts.

so then i guess my own alts fuel your numbers, since i realy only have one "main" yet i have two accounts both filled with alts....

oh well, i don't care, most the fabled gear is crap anyway, at least if you hang out in an area that i hunt in, i will swoop in kill the crap and let it rot or give to people (like you). that would actualy use it.

/shrug
#51 Mar 29 2006 at 11:00 AM Rating: Default
Quote:
oh well, i don't care, most the fabled gear is crap anyway, at least if you hang out in an area that i hunt in, i will swoop in kill the crap and let it rot or give to people (like you). that would actualy use it.


Do you read before you post? Evidently not.
Quote:
Even my alts are not that desperate for lame Fabled Gear.


That kinda makes one wonder who you bought your title off of?

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