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Classes who needs nerf / boost!Follow

#27 Dec 29 2005 at 3:19 PM Rating: Default
MentalFrog wrote:
It means this whole thread is a disappointment.


Well if you didn reply like you had 2 braincells and made something constructive then that wouldnt be the case.
Your replies are nothing but whine about "how little I know about the game" yet you show nothing about you having a clue about anything yourself. Your posts are just laughable and sad in this thread. So either go FO or post something constructive instead of personal attacks. kplsthx.
#28 Dec 29 2005 at 3:38 PM Rating: Excellent
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19,369 posts
BumbiRagnar wrote:
MentalFrog wrote:
It means this whole thread is a disappointment.


Well if you didn reply like you had 2 braincells and made something constructive then that wouldnt be the case.
Your replies are nothing but whine about "how little I know about the game" yet you show nothing about you having a clue about anything yourself. Your posts are just laughable and sad in this thread. So either go FO or post something constructive instead of personal attacks. kplsthx.


Okay I'll state why this thread and many other class nerf/boost threads are a dissapointment.

Almost every arguement about class balancing is obtuse. Your point of view is based on other peoples opinions mixed with yours. You play one single class when there are 16 classes.

There are pros and cons to every class in 3 different categories; raid, group, and solo. There's also different abilities; tanking, healing, dps, utility, etc. The problem with so many players whining that this class is better than theirs is because they're looking at the negatives of their class and comparing to the positives of another.

Boo-fu[/i]cking-hoo my class doesn't compare to this other one over there because they can solo better. Ignore the fact that my class is more usefull in groups. Or maybe I'm whining cuz I'm not as usefull as this other class on raids. Ignore the fact I can pretty much solo whatever I want while the other one needs a group to even come close to the same xp/hr.

You see my point all these 'this class should be nerfed' and 'that class is too powerful' arguements are obtuse. Sure there are things that come up and that are over powered and need the nerf bat. But next time you look at your class and decide to shout nerf to that other class think about it again. How is nerfing going to help your class?

What do you hope to get out of this thread?

Quote:
In your experience, what classes needs a nerf and what classes needs a boost?


Quote:
Remember this is based from a raiders perspective. I would like to see a few posts from casuall perspective's aswell.


Quote:
They are oppinions, remember that. Some might even be straight down incorrect since much is based on hearsay. I havent played any other class then Wizard really so.


You're asking for obtuse opinions about class balancing. This thread isn't any different than all the other whiny class balancing threads out there. Why? Because you pulled your information from those threads, the people who play one (or even maybe 3) classes, and the whiners who ***** left and right because their class isn't at the top of the food chain so to speak.

That's why this whole thread is a dissapointment.


#29 Dec 29 2005 at 3:47 PM Rating: Decent
Quote:

Your replies are nothing but whine about "how little I know about the game"


In your oringnal post you said

Quote:
They are oppinions, remember that. Some might even be straight down incorrect since much is based on hearsay. I havent played any other class then Wizard really so..


You start this thread by saying you only know wizard and that you know nothing about other classes, then you go and say that other people who know nothing shouldn't reply. If thats the case you shouldn't have posted this theard at all since you said know nothing expect wizards.
#30 Dec 29 2005 at 3:48 PM Rating: Decent
Play nice Kids. Smiley: grin

Edited, Thu Dec 29 15:50:55 2005 by dbernor
#31 Dec 29 2005 at 4:06 PM Rating: Decent
The problem with us wizards high end is that on paper we are what sony says we are, Best burst DPS in the game and second best DPS in the game(maybe thrid now behind zerkers) but in the actual game we suck. Maybe on a good day it everything goes right I'll pull off over 1k DPS on a short tacvi or Anguish fight but anything longer than 2-3 minutes and it goes to hell....fast. THe problem isn't spells(well it is but sony will never give us a fix for that a 2500-3000 base claw spell or dropping the mana to around 1150 for EF just wont happen) our problem is in the items. Yeah 50% focus nice 60% even better great now what.....Casters need +effect items like meleers do(Items with say +x% chance to crit +x% chance to strike through a resist something like that).

As for the necros....ya they are crazy right now and should probably be nerfed...big time.. but they keep their dps a secret >_> so i don't really care =p



#32 Dec 29 2005 at 4:39 PM Rating: Decent
#33 Dec 29 2005 at 6:17 PM Rating: Good
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403 posts
#34 Dec 29 2005 at 6:23 PM Rating: Decent
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102 posts
" they can twitch"

Oh please feel free to take this spell from us!

Or better yet, give it to rog/war/pal/shd and let it be a end->mana conversion at 400->150 :)
#35 Dec 29 2005 at 6:32 PM Rating: Decent
Mages are gimped right now
They are like wizard-lite =/

Edited, Thu Dec 29 18:36:07 2005 by elorianBLAH
#36 Dec 29 2005 at 6:33 PM Rating: Decent
Scholar
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1,156 posts
Nerf Noams!
#37 Dec 29 2005 at 6:38 PM Rating: Decent
Necros are probably the only class in the game taht needs a nerf(maybe warriors as well)
#38 Dec 29 2005 at 6:38 PM Rating: Decent
Necros are probably the only class in the game taht needs a nerf(maybe warriors as well)
#39 Dec 29 2005 at 7:08 PM Rating: Default
Finally SoE realized what was needed!

eqplayers.station.sony.com/game_updates/game_updates.vm.htm

:P

MentalFrog wrote:

You're asking for obtuse opinions about class balancing. This thread isn't any different than all the other whiny class balancing threads out there. Why? Because you pulled your information from those threads, the people who play one (or even maybe 3) classes, and the whiners who ***** left and right because their class isn't at the top of the food chain so to speak.


Well most oppinions I have gotten throughout class boards are biased. I know that, and thats another reason I posted here, to get the perspective from people outside the people who whine about their own class. All I wanted was a healthy discussion.
But then the personal attacks begun. :(

Tabil wrote:
Quote:

Your replies are nothing but whine about "how little I know about the game"


In your oringnal post you said

Quote:
They are oppinions, remember that. Some might even be straight down incorrect since much is based on hearsay. I havent played any other class then Wizard really so..


You start this thread by saying you only know wizard and that you know nothing about other classes, then you go and say that other people who know nothing shouldn't reply. If thats the case you shouldn't have posted this theard at all since you said know nothing expect wizards.


Way to go quoteing out of context! What an idiot.. Yeah I retalliate personal attacks.. wru discussions in rl about eq where people dont act like 2 yearold with no braincells cause noone can "touch em". :/
Even tho this moronic post dont deserve a reply I will try.
I never said I knew NOTHING about other classes. Didnt even say anything close to that. I have played most classes but not any other class high end then wizard. I said much is based on hearsay, I didnt say MOST is based on hearsay. wtb reading comprehansion for some.
I got pissed at mentalfrog cause mostly his posts are very good but in this thread he started out by doing personal attacks at me and nothing constructive or informative when thats what I asked for. I never said people who didnt know anything shouldnt reply, I did basicly say, however, that anyone views are more then welcome and I wanted to see others oppinions with constructive and informative posts. Not personal attacks.
Same goes for you. Until you follow Mentalfrogs last post and do some a serious post about your oppinion then SU.
I dont mind that people find this thread totally crap, but instead of posting "you suck" I rather they either dont post at all or post why they think it sux.

Atleast I got a few decent posts in this thread from people. I hope more is inc!
#40 Dec 29 2005 at 7:09 PM Rating: Default
rijak wrote:


/wave mr necro! :D
#41 Dec 29 2005 at 8:09 PM Rating: Good
23 posts
So you generate a post, that you know full-well will create a long rant/sh*t storm over class balancing on hearsay, a few "ideal" parses and rumor? I don't even think tabloids would call any of your "sources" of information valid or creditable and they don't have high standards in either reguard.

A 2k dps parse? What'd that necro do, lifeburn a moss snake? 12k instant, guarenteed damage over the course of a single round fight...I've been playing a necro for five years, all of them raiding(until very recently..like 2months ago). That's the only way we're going to post a 2k dps parse.

Here's some truths; we *can* post over 1k parses on fights like Keledrix and FAKE Tunat. On mobs that we can land all 3 of our "high dps" dot lines we're a tough class to top damage-wise...it may not even be possible(by another caster), all things being equal (focii, aa, skill, group composition, secondary roles asked of the necromancer etc).

Here's the catch. SoE doesn't do much to limit our dps, except design content that is outragiously resistant to atleast one of those 3 lines.

Poison, is often hit or miss..yeah it's real nice when it lands, but it really sucks when it's resisted(we get no partial dots..it's all or nothing unlike a wizard).

Magic, ohh fear all 3 of our curse line of dots. Now fear the neg 30 resist check.

Fire is by far our most reliable line, and by itself we can do "ok" dps, add one of the other 2 and we're pretty damn happy(700-800dps).

We're not parsing 1k dps, without all 3 lines landing, and we're not sustaining that for more then 3-4mins without very few(read <10% resists.).*This happens only on keledrix and fake tunat(as I said before) with an consistency.* The zeks in phase 4 time are pretty good to, as are the avatar of elements and supernatural guardian in phase 3(even though they're dead fast as hell now). That spans almost 3 full years of content..I've named 5 encounters(2 of which are even vaguely pertinent). I can't speak for Blood. We rock on Vule. The other raids for the curse aa, we might as well not even show up.

Next time you feel like opening your mouth, don't. Asking for any class to be nerfed is just stupid, and it gets you/your class nowhere.

Now go cry about something else you know nothing about.
#42 Dec 29 2005 at 8:56 PM Rating: Decent
necros post 900-1k on vish all the time and that is well over 4 minutes.....
#43 Dec 29 2005 at 9:01 PM Rating: Decent
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515 posts
Rangers - Boost

Should get gate at least, if not self ports. Comeon, part druid. And much better mitigation. Comeon, part warrior.

Enchanters - Boost

Clerics - Boost

Druids - Boost

All others - NERF, NERF, NERF

There, all fixed.

:lol
#44 Dec 29 2005 at 9:44 PM Rating: Decent
23 posts
Vish is a situation with unlimited mana for everyone. It's pretty commmonly agreed upon that a parse on that means two things...jack and sh*t.
#45 Dec 29 2005 at 9:50 PM Rating: Decent
Alright how about redfang necros parse out again around 1k and he's a 12-14 minute fight or so same with hatchet.

Edited, Thu Dec 29 21:58:48 2005 by elorianBLAH
#46 Dec 29 2005 at 9:53 PM Rating: Decent
23 posts
Quote:
I can't speak for Blood


Quoting myself...since it's such a popular thing to do.
#47 Dec 29 2005 at 9:57 PM Rating: Decent
23 posts
But since you want to bring up encounters. What about:

Ya'lir, Kessdona, Rikkukin, Every single last mob except fake tunat in Tacvi(only Xxeric is consistently decent for us there).

KTH, Hanvar, Jelvan, Ture, Cot9, Draygun?

I can name mobs too!

Quit crying.
#48 Dec 30 2005 at 2:16 AM Rating: Decent
38 posts

Quote:
If someone says Nerf Necros One more time... I'm not going to twitch or MW any more LOL

Actually if you want them nerfed so bad take away twitch and MW I would not mind at all.


Quote:
" they can twitch"

Oh please feel free to take this spell from us!

Or better yet, give it to rog/war/pal/shd and let it be a end->mana conversion at 400->150 :)



Indeed, feel free to nerf my twitch ability any time you feel like it. I'd be perfectly happy to offer it to any class that needs a boost - go right ahead wizzie.
#49 Dec 30 2005 at 2:58 AM Rating: Decent
Quote:
There are pros and cons to every class in 3 different categories; raid, group, and solo. There's also different abilities; tanking, healing, dps, utility, etc.


Don't forget level ranges and PvP / PvE balancing .. if you manage to cover all that we'll dig up a few more categories and you can Smiley: banghead those

Quote:
I pay cause I love the game and play 6+ hours per day

Nerf work, nerf the people that don't need to and the Smiley: goat they rode in on Smiley: motz
#50 Dec 30 2005 at 7:04 AM Rating: Decent
Rangers were given gate with the introduction of guild lobby. While true that it requires a soulstone that cost more the higher your level is...


A real army (raid) depends on a few key positions and strong people overall. In EQ that would be tank/healer and specialty to the situation (i.e., mezzing, atone, etc.) and a bunch of others that do their job--whether it is limited or boring for the particular situation. Ask a necro if they enjoy twitching.


They fix (ahem) classes in mystifying ways... if someone doesn't like the playstyle of a class at a point in the game they should consider trying a different class. If you twink any class well then you can play them any way you want to 35 at least and not really rely on any of the skills the class possesses. Gear up a necro like a rogue and don't use your pet. See how far you can actually get.


Wishes for my 65 chanter that don't ridiculously steal from other classes (i.e., complete heal!) would be an improvement in dot damage and a fast cast (give it a slow refresh to "balance" nuke. I would also like to see more of the illusions give benefits (i.e., maybe illusion halfling could give +10% to tailoring or alcohol tolerance). Having never cast the 66-70 spells I can't say if they meet my wishes.

Wishes for my main (51 iksar beast) I will attempt to obtain through itemization. Root,snare and stun would all be nice. Allowing me to cast these... probably not going to balance anything. Same for damage shields. I can shorten my shopping list considerably as I play the beast casual and never expect to see high-end planes, etc. with him. I have to settle for things the time and effort I am willing to commit will get me.
#51 Dec 30 2005 at 7:43 AM Rating: Good
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4,596 posts
Quote:
Should get gate at least, if not self ports. Comeon, part druid. And much better mitigation. Comeon, part warrior.


Only pure casters get gate.
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