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#1 Nov 17 2005 at 4:02 PM Rating: Decent
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heard this on NPR yesterday on the way home. interesting audio segment on how Norrath's, and other on-line worlds, virtual economy may require regulation.

http://marketplace.publicradio.org/shows/2005/11/16/PM200511168.html

the tangent i picked up, plat buyers/sellers, beware, the Fed may intervene.

what's really scarey is the number they quote in virtual currency sales for all games.

btw, someone should smack the reporter for knocking the shrunken goblin skull earring--junk buffs are good things sometimes. =D

note, the audio file is in Real Player format.
#2 Nov 17 2005 at 4:08 PM Rating: Excellent
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A World of Warcraft World, from the guys at Pointless Waste of Time. It touches on that topic, as well as many others.
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#3 Nov 17 2005 at 4:16 PM Rating: Decent
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while having a bit of a tongue-in-cheek fun, it brings up some good points. what amazed me, and i don't know why i didn't think of it before, are the sweatshops.

apparently, there shops set up with folks who do nothing but tradeskill for a few dollars a day, and then the stuff is either ebayed the plat laundered through the bazaar.

hrm. think the mafia might start setting up rackets? good lord, RICO investigations, treasury agents showing up at your house "did you buy a ceramic shield of valour from VinnydaShark?" where's it stop? =)
#4 Nov 17 2005 at 4:17 PM Rating: Default
God what f'ing morons. what a shock utter stupidity came from npr. What kinda loser feels this needs serios coverage anyway.

I like how he thinks that money spent to buy in game plat magically disapears. NO asshat the real life money stays in the online sellers pocket, just because hes giving me virtual money doesnt mean the rl money i speant disappears.

Also did you notice how he said it disappears from the government s pockets? Umm last time I checked my money was mine you left wing , government knows how to live me life better then I do, npr moron. Best watchout or Ted Kennedy is going to put a tax on all of norraths transactions for the betterment of norrath.

Was kinda funny that they actually had a conversation about this.
#5 Nov 17 2005 at 4:24 PM Rating: Decent
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um, i should clarify, Marketplace is carried by NPR. the originates from American Public Radio.

as far as ted kennedy--i'd rather leave the name calling and political tags out of it considering the current administration spends like new deal democrats on a drinking binge. * :D

economically speaking, he's correct. when the currency exchange occurs, the money isn't an across the board exchange like 4 peso's for a dollar.

*edited in smiley

Edited, Thu Nov 17 16:36:25 2005 by joev
#6 Nov 17 2005 at 4:36 PM Rating: Decent
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I wanted to respond about what morons these reporters are. Supid comment about the GSE aside, they are getting sucked in by a 'sexy' story.

Let's suppose that the online virtual 'stuff' market is 100 million like the bogus economist says. (I have my suspisions this professor is trying to drum up support for some grant he has written to study the subject.) There is probably WAY more money involved in the black market of illegal drugs and what-not that does not get counted in the 'gobal economy' so why should a few thousand people stupidly pissing away money on virtual gear matter?

I mean, what economist tracks the global price of Marijuana (other than ones who work for DEA)?

I bet more money gets given to street beggars world-wide that is 'uncounted' than gets spent on plat etc.

opps, wrong forum...
#7 Nov 17 2005 at 4:56 PM Rating: Decent
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well, economists are studying the economy of on-line worlds. for instance, take the blog from the von mises institute:

http://blog.mises.org/blog/archives/001965.asp

let's take the 100million figure. considering the only thing standing between on-line purchases and increased taxation is the commerce clause, such a figure would entice cash strapped regions to lobby harder for taxation rights. i'm not saying that's right or wrong, just a reason such a thing might come under scrutiny.

on-line games, unlike drugs, and to some degree panhandling, are not illegal and, even if 1/4 of that 100 mil figure is true, even greater reasoning why we may see the Station Sales thing SOE runs for EQII (i think will gladly stand corrected) expand and possible take off in other on-line worlds.

it's worth looking at even if we disagree with the motivations behind it, we can still learn something. =)
#8 Nov 17 2005 at 5:02 PM Rating: Decent
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Dothammer wrote:
I bet more money gets given to street beggars world-wide that is 'uncounted' than gets spent on plat etc.

opps, wrong forum...
Maybe, but the coin getting flipped to beggars is probably a couple billion people giving away a buck at a time. People buying virtual items is probably more like a couple million people spending 50 bucks.....that's a market that the IRS can tap into.

Anyway I listen to Marketplace daily they cover lots of 'niche' stuff.

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#9 Nov 17 2005 at 5:02 PM Rating: Decent
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I have heard of blogs on all sorts of subjects. Doesn't mean I will pay attention to a white supremacist's rants any more than a global warming alarmist's.

Saying something doesn't make it so...(Unless of course you are Captain Picard)
#10 Nov 17 2005 at 5:06 PM Rating: Decent
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er, that' sthe von mises institute--you know, economists think tank kinda thing of the austrian school of economics (you've read Frederich Hayek, Milton Friedman, et al haven't you?)

replete with links and back up and stuff. we're not talking an econ 101 survey course student blog here.
#11 Nov 17 2005 at 5:09 PM Rating: Decent
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ah. now, here's the rub elinda. if the IRS taps into it, does it fall in the regulartory nightmare of the feds? and, how do they reconcile the trade practices of sweatshops churning out tradeskills for plat resellers?

it boggles the mind and brings up some fascinating tangents on-line communities may face in the future.
#12 Nov 17 2005 at 5:21 PM Rating: Decent
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so who's government gets to regulate this?
#13 Nov 17 2005 at 5:23 PM Rating: Decent
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Well the IRS is still trying to sort out how to track and get their fair share of internet commerce - they got some work to do before they'll ever have the tools and savy to try and track virtual sales. That doesn't mean it's not something that they and economists won't be paying attention too.

(I might go find work in one of these sweat shops so I can play EQ all day. Smiley: grin)





Edited, Thu Nov 17 17:41:09 2005 by Elinda
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#14 Nov 17 2005 at 5:26 PM Rating: Decent
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Dothammer wrote:
I have heard of blogs on all sorts of subjects.
Marketplace isn't a blog - it's a nationally syndicated radio news program.
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#15 Nov 17 2005 at 5:27 PM Rating: Decent
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i'm talking from a purely american pov prof. =D

globally it's even stickier eh?
#16 Nov 17 2005 at 5:28 PM Rating: Decent
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Elinda wrote:
Marketplace isn't a blog - it's a nationally syndicated radio news program.


dot was talking about my link to the von mises institute blog. =)
#17 Nov 17 2005 at 5:40 PM Rating: Decent
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so say someone fomr england buys stuff does that mean they get taxed as well?
#18 Nov 17 2005 at 5:57 PM Rating: Decent
If i made a million Plat in the forest and no one heard it. would it be Taxable
#19 Nov 17 2005 at 6:29 PM Rating: Good
100 million is not very hard to believe. I would guess if FV is anything near a representative sample, perhaps 10%-15% of MMORPG players have participated in some sort of real market transaction.
Quote:
why should a few thousand people stupidly pissing away money on virtual gear matter?

because it's a lot more than a few thousand.

Edited, Thu Nov 17 18:47:18 2005 by Groogle
#20 Nov 17 2005 at 6:50 PM Rating: Default
Quote:
why should a few thousand people stupidly pissing away money on virtual gear matter?


same reason people spend money on any hobby.....to have fun...
#21 Nov 17 2005 at 6:55 PM Rating: Default
ok maybe i am missing something here but again the entire premise is totally flawed.

When you buy virtual plat with real world cash the real world cash doesnt disappear. If I run a website that sells plat the rl money goes to my account it does not magically disapear to never never land .. so what exactly is the problem here?

Also unless I am cheating on my taxes the profits I show are fully taxable according to whatever business type (sole-proprieter, INC. LLC etc) I am running.

100 million is a miniscule drop in the bucket in relation to worldwide commerce or even e-commerce.

Also i may be mistaken but it sounded like they wanted to setup institutions to monitor the ingame economy? Can you get anymore ridiculous. I may be mistaken about the ingame thing but man either way this just seems idiotic.

Quote:
um, i should clarify, Marketplace is carried by NPR. the originates from American Public Radio.


.. yes i know and considering todays massively diverse radio programming as well as 2 fully operational satelite radio companies NPR is an outdated idea.

Edited, Thu Nov 17 19:07:24 2005 by dracoboars
#22 Nov 17 2005 at 6:57 PM Rating: Decent
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joev wrote:
Elinda wrote:
Marketplace isn't a blog - it's a nationally syndicated radio news program.


dot was talking about my link to the von mises institute blog. =)
Oops, missed that. Smiley: blush
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#23 Nov 17 2005 at 7:00 PM Rating: Decent
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Quote:
economically speaking, he's correct. when the currency exchange occurs, the money isn't an across the board exchange like 4 peso's for a dollar.


He is incorrect.

The flow of currency in all directions for goods and services is an economy. There are too many examples of spending money and not getting anything physical in return to list them all. Here are a few:

Tipping a waiter is paying for a service.
Buying virtual currency is paying for a service.
Paying a $10 table charge at a bar is paying for a service.
Renting a bicycle in the Bahamas is paying for a service.

An economy is not just an exchange of goods for currency.
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To Professor Galthran.

You point out something that makes more sense than most people discussing this have. Companies like IGE already pay taxes. Individual transactions can't be taxed.

Try this one for example. I am a US citizen living in Japan and I buy virtual plat from a Chinese citizen living in Denmark playing Lineage, a Korean game. Silly.
Regulation is just double-speak for getting in on the action. Everyone wants to make money, governments are no exception.

Edited, Thu Nov 17 19:28:38 2005 by Reyla
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#24 Nov 17 2005 at 7:17 PM Rating: Default
AAARRRRRRGGGG the more I listen to this the angrier i get.

from the interview -
Counterfiters in one online game created 20% inflation before they were caught making many people call for greater regulation-

UMm who is calling for outside regulation? did i miss the thread demanding a senate investigation?

Also when he says trading in game gold for in game items is a 20 billion dollar a year market. This is single handedly the dunmest f'ing thing ive ever heard. What exchange rate is he using to translate the hundreds of in game currencies to rl dollars? which server is he going off of? The price on stromm is much different then the price on prexus. Then again since we are talking about totally different game universes the whole concept of even trying is stupid.

Again am i missing something here?
#25 Nov 17 2005 at 7:21 PM Rating: Decent
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k reyla, i hear you and really, i agree. but lemme throw on my debil's advocate horns and try this out.

is something purchased in game, really a service? furthermore, is it possible in the future, in-game currency would be seen as foriegn currency, and thus, subject to whatever laws govern such thing?
#26 Nov 17 2005 at 7:23 PM Rating: Decent
I DEMAND CONGRESS LOOK INTO THE STERIOD US IN EQ!

I mean come on those barb zerkers have to be juicers!!!!
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