I've got about 30+ here (due to the nature of AE kiting, some of the corpses are doubled up)
I managed to pull (in Nadox) the lower troll caves, campfire/bridge mobs, mines and Guardian/Vehement room all at once and kite them all. Was slow, obnoxious and I never bothered pulling that many at once again. The obvious issue is that a single misstep means you get plowed by fifty mobs (a third of which are sure to stun-bash you) and you die instantly. Most of my Nadox kites were a single room: Vehement/Furious (the above pic), lower caves, the lower troll room (war torns), etc. Didn't bother with luggalds much because they drop such crap loot. At least with 10-15 mobs, I'd get plowed down to 20% and spend the next five minutes running in wide circles singing health regen before I hit 80-90% and got brave enough to tighten up and go back to AE. I can almost guarentee that any other soloing class could have cleared lower trolls one by one quicker than I could AE them all. In fact, I'd have the lower con corpses rot before I had the lvl 58ish mercenaries and war torns dead so I could loot.
Really, for AA purposes it was okay 'cause I could hit a bunch of barely dk blues, for general xp it was much worse than spending the same time in a decent group and for farming greens it worked nicely since I didn't have to be nearly as careful. Even now, I'm more bitter about having to farm green con mobs one by one than I am about losing the xp. the ironic thing is that SOE's claim was that AE kiting hurt the lag rates in the game due to tracking all the mob movement. But now when I see a named up in Nadox, I just chant kite the named with twenty mobs chasing me, hit Divine Aura to loot and train them all out anyway. No real lag benefit there.
Edited, Fri Aug 19 22:15:40 2005 by Jophiel