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Newbie Handouts (a rant)Follow

#1 Jul 14 2005 at 10:38 AM Rating: Decent
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329 posts
Fueled by the frequent complaining I hear from a lot of the "lowbies" as of late, I have decided to write this, although I am sure to a lot of you it will be a re-hash, as this has been touched upon by many people. Not trying to be a complete tool, but this is really starting to get out of hand.

/the old wood elf lights a candle, hobbles over to his stool, using his weather worn cane, and sighs deeply before the youngsters...

Let me tell you a story.

In my day, travel was difficult. I didn't have the advantage of a SoW until I hit my 14th season. I didn't use the fancy stones in the Planes. I ran. EVERYWHERE. To get from one place to the next, I used a boat, and let me tell you, that boat had some problems.

When the moons of Luclin were opened, and the portals were activated, the 15 minutes we waited were gifts from the Gods, and if you think the "lag" in the Planes are bad? You haven't seen ANYTHING, child.

I didn't have someone standing over me, watching me to make sure I didn't expire. So I got killed. A lot. I had to learn self-reliance.

I also didn't have someone passing me down gear that they didn't need anymore. Everything I had, I had earned, and let me tell you, Fine Steel and Velium were your best friends.

A piece of bronze armor? Hah! That was a badge of HONOR. It cost 10pp per point of AC, and you had to search out someone who could actually make it for you.

We didn't HAVE a bazaar. Our version of the bazaar was the bank in Greater Faydark, where someone would hold up 2 backpacks of gear they wanted to sell. You had to make the trip over to him, to actually LOOK at their wares, and hope that the person in front of you didn't just snag the best piece of gear.

We didn't have "newbie armor." We wore cloth and leather into our 20's and beyond.

Paludal Caverns? There WAS no Paludal Caverns. You went straight for Blackburrow, and you said a silent prayer to Tunare or Mithanel that one of the other 50 people in there did not wind up getting you killed.

A Centi Longsword was rare. REAL rare. You saw one every six days, not one every six seconds.

People had manners. It wasn't a blunt request - "sow me." It was, "Powerful walker of the lands, perchance, may I be blessed by your Wolf-Like Spirits??"

We didn't have Temperance. We had Skin Like Nature. WHEN we had it, we were more grateful that we could possibly explain.

Maps? The only maps we had, we had to dig up ourselves on eqatalas. We had to rely on /loc and Sense Heading. We didn't have a fancy compass. If you were going to drop, and you knew it, then you better make darned sure that you knew your loc, or else your corpse recovery was going to be long, painful, and dreadfully dangerous.

Corpse summons to Guild Lobbies? NO SUCH THING. If you wanted your body back, you needed to find it, quick-like, or else it was GONE.

We didn't have a tutorial where you gained 2 levels just by talking with people. You fought for those levels.

The people you see with items that make you drool? THEY WORKED FOR THEM. Those people deserve your respect. They have put in more time into achieving a single goal than you can possibly imagine. It didn't happen for them overnight.

It wasn't a race to the end, and it wasn't a competition of who has the shiniest stuff - it was a journey, and it was a fun one.

I challenge ANYONE who complains about how tough it is, to do the following:

Start a new character. Get out of the tutorial as soon as you possibly can, and destroy the charm. Do not use equipment or money from the shared bank, do NOT use the Knowledge Portals, and don't even think about the bazaar. If a person casts a temp on you, click it off, and do not use the in-game map.

Play this character this way for a week. I promise you the following at the end of those seven days:

You will know how to play your character a little bit better.

You will be more familiar with your surroundings.

You will realize that having skills maxed means a lot.

You will feel a surge of excitement when something that is considered to be "mediocre" drops for you.

And finally, you will be a little less tempted to beg or complain about getting a handout, or that your gear sucks, because it will finally dawn on you that the majority of people who have gear that makes you want to cry STARTED OFF that way, and earned what they have.

/gets off his stool, blows out the candle.

Any other veterans want to make a comment about this?
#2 Jul 14 2005 at 10:42 AM Rating: Decent
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8,619 posts
i see very little difference in attitude from when i started just after velious than now.

I was told "the game doesn't start untill you get to 50...." well it doesn't start untill 65 now and where as a 5k tank was Super Uber, they wouldn't get a group now.

Times change but people don't.
#3 Jul 14 2005 at 10:52 AM Rating: Good
Quote:
5k tank was Super Uber, they wouldn't get a group now.

exaggerate much?
#4 Jul 14 2005 at 10:55 AM Rating: Good
Smiley: deadhorse
#5 Jul 14 2005 at 11:21 AM Rating: Good
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My Grilfriend just started playing a month or so ago. I started her out the way I started. No Buffs, noobie armor ( ok ok I wasent around Pre POP ) Lived the world of the commonlands. She learned how to play her toon and is doing well. Her account doesent have Don so she has learned how to do the dreaded CR. A few days ago her and My lowbie Ranger were hunting when a player asked to join us. He had been playing for a month as well and was tweeked to the gills by his pals. Too bad he didnt have a clue about a lot of the little things yor learn doing it the hard ( or orginal ) way.

There is to much of a rush to get to the highest level content. These is a lot of low to mid level gameworth seeing
____________________________
"If you ask me, we could do with a little less motivation. The people who are causing all the trouble seem highly motivated to me. Serial killers, stock swindlers, drug dealers, Christian Republicans"

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#6 Jul 14 2005 at 11:30 AM Rating: Excellent
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TILT
I started before you did. Can I ***** about those spoiled newbies who had Velium weapons when, in my day, we had non-magical Fine Steel that still wouldn't dent a wisp? Smiley: grin
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Wow. Regular ol' Joph fan club in here.
#7 Jul 14 2005 at 11:36 AM Rating: Decent
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97 posts
Ah, the old days. I remember them well. Running to Freeport from Qeynos without SoW, taking the boats, (They worked then!)
Raising hell in Blackburrow and dying a LOT, sitting for hours on end hoping for an invite to the orc grp in HHP.

It's nice to think back, but it's good to think ahead too.

I have to admit, I like PoK, I like the guild lobby, I like the changes in the game. Not all, but most.




Lady Lendi
70 Enchanter
Luclin's Eclipse
#8 Jul 14 2005 at 12:12 PM Rating: Decent
Yes I remember those days when EQ was a lot harder. What we went through back in the day was a great experience, but that was 5-6 years ago. The game had to grow, it had to get new customers, and it had to retain existing players. What you need to understand is now, the game is so much bigger and there are a lot fewer people in zones to "help" you if you fall. Imagine trying to do a CR in some of the old world zones without any new world abilities and spells, it was hard enough with 50+ people in the zone sometimes. Also, in order to keep customers each new expansion has to have bigger and better mobs, loot, features, raid mobs, events, etc.

A long time ago I wrote a post, and many said it was a very dumb idea, but it was about how to prevent mudflation and eventually the game taking a turn for the worst. It was basically make new worlds and when people graduate to those levels they can't really come back to old world zones with new gear/levels/AA/etc. Then keep improving the old world, while also making bigger and better things other places. This would have helped keep old worlg raids challenging and fun. This would also allow for new players to still earn loot and get the feeling you are talking about.

But SOE did something that made a lot of sense; they made a newbie tutorial... This allows new players to adventure and learn to play the game together while receiving upgrades fit for their levels. It also prevents high level players from ruining the game by farming their areas.

I remember people saying, "The game starts at 50." This was a VERY incorrect statement. The game changed at 50, it didn't start then! Back in the day you basically needed to raid in order to receive good upgrades. But with the introduction of LDoN and DoN into the game that doesn't have to change as drastically as it did before. Before you could not get good items post 55'ish if you didn't raid, now you can (it may just take a while).

The inevitable has happened in eq, but with a game that is 6 years old and growing, what do you expect. No longer will newbies save up for bronze armor and combine weapons ( new this as soon as velious came out and valium weapons were dropping off trash). No longer would newbies sit on the edge of Rathe Mountains and offer 5pp-10pp for the fine steel weapons that drops off the Hill Giants. People will not have to run from Qeynos to Freeport to join friends in a fight, just to die and have a heck of a long CR.

The game evolved and the tediousness of tasks was removed. Sure the boat rides were fun, but I remember one day when I was level 13’ish and told that Loio (I started right after Kunark came out) was a great place to hunt… I rode the boat from freeport to B.B., I waited for the boat to kunark and once on it I fell off in T.D. I swam for about 1-2 hours before I figured out how to get out of there. I ran back to Freeport from the Oasis, got on a boat to BB, got on boat to FV. Arrived in FV and started looking around. I had not yet gotten a bind when I ran to the other side of the bridge and got killed by either the necro or a spider. Again I had to start over in Freeport and make the long journey (this time I got bound right as I got off the boat). For me this was fun, but an average gamer will not spend 5-6 hours trying to get from one zone to another (yes it was about 5-6 hours).


#9 Jul 14 2005 at 12:23 PM Rating: Good
jophiel...

SEVENTEEN THOUSAND POSTS!?!?
#10 Jul 14 2005 at 12:30 PM Rating: Decent
Quote:
jophiel...

SEVENTEEN THOUSAND POSTS!?!?


me thinks he needs to get out of the Asylum more ;)
#11 Jul 14 2005 at 12:40 PM Rating: Decent
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2,015 posts
You can have fun at ANY level. Whether you choose to 'play it straight' (within the means of your level) or choose to 'play it in god mode' with minders and high level buffs, is your choice. I agree the game *changes* at level 50, 60, 70, it doesn't 'begin'.

I like the changes.

Not really interested in sitting on a boat for 20 minutes to get from one continent to another. If I want to sit and chat I chill out in the Guild Hall.

Not really interested in wasting 30 minutes to get my character restored after dying.

If I can get better equipment, I'll get it. Not interested in sitting for 10 minutes to recover from a fight because of poor gear.

I think the problem is, someone has taken a year or 2 to get his character to level 70, then would like to try a different race/class and does not want to go through all the preliminaries to get the character to the same level. Some of the leveling is fun, much of it is necessary (to learn your class) but much of it is also monotonous after doing it with one class already.
#12 Jul 14 2005 at 12:53 PM Rating: Decent
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208 posts
It really is incredible how much the game has changed. My first character took months to get to 21 when the game started. Started off as a level 1 half elf pally, no tutorial, no help and had to start killing rats which thoroughly kicked my **** and then had to run to the guards. Wearing leather then banded armor with a crappy fs sword. I remember getting my first upgrade a BIBS (Blackend Iron ******* Sword. Buying bronnze armor in GFay. Running for hours to get from Freeport to Qeynos and have to ooc for a bind. I remember the first time I saw a half elf in full rubicite armor.... wow!!!

Now people have it much, much easier. When I returned, I did so in a new account so starting from scratch I was able to experience life as a newb twice. Took me around 2 months to get to 45 on my warrior. Of course having the knowledge of my previous EQ existence helped a lot but the armor quests for newbs helped me out immensely. The tutorial... PoK portals... awsome. Before I knew about the pok books I sat waiting for the boats for about 30min ooc'ing "ETA on boat please".

Anyways, just wanted to put my 2cp. Reading your posts brought back a lot of the nostalgia.

Dartanicusx
61 Paladin
Povar
#13 Jul 14 2005 at 1:01 PM Rating: Decent
Speaking of waiting on boats...

I remember waiting on the freeport docks typing '/' over and over to see when the boat entered the zone. When it entered, there was always 10-15 more people in the zone than before.

Ah the good ole days.
#14 Jul 14 2005 at 1:10 PM Rating: Decent
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8,619 posts
Quote:
exaggerate much?
No not at all.

in the Velious Era a 5k Tank was the shiznizz, now try and get a group in WoS as a tank with 5k hit points.

not exagerating AT ALL. hell my Sk buddy Chipwah (Hi chippy) has 12k HP and he's far from being the best equiped toon in the game.
#15 Jul 14 2005 at 1:12 PM Rating: Decent
I too remember the game it was.....nearly 5 years ago in my case.
I never made it far into the game, with family and work commitments always making huge dents into my play time. Friends and relationships changed, and I ended up changing server frequently.
My first characters never really made it past lvl20.
When Luclin came out I got both a paladin and Bard post-30.
I started last year, again on a new server, and took a warrior to lvl38, before the gear I had became too expensive to replace. Work then took me out of the game for around six months, and when I was able to play again I decided for one of the classes that wasn't so gear dependant. For me it was toss up between Necro and Druid. I went Druid, and in two months I am now lvl51.
Having started and re-started so many times on so many servers, I have seen first hand the effects of "mudflation", and the effect it has had on the game. My only gripe has been the recent effect on Ldons. I enjoy most of the new content, though GoD is my latest expansion on account.
I remember well how long it would take me to kill rats outside of Freeport, and was overjoyed when the tails that sold for 1pp were introduced!
Oasis, with the constant threat of SG's to the Dock, and the Spectres being over-pulled and training the zone!
Getting lost in GFay with neither benefit of the Find tool, map or maxxed compass!
Every game evolves, and I can see both the good and the bad in the changes EQ has made.....but I still playing :)
#16 Jul 14 2005 at 1:14 PM Rating: Decent
32 posts
I started right after Velious came out. It took me six months to get a character to 10th level. This was mostly because I had one of everything on ten different servers or so. But the main character I had was a ranger who was given a pair of Jagged Bands, a Velium Two Handed Sword and a Sleek Black Cloak at 2nd level. Even with that then-Uber gear, I still spent more time running around, looking at the different zones. And the ranger used the sword through 30th level, when the cloak and sword were replaced. The rings lasted another five levels.

Spring 2003 I moved to the CT server and some friends PLed my new bard. I made 13th level in half an hour.

Anyone who says the game really starts at any level other than one is flat out wrong. The low levels are a lot of fun. Besides Blackburrow and Crushbone, my good hunting spots were the gnoll reavers along the river in East Karana, the minotaur camp near the LFay zone-in in Steamfont and the gnolls in Lake Rathetear. I spent hours and hours getting my newbie armor, and damned proud I was to wear it.

Now my 65 cleric has an ABC, with Kylong shinguards, a clickie and an uber-helm from RCoD. Nobody has any comment, unless it would be: "Is that all?"

My bard (56) has a full set of Fennin Ro armor. He gets stopped all the time when he wears it. It isn't the best gear, but it's different and shows at least that my bard has been to more than a few killings of Zordakalicus.

When my ranger upgraded from the Velium Two Handed, it was to a Worn Crescent Axe, given to me by a friend, and later upgraded to the Argent Protector. Along with the newbie sword, my ranger has primarily used four weapons in 48 levels. (Not counting the one handed slashers that occasionally put in their appearance)

Other things I didn't notice listed that used to be the rage:
Minotaur axes.
Paying a PC to bind you. (No soulbinders back then)
Sitting in East Commons just watching the prices checks on everything so I wouldn't get ripped off when I bought something from someone.
Cries of "Boat!" in the shout channel and that frenzied determination to cut every corner to get to the boat in time.
Running up and/or down that damned ramp in East Karana.
Dropping coins on the ground.
Getting ambushed and killed because you had your nose in book.
Saying a painful goodbye to the Windows 98 players.
Running to the Qeynos guards a few times before I understood the aggro rules. (I thought Fippy was coming after me, personally.)
Morning Dew = Plat
Getting up at 3 AM to check the stupid aqua goblin camps in Butcherblock, which were usually camped 24/7. (Loot table was nerfed and gobbies dropped 4 pp worth of stuff on average.)

Enjoy the game because you enjoy it.
#17 Jul 14 2005 at 1:38 PM Rating: Decent
i'm new to the world of everquest (looked into it a couple years ago... edit: but just started playing 3 or 4 days ago haha) and i play on mac.

mac users i know have the books to teleport and possibly a bazaar, but no map and no tutorial or anything like that. i have really enjoyed it so far even though i am lost and/or dying most of the time.

i havent taken any character past the early levels because i am just still feeling the game out, but i really like how i progress. (rather than depending on mini maps and things like that... (i came from WoW))

anyway, good post. i know i'm a newbie, but these experiences sound similar to the kind of game i am playing now

Edited, Thu Jul 14 15:14:08 2005 by pickleloaf
#18 Jul 14 2005 at 1:50 PM Rating: Decent
AS a true newbie ( Less than 2 months) I have been through a slew of characters and finially decided on my main so I am off getting her leveled.

THe game is VERY hard, so all this the game is not as hard as I had it may be all good and fine, but so much of the game is now in the upper levels it is hard to get people to DO anything with you at these low levels.

I look for groups to do the new quests and what not. NOPE we are going to PC. That is boring I say so I go off and after days of playing in other locations, I have gained a level or two and they are off in their 20's. So I get frustrated and go back to PC. WHY? Because I want to play with people.

Have people given me stuff? Yup. Did I ask for it. Nope. I gratiously took it because it was very nice of them.

POint is the game is for everybody, all levels, all experience, and all different cultures.

Lets not poo-poo on the newbies becasue they are playing the only game they know. We are trying to play the game as well.
#19 Jul 14 2005 at 2:30 PM Rating: Good
Quote:
"Powerful walker of the lands, perchance, may I be blessed by your Wolf-Like Spirits??"


I could be wrong here, but I'm guessing noone has ever asked for SoW in this tone. If they did, they should be tar and feathered.

dam rpers!11!! LOLOMGWTF
#20 Jul 14 2005 at 2:43 PM Rating: Decent
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2,015 posts
Would certainly get consideration from me more so than:

hey u drood, sow plz
#21 Jul 14 2005 at 3:03 PM Rating: Good
Quote:
now try and get a group in WoS as a tank with 5k hit points.

I've grouped tanks with 5k unbuffed in WoS plenty. I've grouped with tanks with 5k -buffed- in WoS before.

in any zone short of MPG, people don't admit/deny tanks based on gear.
#22 Jul 14 2005 at 3:07 PM Rating: Good
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426 posts
Decided to throw in my 2cp about how the game "used to be". I started about 4 years ago, so most of this comes from my wife and sis-in-law, who sstarted in Beta.

They tell me of camping the bird houses at the tunnel in Lake Rath that leads into the Arena and sharing the camp woth another group. One group on the right bird house and one on the left bird house. My sis-in-law had the boat she was riding on do somthing weird and everyone ended up in the water - she says she swam for 2 hours before finding land and then had no clue where she was. Remember there were no maps. Finally a kindly druid came along and ported her out. He was "high level" and had just gotten his group ports. Says she was lucky because she had decided that she would just camp and start over with a new toon.

When I started we would wait for a couple of hours to get one of the orc camps in EC - most of the fairly new players have quite likely never heard of those camps. They were a lot of fun and we thought that the loot was fantastic. My wife and I went back there with a couple of new toons that we have started (for us that's actually 4 toons since we both 2 box - easier to get a group that way, as we are a group) and had a ball on Orc camp 1 - but laughed at the loot, or rather how fantastic we used to think it was.

As for as the game as it is now - I LOVE it. You can still get all the adventure that you want - ie: our trip into EC to camp the orcs. And on the other hand we can take our 65's into western wastes to get the flag for Sol Ro. No, we will never get elemental flagged or equipped, but we play allmost every night and have a ball. Last week we each started a new toon in the Tutorial, just to see what the new tutorial was like. We leveled them to 10 in about 5 night of playing 3 hours per night. That would have taken weeks, or more, to do back when. Don't really want to go back there. It was fun then and talking about the "good old days" is fun - but does anyone really want to go back to the good days?
#23 Jul 14 2005 at 4:27 PM Rating: Decent
Heh good ole rose-tinted specs.....

The good old days are our memories of them, like with everything - if you go back, you find they weren't so good!
#24 Jul 14 2005 at 5:14 PM Rating: Good
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1,087 posts
yeah, just the other day, I was telling a young kid about the wonderful libraries we have in the universities and we can find all sorts of information we want... the kid stared at me with shocking eyes, said, why didn't you just google the information you needed?

Edited, Thu Jul 14 18:19:14 2005 by Assailant
#25 Jul 14 2005 at 9:22 PM Rating: Good
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35,568 posts
Sir Groogle wrote:
Quote:
now try and get a group in WoS as a tank with 5k hit points.

I've grouped tanks with 5k unbuffed in WoS plenty. I've grouped with tanks with 5k -buffed- in WoS before.

in any zone short of MPG, people don't admit/deny tanks based on gear.


Ah, c'mon Czae. You've got to admit there's a difference between 5khp being near the best you could get and being relatively bottom of the barrel today. While you *can* group with a 5k tank in WoS, you likely will not choose to if you have an option. I'd be a bit cautious saying "people don't..". You might not. But my experience is that the first question I'm usually asked when joining a group in WoS is "how many HPs?". Clearly many people *do* care about the HPs of the tank. I've never had someone refuse to invite me based on my HPs, so I can't rule out the possiblity that they're just asking so they know how to heal, but I doubt seriously that HPs isn't a consideration when looking for a tank. Maybe no one will refuse you when they discover you've got 5k hps, but they may just quietly not invite you the next time your name comes up on a lfg list. Or at the very least if they know you have that few HPs, you'll be the last one they invite.


And did that 5k buffed tank actually "tank" in your group? Or did you have an anguish geared chanter/mage/shaman/whatever take hits until the mob was slowed and then hand it off to the 5k tank? Just seems improbable IMO. I suppose it's doable, but you'd need some serious healing action...
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#26 Jul 14 2005 at 9:46 PM Rating: Good
Quote:
Ah, c'mon Czae. You've got to admit there's a difference between 5khp being near the best you could get and being relatively bottom of the barrel today. While you *can* group with a 5k tank in WoS, you likely will not choose to if you have an option. I'd be a bit cautious saying "people don't..". You might not. But my experience is that the first question I'm usually asked when joining a group in WoS is "how many HPs?". Clearly many people *do* care about the HPs of the tank. I've never had someone refuse to invite me based on my HPs, so I can't rule out the possiblity that they're just asking so they know how to heal, but I doubt seriously that HPs isn't a consideration when looking for a tank. Maybe no one will refuse you when they discover you've got 5k hps, but they may just quietly not invite you the next time your name comes up on a lfg list. Or at the very least if they know you have that few HPs, you'll be the last one they invite.

yeah, but saying they wouldn't get a group is still a pretty massive exaggeration. in zones short of mpg, there is little discrimination based on gear, certainly less than an average tarv post makes it out to be.

and yeah, the 5k buffed sk was really pretty hellish, it's not an experience I would care to repeat. I mhed it as a druid, but I was overgeared for wos
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