elorian wrote:
Yeah shaman dots rival those of necros
Not really. Necros get many more DoTs with varying aspects to make them more efficient in certain circumstances (like curse based, HP recourse, etc). Also, the "equivalent" shaman DoTs typically do less damage for more mana costs. It doesn't really matter though since we're talking about shamans vs druids.
Fadyenae wrote:
If I was playing my necro I would want the shaman first because I think that they get chloroplast first and that helps out alot with my mana conversion, they can also slow which is a good plus...
Shamans get chloro 3 levels before druids (42 vs 39)... not really a make or break thing there. I guess since your necro is 41 it would be better to have 10HP per tick instead of 5, but dropping a Vampiric curse on the mob would more then make up for your HP loss from Call of Bones. That's why I said the healing factor is pointless when duo'd with a necro. The shaman buffs and slows would only be worthwhile if you were pet tanking. Pet tanking is something you do less and less of as you gain levels (mine still does it some at 54, but it's usually better to just aggro kite). Necros can snare with darkness, but that druid/ranger 14 minute snare really can't be beat. It's low mana cost and very reliable. It SHOULD last through an entire kite also. You won't have to worry about it breaking after 2 minutes and the necro getting splatted trying to recast darkness. Druid is DEFINATELY the way to go if you're a kiting necro.
elorian wrote:
Hmm interesting I would have thought that a a shaman would be better with the necro(b/c of slow and a necro can snare) while a druid might be better with a bard(since a bard can slow/haste and the druid can snare/nuke/heal)??
Again, the shaman buffs/slows only matter if you're pet tanking. If you're kiting, they're pointless and the snare is the only thing seperating the two. For the bard, it wouldn't matter much because MOST bards don't tank. MOST bards can't keep aggro on a mob unless they've already soloed it to less then 60% of it's life (and even then one heal can sometimes peel it off, never to be regained). MOST bards don't have the mitigation/avoidance to tank either. Keep in mind I said MOST. There are of course exceptions out there, and you can't really compare an Anguish (or even a Qvic) geared bard with the "average" bard as far as tankability.