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How taunt works.Follow

#1 Jun 25 2005 at 12:06 PM Rating: Excellent
A successful taunt will move you one point of aggro above the highest person on the aggro list. If you are the highest person on the aggro list, taunt only gains one point of aggro. if you taunt, gain one point of aggro because you're already on the top, then immediately lose aggro.. you wont have taunt available. if you don't taunt when you already have aggro, but rather wait till you lose aggro to taunt, you gain a lot more aggro. you may gain 101 points of aggro instead of just the 1 you get from taunting-while-aggro.
#2 Jun 25 2005 at 12:12 PM Rating: Decent
Thanks that is a great bit of info I never knew. thanks again. but if that is the case then how come I don't pull argo away from the other toons everytime I use it
#3 Jun 25 2005 at 12:25 PM Rating: Excellent
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#4 Jun 25 2005 at 12:25 PM Rating: Decent
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Actually, its not specifcally one point above the next. The offical word is "top of list plus a little more". The devs wont say how much more, but they have confirmed it is more than one point. The "hate plus one" just came from it being easier to say I think.

If you have a successsful taunt, it should pretty much always pull the mob to you. There are a few rare exceptions, but generally it comes to whoever taunts SUCCESSFULLY. The only major exception I have found is off the pull. It is believed that the puller gets a certain "hate bonus" that taunt may not overpower.
#5 Jun 25 2005 at 12:30 PM Rating: Excellent
well yeah, but regardless, it's the top of the list plus a useless amount.

sometimes successful taunts fail, not really sure why.
#6 Jun 25 2005 at 12:32 PM Rating: Decent
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Usually if a successful taunt "fails", its not that it failed, but some other player so quickly stole aggro back that it didnt seem like the taunt held. This is why I always follow a taunt with a stun right after.
#7 Jun 25 2005 at 6:26 PM Rating: Good
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The timing of this thread is really good. Someone over at SteelWarrior just did a Taunt Test (their thread) and it seems Taunt is 10 hate in addition to putting you at the top of the list.

Someone makes the point in the thread that the value may not be static, but is around 10. So, as czaemon points out, it is still an insignificant amount of hate.

The most interesting part of the thread attempts to explain why a successful taunt may not get you aggro.

Apparently dfrnchman is right that something exists that we could call bonus hate. Bonus hate are hate points you get from things like initial (pull) aggro and from low health. Taunt does not appear to add these bonus hate points to your hate value on the mob's list - you only get the top-most base hate value plus 10.

As the test showed, when no fighting, etc, took place it actually took four successful taunts to take aggro from a person who pulled a mob. In reality a warrior is building hate from diciplines, weapon speed, and procs, so we can grab aggro quickly and might not notice this effect.


Edited, Sat Jun 25 19:33:53 2005 by JoltinJoe
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