What are your top 5 zones to play in, and why? (Planes excluded)
1.)Unrest - As a paladin, the place just reeks of unholy walking dead asking to be destroyed. Some of the most massive, most memorable trains I have ever been a part of or seen have happened in this zone. Fighting against some of the named mobs in this zone actually gave me shivers, and that, "Oh man, this is gonna be bad" feeling.
2.)The Karanas - Huge zones, decent drops, nice landscape - a young ranger or druid's paradise for soloing, or to work up that swimming skill. The bridge built by the giants - that's just a real nice piece of EQ lore for all the fans out there, and cool to look at - a friend of mine witnessed an EQ marriage right there.
3.)Dreadlands - The mobs are **pretty much** the same as FV, but you get a decent change of terrain (snow, sand, hills, etc.) and it's usually not terribly crowded.
4.)Trakanon's Teeth - Mob variety, good xp, large zone, enough exits to use in case of a serious jam. Special memory - was the first zone I ever hunted in with my guild.
5.)Rathe Mountains - It's not even about the money anymore, as I am pretty well off, there is just a special smile that is brought to my face as I have anywhere from 4-7 giants rooted and rotting, waiting to give off that trademark death-groan.