Gonna kind repeat what others have said and add some stuff as well.
Dothammer wrote:
Just curious again (mainly because of all the old-world/old school guild talk).
We are talking pre-Kunark here.
What was the max level? 60?
Max level as 50.
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What was the best gear? Celestial Temper stuff like Fierce Heraldic or other cultural tradeskilled?
Depends on the exact time period. The original "uber" armor was Rubicite. The problem with it was that it was "all/all", so everyone wanted it, and it kinda mangled some of the class differences.
They removed rubicite from the game and added the class quests. Yes. I did indeed run around in an almost full set of armor of ro at one point.
There was "planar armor" that you could get from PoH and PoF. These were roughly equivalent to the Kunark armor that came out later. The differences really was that the Kunark stuff had click effects and the planar usually had stats and/or resists. Realize that by stats and resists I mean a piece might have +3 str and +10 CR. That was "uber" back then. And that's what you wore when you raided.
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What were the top 'raid' mobs? Naggy? Vox? any higher?
Naggy and Vox were still "top" raid mobs. Added to that were Inny and Cazic in PoH/PoF, with the latter being much tougher IMO.
As others have pointed out, raiding back then was *way* harder then it is today. There was no raid tool or anything, nor were there custom chat channels. In the planes, this didn't matter too much since you were usually the only people there, but it could cause mayhem for folks trying to hunt in the same zones as mobs like Naggy and Vox. Typically, you picked a channel and that was your raid channel. I distinctly remember doing the monk epic bit in LoIO during Kunark (still before raid or channels) and having many of the low level players hunting in the zone (it is a newbie zone for Iksar, right?) yelling for people to "stop spamming the zone in Auction!". Hmmm... Lots of fun back then.
Also, as folks have pointed out, there were no group versions of spells, and they didn't last very long. It wasn't that it was "impossible" to raid buff, it just took a lot of organization. What you did was prep for a fight by rotating groups through a "buffing station". As each group got their buffs, the group logged off and then logged into a chat room that was created for the raid. Once everyone was buffed (including the buff group), you all logged on at the same time, quickly formed up into groups for fighting, and ran in to engage the mob.
Trust me. This was a pain to manage. With some mobs, it could be really tricky to since you had to deal with respawn potentially. Vox was particularly annoying for that since there's no really "good" place to stop outside her lair to do this, and so you had to clear the giants from the door to her lair (including pulling all but her from her lair), then buff/logout, then log in and get to the lair before respawn happened. Getting this "right" often took many attempts, which is why those raids often took 4, 5, 6, or more hours. It wasn't that the fight was long, it was that with the gear of the day, you could not win without as many buffs as possible starting out, and with *no* adds during the fight. Having the right numbers and levels and gear to win the actual fight was really the easiest part. The planning and timing of the prep was the hardest.
Other mobs weren't that bad though. Naggy has that nice hall just outside his lair, so you realy only needed to worry about clearing maybe 5 giants between you and him. The planes had long respawn times on mobs, so once you cleared around your target, you really had all the time in the world to buff and engage. The problem with the planes (as mentioned above) was breaking them. It was ridiculously easy to wipe out just by zoning into the planes back then. PoH required some pretty meticulous clearing around the entry room, then scrambling to various "safe" spots, clearing some more, going up stairs, clearing some more, scrambling to another safe spot, clearing some more... I hated PoH (well named IMO!). Very time consuming, and very exhausting. PoF was just chaotic as hell. Not so time consuming, but if you wiped you *really* wiped. Back then noone had the gear to just break the portal area. You had to do some variant of the "dash to safe spot and camp" break. And that was scary as all hell, and inevitably resulted in hours of CRing after the "break" even if it went well (cause people died all over the place).
Yeah. You had to be organized as all hell to succeed at raiding back then. It was really not just about gear. If the players didn't know what they were doing, and the leaders didn't use just the right tactics, you were in for a world of hurt.
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Did most people run around in Banded or Fine Plate?
As stated, Fine Plate didn't exist yet. The "best" player crafted armor was banded. And the most common dropped armors were chain and bronze. You could purchase "plate" (regular plate). It sold off merchants and was ridiculously expensive. IIRC, it was no better then bronze. It was a different color though, so if you wanted to show off your twinking money, that was one way to go.
I'd say that prior to mid 20s, most characters were running around in banded/bronze/chain type armors (or equivalent leathers/cloth for casters). In your 20s and 30s, you'd typically work on your class armor, and pick up a few bits pieces as well (there were decent random drops scattered all over the place. You just had to look for them). In your 40s, you started raiding and getting better stuff that way. It was a tough but even progression IMO. It was nothing like today though where you can buy armor 10 times better then I was wearing at level 40 in the bazaar for a hundred plat.
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What were some of the uber weapons?
Yaks were popular of course. Bladed Thulian Claws from CT were "uber" as well. At lower levels, the PGT was great. Mino Axes were big and cheap as well (easier to get, and aside from not being magic damage, they were pretty decent). I personally used a PGT, SSoL (shining star of light), and a bullsmasher quite often back then. I picked up a bone bladed claymore from Befallen, then later upgraded to a BIBS (not a BABS, Blacked *IRON* ******* Sword). Crystaline swords were good IIRC. Also, various planar weapons were "uber" as well. I eventually did collect a full set of the PoH pally weapons. Theologian Claymore, Darkmetal Holy Water Sprinkler, and Trueheart Shield. All totally crappy by todays standards (heck, by 4 years ago's standards!), but I keep them around for nostalgia's sake.
Back then, if a weapon had more then a 1/3 ratio it was considered "uber" (little bit higher for 2hers, but not much which was why they sucked for damage). So a 6/22 weapon kicked ***, as did a 15/34 weapon. There were *no* weapons in the game with damage higher then delay back then. Heck. I don't think there were any with damage even half of delay (but I could be mistaken). I just remember when Kunark came out and I picked up an Ornate Runed Blade and a Jagged Blade of Mourning, and thought how nice those were for the relative difficulty.
It was a totally different game.