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Haste vs. statsFollow

#1 Mar 09 2005 at 8:45 AM Rating: Good
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I was wondering, for a tank, if you have to choose between an item with haste but poor stats, or an item with good stats, which would you choose?
#2 Mar 09 2005 at 8:47 AM Rating: Decent
I would go with haste item. All your other stats can be boosted with buffs and really aren't as important as some folks think. No "huge" difference in having 150 str as opposed to 180. Except maybe how much junk you can carry.
#3 Mar 09 2005 at 8:54 AM Rating: Good
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I was thinking more along the lines of the lost ac/hp with going for a haste item. Say....a FBSS against a kylong darkmail girdle.

What exactly is the benefit for a paladin or shadowknight to having a haste item? With a knight using spells to generate aggro, would the extra ac and hp be more beneficial than the extra attacks that you get from the haste item?
#4 Mar 09 2005 at 8:59 AM Rating: Decent
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Haste=more attacks per combat=higher DPS=mobs die quicker
#5 Mar 09 2005 at 9:00 AM Rating: Good
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First off, I thought str did affect your damage - but I could be wrong.

Second, it depends on the stats, when it came to upgrading to Iron Gautlets of Ruin from Silver Chitin Handwraps I felt I had little choice.

I am, at the moment, using Tributes for haste. If you look around there are still some great tribte deals to be had. One turn in gave 18.5k tributes points for a 2.5k item - that is about 83 hours of top tier haste. It is not a perment solution, but until smething better comes up I can live with it, and watch the bazaar like a hawk for hight tribute value low cost items!.


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#6 Mar 09 2005 at 9:01 AM Rating: Decent
well, in my mind 50 more hps and 15 or so more AC doesn't equate to having 22% haste. I do understand that knights are on the bottom end of damage dealing, but hey every bit helps and the quicker the mob goes down the better for everyone.

But, not knowing your gear setup its difficult to say. If you have lower end gear maybe having a few more hps/ac makes it more beneficial to you.
#7 Mar 09 2005 at 9:04 AM Rating: Good
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Quote:
I am, at the moment, using Tributes for haste.


What % tribute Haste?

Edited, Mon Aug 8 09:25:24 2005 by fhrugby
#8 Mar 09 2005 at 9:07 AM Rating: Decent
hrmm, i thought tribute haste acted as "worn" haste not spell haste.
#9 Mar 09 2005 at 9:07 AM Rating: Good
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No, Tribute counts as worn/item haste - im sure
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#10 Mar 09 2005 at 9:08 AM Rating: Good
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No, Tribute counts as worn/item haste - im sure


So sure I posted it twice

Edited, Wed Mar 9 09:08:43 2005 by egnaro
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#11 Mar 09 2005 at 9:17 AM Rating: Good
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I concur, tribute haste is a worn effect. Pretty much all tribute is considered worn, including FT, regen, instrument mods, focii and haste.
#12 Mar 09 2005 at 10:45 AM Rating: Good
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I have done more research and my apologies, I was previously misinformed. With this new knowledge I plan on also using tribute haste and getting rid of my haste item for a better item.

Anyone know what haste % each tier is worth?

Quote:
Swift Arms
Description: Increases Haste. The amount of increase is currently unknown.

Tier/Cost: Minimum Level:
Tier 1 - 5 Points Level 20
Tier 2 - 12 Points Level 30
Tier 3 - 20 Points Level 40
Tier 4 - 29 Points Level 50
Tier 5 - 37 Points Level 60
#13 Mar 09 2005 at 11:31 AM Rating: Decent
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Jiggidyjay of the Seven Seas wrote:
I concur, tribute haste is a worn effect. Pretty much all tribute is considered worn, including FT, regen, instrument mods, focii and haste.
Hmm, So tribute haste won't stack with worn haste item?? Anyone know conclusivley if this is the case?

Have I been wasting tribute points?!?!!11

Smiley: glasses
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#14 Mar 09 2005 at 12:24 PM Rating: Decent
Yes you have.


Use tributes for stats and HP.

Anyway

It depends how much of a loss to stats we are talking....but for the most part yes haste>stats.
#15 Mar 09 2005 at 12:26 PM Rating: Decent
yes and yes
#16 Mar 09 2005 at 12:56 PM Rating: Good
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Quote:
Jiggidyjay of the Seven Seas wrote:

I concur, tribute haste is a worn effect. Pretty much all tribute is considered worn, including FT, regen, instrument mods, focii and haste.


Hmm, So tribute haste won't stack with worn haste item?? Anyone know conclusivley if this is the case?

Have I been wasting tribute points?!?!!11


I know conclusively, or I wouldn't of posted it Smiley: tongue.

I'm sure you were asking about an outside opinion or testing though. The only things I could find quicklike are a post at the Ranger's Glade and a post at EQDiva. I did see many other posts mentioning selling their haste gear and using tribute haste or wether to use swiftwind (worn haste) or tribute haste, but didn't feel like linking them all.
#17 Mar 09 2005 at 2:43 PM Rating: Decent
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I was really just questioning my own poor assumptions. You know sometimes you're so sure of something you have to be told, at least, twice that you're wrong. Smiley: disappointed
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#18 Mar 09 2005 at 3:50 PM Rating: Excellent
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fhrugby wrote:
I have done more research and my apologies, I was previously misinformed. With this new knowledge I plan on also using tribute haste and getting rid of my haste item for a better item.

Anyone know what haste % each tier is worth?
As I recall, they correspond roughly the same as you see haste items increase:

1 - 16%
2 - 21%
3 - ~25(?)%
4 - ~30(?)%
5 - 36%
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#19 Mar 09 2005 at 4:51 PM Rating: Good
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Quote:
As I recall, they correspond roughly the same as you see haste items increase:

1 - 16%
2 - 21%
3 - ~25(?)%
4 - ~30(?)%
5 - 36%


I did some more research of my own and found conficting haste numbers per tier on tribute haste and then found a couple of references to the haste tribute buffs being on Lucy and followed links to them there. Here is a revised table with links to lucys and the haste per tier. (I do not know why they say 1HS as type of item, apparetnly you can look up all the tribute benefits on lucy's and they all show up as 1HS under type of item, it does not mean haste is limited to only 1HS)

Swift Arms
Description: Increases Haste.

Tier - Cost/ Min Level/....Haste:
Tier 1 -- 5 Points/ Level 20/ .... 21 Haste
Tier 2 - 12 Points/ Level 30/ .... 26 Haste
Tier 3 - 20 Points/ Level 40/ .... 31 Haste
Tier 4 - 29 Points/ Level 50/ .... 36 Haste
Tier 5 - 37 Points/ Level 60/ .... 41 Haste


Edited, Thu Mar 10 10:26:25 2005 by fhrugby
#20 Mar 09 2005 at 5:37 PM Rating: Good
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Okay Fhrugy, the figures have been bugging me all day...

You are nearly spot on, just the tier two should read 26%

Thanks


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#21 Mar 09 2005 at 5:58 PM Rating: Good
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Nice numbers there. I'd still tend to go for keeping the haste item and using tribute for stuff like FT instead. I'm reasonably certain that I can make up the important differences in stats on my haste item for less then 37 points.

I guess I just approach tribute more as a way to get stuff you can't get otherwise (or can't get easily). AC/HPs are not really worth spending tribute points on. What really is the difference that extra 10 AC will make? Sure. I'll spend money on an item upgrade (cause you spend that once), but I'm not going to eternally spend money/tribute on it. Same deal with stats. An extra 10 str isn't going to make any really significant difference either. On the other hand, mana regen is *huge* for those nights you can't find a KEI, and as a hybrid (and not an "uber" one), I'm not close to capping that.

I suppose if you can't afford a good haste item, tribute is a good way to get around that, but I'd seriously look at spending money to get a real haste item as soon as possible. In the overall scheme of things, that's going to be more valuable then almost any other gear upgrade you can get.
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#22 Mar 09 2005 at 6:36 PM Rating: Good
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Quote:
I'd still tend to go for keeping the haste item and using tribute for stuff like FT instead.


This is assuming by tank he means pally or SK though (which is 2 of 3, so I guess that's a fair assumption). If he means warrior, FT means nada. It really does depend a LOT on your class. My bard ONLY uses FT5 for tribute. No others. Anything else would be a waste (at least with my current gear).
#23 Mar 09 2005 at 7:22 PM Rating: Decent
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I'd like to interject that losing STR is somewhat of a big deal. I just upgraded my belt and lost 15 STR and due to that loss, I lost 14 ATK.

I was very close to 2k+ ATK with just my self buffs and chanter haste.

Oh well, so much for impulse buying. But it is a nice belt.

#24 Mar 09 2005 at 7:37 PM Rating: Good
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Let's be honest here though. A loss of 14 ATK when you're near 2k is NOT a big loss. Sure, your max hit might go down 3 or 4 points of damage with the loss of strength, but again, not that big of a deal.

Just think if you had all of that ATK though, but NO HASTE? Would that suck, or what? That's really the issue here. The OP was asking which would be more beneficial, and I'm of the personal opinion, it depends completely on what gear you have already and how you stand on stats/HP/mana. I personally would never go without some kind of worn haste either though, even if that meant I had to rely on tribute haste. It's really not a black and white type of question, and a lot of factors would go into making the decision.
#25 Mar 09 2005 at 7:44 PM Rating: Good
strength is one of the stats I've never cared about.

even 15 raw attack is minimal, but 15-attack from str has less effect than losing a +15 attack item does, even.
#26 Mar 09 2005 at 8:31 PM Rating: Good
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RangerRath wrote:
I'd like to interject that losing STR is somewhat of a big deal. I just upgraded my belt and lost 15 STR and due to that loss, I lost 14 ATK.

I was very close to 2k+ ATK with just my self buffs and chanter haste.

Oh well, so much for impulse buying. But it is a nice belt.


I'm going to second what others have said. That 14 ATK is ~.7% of your total ATK value. Even assuming it was a straight linear progression (which it's not), that would *at worse* decrease your dps by .7%. You'd have to do some serious parsing to even notice that.

A haste item is a direct multiplier of damage. A 21% haste item increases your damage by 21%. Always. Against everything. You swing 21% more often, so damage is 21% greater. There is simply no comparison between the two. You're better off with a 1% haste item then that 14 ATK you lost.

Um. And as Czae pointed out, atk is not equal. There are two different types (just as there are two different types of AC). ATK gained from skill and most spells goes against the avoidance value of the mob, meaning that higher ATK from your offense skill (or a buff) will result in your hitting the mobs more often and will result in a direct increase in relative dps. ATK from str is essentially increasing your ATK versus mitigation, meaning you'll hit for more per hit. The problem is that the damage calculations are done in a "strange" way so as to nullify the effect of high strenght most of the time. Look up conversations about "modal" damage sometime and you'll see what I'm talking about. Essentially, you only get the advantage from extra str-ATK when you hit, and then only some of the time when you hit, and even then it's usually not going to significantly increase your average damage.


They also are not linear values. ATK and AC values are curved opposing values. When they are close to eachother, the curves are relatively linear and an increase in one will have a noticable effect on the result. When they are not close (you either have a very high ATK in relation to the mobs AC, or very low in relation to AC), the effect from adding or subtracing ATK is virtually nil.

So increases in ATK are mob dependant. If you are fighting a mob with an AC value that has a good cross value with your ATK, a small increase in ATK can be significant. Most of the time it's not going to be that huge though. Don't get me wrong, you're always going to be better off with more ATK (since that'll apply to more situations), but if you are waaaay above the curve, adding more produces some extreme diminishing returns. This is the exact same math that produces what are referred to as "soft caps" for AC values. Past a certain point, your AC value in relation to the mobs ATK is high enough that adding more doesn't do anything significant. It most certainly works the other way around.


Haste is *not* situational though. Regardless of what mobs you are fighting, haste will *always* increase your DPS by the value of the haste. Thus, you should sacrifice almost anything for increased haste. Certainly, it's the biggest factor for increasing your DPS. There's *some* argument for reducing haste to increase AC/HP if you are a tank (it's really iffy in my opinion, but the argument can be made at least), but absolutely no argument for any DPS class to sacrifice haste for *anything*.
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