I'm sure I'll get flamed, shot down, whatever. But I gotta say something that just really ticked me off.
I created a shaman because I heard they were fun, and my wife wanted to pl up a cleric as well. So, I pick an iksar shaman and go at it.
Having a blast, until in my 30s, I notice over and over again that I gotta spend extra afternoons out trying to get some exp just to keep up with her! After 2 nights in LDoNs, she is 2 orange ahead of me, AGAIN.
Ok, I'm thinking maybe it is my pet. (Never played a char with a pet, and I heard there were some exp issues or something, so I ask).
My jaw about hit the floor when I was told Iksar have a 25% exp penalty, just for being an iksar???
Um, ok.... so I get swimming, regen, vision, maybe a few other things, but my one question to Sony is...
HOW in the heck does that help my group??? I hunt with my wife and friends, 100% of the time! (Asside from the time I gotta spend now to CATCH up to them). My wife's char is a full orange ahead of me at times. She often won't play at night just to allow me to catch up.
In all honesty, I really believe that if you put in a penalty, you need to make it less of a hinderance on exp. Take away something else. Mana, ac, whatever.....
But the minute you make it so that I can't keep up with my friends, it becomes more of a hinderance then anything else. 25%? Geez
Sure, folks will argue that it is great once you hit 65. BUT... for those of us that do not enjoy the level 60+ game, that is no argument. (Both wife and I have 60+ chars, multiple).
Ok, lets work on some new code. Something simple.
If pc ungrouped and exp awared, then exp = exp * .75
IF pc grouped and exp awared, then exp is no penalty.
Ah well. In my honest opinion... any exp penalty on someone in a group of friends 100% of the time, is a lame code.