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I have heard that there is a (summond) bag that gives 100% weight reduction, sounds exelent for a monk like me. If there is such a bag, how do you go abouts to attain them? (is it like donating for SoW).
Not going to rehash the bag question, since it has been well answered already. But I will suggest you look into Bags of the Tinkerers (wt 1.0) or Leatherfoot Haversack (wt. 0.6). Both will give you 100% reduction and are 10-slot.
You could possibly get to where you can make the haversacks yourself; they are player made (halflings) with Tailoring (251 trivial).
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Now for next question. As I understand it I have to buy my monks abilitys, but where???
I don't remember his name, but go to the library in PoK. Enter on left side, turn left immediately inside. He is the second or third NPC right inside the doorway. It says "Monk Tomes" under his name.
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And finaly my last question. How do I go about training Feign Death?
Make a hotkey and push it lots and lots and lots and lots of times. Did I say you would have to use it a lot of times?
Here's a little trick that might help you work the skill. Make a macro hotkey. Here is the macro I use...
/attack off
/doab 1 (you need to add FD to your abilities list, if you didn't guess that already.)
/stand
/doab 2 (I also happen to practice my begging skill, at the same time. Nothing like begging money from mobs I am killing.)
/attack on
Now, there are different schools of thought on whether it is better to have the '/attack off' line or not, since FD does it automatically. Use as you see fit. I don't need the extra line, in my macro (right now), so I have left it there.
Once you have this macro, you can use it while fighting mobs. Hit it, you FD, stand up, beg, then start fighting again. All in less than a second. And, for begging, since monks have low CHA, WIS, and INT, skill-ups are even harder than FD. :/
Some other tips...
* Practice Bind Wound. This is your friend. BW, at 190 skill, is good for ~900 hp/stack of bandages.
* Practice Mend. You will not see the full benefit of mend until after 75. Your failure rate is < 0.001% over 100. If you are in a group, with a good cleric, use mend even if your health is 100%. Practice, practice, practice.
I have also created a macro, for groups, where I have this:
/doab 3 (mend ability #)
/g Mend is down. Please watch my health.
Most healers know monks have mend. This helps them to know when you need them to keep an eye on you, and when not. Also, let them know when it is available again. That makes one less person they have to work to keep alive...unless the **** hits the fan.
* Work all your attack skills. 1hb, 2hb, and h2h. Keeping them all close to max will make it easier to switch to a new weapon, if you get a nice one.
* STR helps with damage output. DEX helps with weapons wielding. AGI helps with damage avoidance. STA adds to your hps. Definitely work on the first 3. HPs can always be buffed. (47 monk, Virtue, Focus of Soul, other 65 shammy buffs, ~3750 hps).
* Learn how to pull, and split mobs (FD is important for this). High-end, that is where a monk excels. You pull 1 to group, your group thrives and gains xp. You pull 2 (or more) to group, your group may die a horrible, shrieking death...
Good luck, and I am happy to answer any questions I can. (Though the email, for this account, is no longer valid. Try me at sharkbyte1 at hotmail dot com).
Fraer, Monk of the 47th, Xev