The One and Only SweetZombieJesus wrote:
why is EverQuest so great?
Last Friday night 70 of my friends and I logged on to hear the call to arms from our Grand War Marshall, Tunk the mighty Ogre.
Apparently the great god of War, Rallos Zek had been planning an invasion of the Plane of Tranquility and our intrepid band of fighters and adventures had been "volanteered" into trying to prevent it, or at least find out if there was any truth to the rumours.
The call was to gather and prepare at the front of Drunda the Fortress of Zek. We quickly assembled and like the smooth well oiled fighting machine that we are, formed up our platoons and squads, equipped and prepared ourselves for the oncoming battle and boldly stepped across the portal into the realm of the God of War.
Now, our great War Marshall is a good leader, he had carefully briefed the officers and men and we all had a clear understanding of what lay before us. It was to be a battle of three parts. To get to Rallos Zek himself we had to first defeat his two sons Tallon Zek and Vallon Zek, who's forces guarded all approaches. Tallon Zek being a mighty bowman and posessed of powerfull magics that could throw a fully armoured Ogre high into the air and dash him against the walls of his fortress. Vallon Zek a might swordsman and having the ability to make visions of himself appear manyfold, so that his enemy becomes confused and forces divided fighting the many "false" Vallons, who by the way seem to be able to wield a sword with very nearly the same ferocity as the real Vallon Zek.
One or two of my companions seemed to be shuffling their feet in a somewhat nervous manner as we digested these tidbits of information.
So prepped and briefed, we began the the battle and started to fight our way into the stronghold of Tallon Zek our first objective. It was tough going, the guards of the outerlying areas were no second rate troop sleeping at their posts. We struggled with wave after wave of mighty Ogre warriors and shadow knights, some of whom had similar (but thankfully less powerful) magic powers to their masters. Some would split into two equally powerful fighters as soon as they attacked, some had the power to remove some of our magic protection and freeze us to the spot, or send us flying backward into the walls and pillars.
We did prevail though, and with but a small number of deaths our force gathered at the entrance to Tallon's lair. Our healers and clerics resurected those fallen on the way, I did what I could to mend the wounds of my squad, we applied our magics to our protection and strength and were ready for our first great encounter with a son of the God of War.
A brave Monk, Acidfer by name, had been given the glorious task of going forth and banging on Tallon's door and challenging him to the battle. This of course resulted in Tallon sending out some of his deputies to dismiss us, as no doubt he thought of us as a mere rabble, puny mortals not fit for his attention. Little did he know.
The deputies and inner guards were dealt with in swift fashion, our warrior squads moving quickly along the corridors pinning down and dispatching any defenders that came to interfere. And then suddenly there he was. Tallon Zek, standing the height of at least three Ogres end to end, a towering mighty figure.
He began firing his bow this way and that, our force was taking mighty damage, but our fearless leader leapt into position right in Tallon's face (well knee actually) and began to taunt and berate him in such away that Tallon forgot his own battle tactics and turned on our great warrior trying to swat him away. Our plan had worked. Tallons back was now exposed and we all leapt into the fray the rogues in a backstabing frenzy, the rangers flinging arrow upon arrow, our wizards and mages conjuring up great firestorms and hurling them at him.
We druids did what we could, assisting the clerics heal the wounds of our comrades, calling down the wrath of Karana upon Tallon where we could, and, suddenly the battle was over.
Tallon lay dead on the floor of his fathers fortress.
By this time our scouts had discovered the way into his broher Vallon Zek's wing of the fortress, we quickly raised our fallen fighers and used our magics and transported our entire force into a secluded area where we could prepare once again and launch our asault on Vallon's domain.
Once again we had to fight our way through a maze of corridors and hallways until we were standing in Vallon's very courtyard, we again fought wave after wave of his personal guard testing our resolve and stamina to the limit, until Vallon himself appeared to take command of his forces.
Our moment of truth had arrived could we deal with a god that could split himself into multiple copies of himself? Each with the power of a god? As many as five at a time we were to learn.
"Turning back" are two words not in the vocabulary of our merry band of troublemakers and so the battle was set.
Each of our great Warriors and Knights were assigned there task and their men gathered about them ready to play their part or die in the trying. Once again our mighty leader hurled taunts at Vallon in the hope of making him angry and distracting him from his battle plan. Well I don't know if he was distacted or not but he certainly was angry. He attacked with full ferocity, as you might expect a Zek to do and the battle was engaged.
We fought and fought, for what seemed like hours, but it couldn't have been of course, or none of us would have survived to tell the tale. But it was clearly a great test of undurance tht we faced. We over came the first wave of counterfiet Vallons, then a second then a third, our force was becoming sorely tested, our warriors and knights were falling to the left and to the right, our clerics were raising them back to life, slapping some blood back into their cheeks and sending them back out into the fray as quickly as they could utter the words of prayer to the Ladies Tunare and Quellious.
We Druids were dashing here and there, helping the clerics to mend wounds, recasting our magic protections on the fighters and hurling Tunare's fire at the many Vallons where we could.
Then suddenly as quickly as it had begun the noise of battle came to an end and the last Vallon, the real Vallon fell to the floor.
I stood and gazed around me at the carnage of the battle field, many of our brothers and sisters had fallen, it was a terrible fight, but we had prevailed. Nothing stood between us the God of War, Rallos Zek now.
Our scouts had been busy and had located Rallos preparing to do battle with us, he had postioned himself down in his arena of testing, "The Pit" as it is known amongst his guards and gladiators. A fearfull place packed with his boars of war and foe of all description.
We needed tme though, to recover our dead, re-equip and prepare for this ultimate battle. Our leaders commanded our wizards to use their magic to transport the whole force back to the gates of the fortress, where our medics had set up an aid station. Our necromancers summoned up the bodies of our fallen comrades where they were brought back to life and we all prepared to face the God of War.
Our Grand War Marshall conducted a final briefing as we prepared, our plan was to divide off a small part of our force to capture the attention of Rallos Zek's defenders and draw them away from the main battle. We had chosen to engage him in the southern part of "The Pit", our brave small force of fighters were to draw the remainder of his force up to the north and hold them there as best they could while the bigger part of out force attacked Rallos in concert.
At last we were ready, everyone gathered back in rank, armed and ready to go, we druids applied our levitation and invisibility magics to the force and the attack began. We poured down into the pit, our mighty warrior Tunk attacked Rallos with such ferocity that he forced him back into the corner of the pit, he could not manouvre or easily take aim at the rest of us. Our leader ws taking a horrifying reign of blows, but the clerics were working together unison healing his wounds and bolstering his spirit as rapidly as Rallos was able to strike.
With Rallos trapped and focussed on Tunk as the single target of his fury, the rest of us were free to hurl what missiles and magics we could summon. After many strikes from the rangers arrows and the blast of fire and ice hurled by the wizards, mages and druids, Rallos began to stumble, his knees buckled and he fell crashing to the ground.
It was a moment of exhilaration, but at the same time we could hear the crys and sounds of battle from the north as our comrades continued to do battle with Rallos' pets and champions, who having heard the crashing fall of their God and Battle Master had gone into a raging frenzy and were rampaging through the arena felling any they found in their path. Many of us died in that final onslaught, only rescued from being trapped for eternity in the dust of the Pit of Rallos Zek by our Necromancers who with their quick thinking summoned our corpses back to the aid station where the clerics could work their blessed miracles.
And so it was, a fitting end to an attack on the realm of the God of War, a triumphant victory for the forces of right and good but with a stinging reminder of our mortality and the great power of these gods we are destined to contend with.