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wizards & tradeskillsFollow

#1 Jul 22 2004 at 1:35 PM Rating: Decent
Is there a trade skill that a HIE WIZ can excell at? I ask because the little reading that I have done on the subject indicates that Enchanters are better for trade skills (excluding the obvious exceptions).
#2 Jul 22 2004 at 1:39 PM Rating: Decent
well,wizards are usually known to take up tailoring or research from what i understand from my wizzie friends. I think tailoring is good cuz at high levels you could tailor very nice robes that sell for quite a bit of cash to help your equipment/spell funds
#3 Jul 22 2004 at 2:07 PM Rating: Decent
Well seeing how Wizard are INT based casters, I would think that you could excel at all non-class, or race specific tradeskills.

Jewelcrafting would be harder seeing how you cannot enchant metals. However you could get a friend, use a alt., or buy it in the bazzar.

All tradeskills are wis, or int, whichever is higher. Some like blacksmiting, add strength, into that so str/wis/int whichever is higher. Also Fletching is dex/wis/int. Now alchemy, poison making, and Tinkering are a no go for a high elf.

Also wizards have the ability to port around to the various zones, and make trips for vendor bought raw material easier. Your main stat is intellegence, so you will excel at tradeskilling as well, or better, than any class in the game.
#4 Jul 22 2004 at 2:15 PM Rating: Decent
DorsaiBob, I don't know if your a newer player, or just someone who is going to try your luck at tradeskilling, for the first, or 50th time. But the real challenge is in does the HUMAN behind the computer screen have the money/time, and lastly the PATIENCE for tradeskilling?

When your oh say baking your 220th Halas 10lber, and you have not had a skillup yet, and have been stuck on 201 for 3 months now, can you handle that? That is going to be the real trick to tradeskilling up to 250. Money/time/patience/oops forgot good luck. <good luck>
#5 Jul 22 2004 at 2:21 PM Rating: Decent
Yep, I am new to EQ. I don't know if I will have the infinate patience required to "excell" at a tradeskill but I am willing to try. Really I am just looking to experiance the game and my char. I don't want to just grind/lvl for the sake of doing it. I want the "feeling" of accomplishment from working hard for something.. (yes I know this is a game)
#6 Jul 22 2004 at 2:46 PM Rating: Good
Anything but jewelcraft. Any class other than enchanters doing jewelcraft is honestly a wasted effort, mainly because:

A) Enchanting the metal before crafting means you can sell the finished item beack to the NPC's at 100% of the material costs so only lost money on fails.

B) Jewelcraft Mastery AA. Level 3 cuts failures on combines by 50%. When a combine can cost several thousand, that's a huge advantage.
#7 Jul 22 2004 at 2:47 PM Rating: Default
DorsaiBob if you new to the game take your sweeeeeet longtime doing tradeskills. Before you start a tradeskill study the tradeskill learn what combines cost you the least, and or which ones can make you the most coin.

Also study what is needed for that combination. If it's items that are not vendor buyable,<most> then learn were they drop, and horde them like crazy. This way you have a good jump on making it past that particular combine, while raising your skill.

There are a lot of players in EQ who don't bother with tradeskills until there first character is Level 50+. It makes it easier to afford, and find the stuff for there particular tradeskill, plus learning the game. Others are the exact opposite, and/or, are playing there 10th character, and love doing it all, for a variety of reasons.


Edited, Thu Jul 22 15:54:11 2004 by HealerMedic
#8 Jul 22 2004 at 3:59 PM Rating: Good
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285 posts
I agree with others in this. It took me over 3 years of steady progression to make GM in all tradeskills. It takes a lot of time and patience to make it. If you are doing it for fun, by all means go for it. If you want to do it to make stuff for youself and your alts, friends and guild, go for it. If you want to do it to make money, my suggestion is don't do it. You will spend way too much pps trying to get to the level to get much of the investment back.

That being said, good luck with your endevours. As a HIE Wiz, you should have high INT, which helps with all tradeskills. Make sure you read things at eqtraders.com to get a good idea on what to do. There are lot of things to learn, for example, you have higher chance to skill up on a success of a combine than a failure. So, it makes sense to try for combines closer to your skill level. Brewing, being the cheapest to GM, may only cost you a few hundred pps to get to 250. However, tailoring and smithing can cost you upward of 250kpp to GM. So, plan accordingly. Expect to do a LOT of farming. That's endless days for camping for mobs for a few points of skill ups. If you have the patience for it, kudos for you.

Anyways, good luck.

Taushar
#9 Jul 23 2004 at 9:35 AM Rating: Decent
Thanks for the replies. I appreciate the info.
#10 Jul 23 2004 at 10:18 AM Rating: Decent
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233 posts
Not trying to high-jack the thread but can you get a tradeskill to 250 without aa's?

Thanks
#11 Jul 23 2004 at 11:39 AM Rating: Decent
Without new tanaan crafting mastery you can get one tradeskill over 200, the rest will cap at 200, sort of like how spell casting skill specialty works. (One over 50, rest stop at 50)

You can buy the AA (3 points) to allow another tradeskill to go over 200, you have to buy it for each one you want to get over 200. So if you wanted smithing, tailoring and jewelcraft all over 200 you'd need to pay for the AA twice.

Lastly, you only need to get to 240 to "max" your skill. Each skill has a geerlock item that give a 5% skill bonus. 240+12=252 modified skill, and you can't go beyond 252 as far as the game is concerned. There exist a few 10% and even a 15% item for smithing I think, but not easy to acquire.
#12 Jul 25 2004 at 1:33 PM Rating: Decent
I would like to ad that you should take a look at the cultural smithing and tailoring the various races can do before one chooses his "main tradeskiller" toon.

Its a huge differece to be an Erudite whose cultural tailoring starts with Terrorantula Silk (rare AND from high lvl mob) and vendor bought components for 10-50p or to be a human whos cultural smithing includes a stat adding shield for 30p vendor bought components only ;-)

Edited, Sun Jul 25 14:33:52 2004 by MordenRaspCleric
#13 Jul 25 2004 at 8:41 PM Rating: Decent
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7,861 posts
Tradeskills are a huge, bottomless money pit, but essential nevertheless. My 16 Pal has only begun and my fletching is at 72. I played for about a month before I went into semiretirement due to PC issues. I haven't tried any others because I don't really need to now.
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