I'm back!
So you want to kill the Broodmother do ya. Okay. First you you need to make sure the luggald ambassador is up, he is the spawn trigger. After killing him, she spawns and runs around in the incubator room, after a couple of minutes, she stops running around and becomes targetable. She has four clerics and four tanks who are her defenders. The trick is to pull her to the zoneline as she is a lot faster than the defenders.
Problem one: The one way, trap door. You can no longer open it from the bottom. So someone needs to stay invis and when told to, they succor to temple steps, invis, and run in to open trap door. Opening trap doesn't break invis.
If you can pull her past the trap door, then its all cake from there, otherwise a little tag is needed. One person pulls her to area you have cleared near camp fire, otherside of bridge. Then succors. She will be a fair distance ahead of the defenders by then. Next person tags up and kites her around camp fire. First person is back down by then and either a) kites away any defenders who do make it up, or b) starts in on the dotage.
A Necro and a Druid are the perfect pair to do this, If you can produce a couple of more peeps to keep re-spawns and adds busy, even better. Between our dots, she should only take five minutes to die.
She isn't the fight, its the adds.
I will go and try a few pulling games with her tonight, if luggald ambassador is up, and see if i need to snare her friends to keep them from catching up to fast.
I will either see you there, or get ya in tells.....