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2. I have a Glowing Velium Axe (2HS), but haven't used 1HB or 1HS in quite a while, so I guess it'd be good to get those skills up. I have about 250pp to spend. Any suggestions on a good 1HS and a 1HB that might keep me alive that's in my price range? I do have a "Black Enameled Mace" - but have a feeling it's kinda sucky. :)
Jagged Blade of Mourning and Centi Shortsword both spring to mind as decent 1HS for the level and within that budget. You could get a Sharpened Flotsam for almost nothing and with a delay of 18 it makes a good training weapon.
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3. I assume skill level with weapon types determine how often you hit an opponent? If that's the case, I could have real troubles until I get those skills higher? Do my skills go up if I kill greenies? If so, I can just kill them with my 1HB/1HS and then switch to 2HS when a want to take a blue/yellow on?
No you cannot get skill rises off green mobs, and rarely off light blue. They need to be dark blue or better really. DEX is a factor in skill rises so getting some buffs like HoS (Harnessing of Spirit) from a friendly (or avaricious) shaman woould help you.
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4. I have a Trueshot bow, but MAN does it seem to miss alot. Plus I'm using arrows that I'm fletching (I think my fletching skill is around 125 or so). Those suckers are expensive, and if they're not going to hit more than half of the time, I might as well sell the arrows back to vendors and buy cheapies! Thoughts?
Fletch basic arrows for hunting and they will be cheap enough. At your level bow damage is not enough to warrant fancy arrows so Calss 2 Wood point will do fine. You can work on the other ones for fletching purposes if you feel like it. Someone already gave you the link to Aoenla's Fletching guide. That offeres two routes - least cost and best use.
It is not the bow that it is missing - it is the archer
. How much you hit is determined by your archery skill and will not differ between bows (unless you find one with a skill mod). Don't buy vendor arrows because they only have 50 range.
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5. I have a fairly low wisdom for a Ranger (I think it's around 85). My understanding is that spells like Snare are more successful when I have a higher wisdom? It seems like Root or Snare NEVER work against mobs that con red to me. Is that generally true?
WIS determines your mana pool but not your success rate. Success of a spell is in part determined by relative level. this is why you have trouble with reds.
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6. Can I heal myself? Is there anything I can buy, or do I have to rely on only "time to heal all wounds?"
Print yourself a spell list from the site here. You will see that you get healing spells. Not a lot but better than sitting till you regen.
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7. How does Harmony work? As an example, if there's a group of five baddies, and I want to pull just one, what's the method for using Harmony?
The low level harmony is an area effect spell but in case they are too far apart to be affected cast it on all the mobs and then pull the nearest. Harmony is an aggro reducer it does not totally remove aggro. If you pull a mob too close to a harmonied one it will cause aggro.
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8. I've seen some people posts links to their characters, so that you can click on their weapons/armor, etc. to see their stats. How can I do this?
Well you can create character profiles here on Allakhazam or on www.magelo.com.
Edited, Wed Jun 16 18:11:17 2004 by Cobra101