Forum Settings
       
Reply To Thread

DC vs. Pet (Necro)Follow

#1 Jun 10 2004 at 1:28 PM Rating: Decent
**
514 posts
Personally I'm not one that really likes to charm pets and use them. Maybe it is because I'm not that experienced with the entire set-up. I was reading about the level 65 pet for Necro's and a discussion that many felt charming was the way to go over using your pet.

In the planes do Necro's often charm pets in groups and use them?

I have been in some plane groups where Druids and Chanters charmed. By the time they charmed and we had one or two to fight most people got very confused which mob to fight. Most times someone inevitably attacked the charmed pet and in the end the person that charmed it died from agro.

I'm not sure I really would want to be in a group and have to stop assisting in order to recharm my pet or kill it. I completely understand the charm pet's output of damage if far greater but other than using it as a solo tool it seems to me a way to muddy the waters in a group.

Am I off base or do I need to be educated here?
#2 Jun 10 2004 at 2:14 PM Rating: Decent
Well you play on a pvp server so I think being able to attack a pet is easier. I as a necro would cast my own pet, suspend minion and then dire charm an undead mob. Although our pets are incredibly tough, a dire charmed one is overall mor damaging. And with the suspended one, we still have a quick pet conjuring to fall back on.
#3 Jun 10 2004 at 2:57 PM Rating: Decent
**
514 posts
Crow you lost me in your post. Try again please.
#4 Jun 11 2004 at 12:25 PM Rating: Decent
Excuse my quickness in posting. I will have to elaborate later as I was on my way to work then and now :}
#5 Jun 11 2004 at 12:59 PM Rating: Decent
**
480 posts
Ok, there are three types of pets, summoned, charmed and dire charmed.

For the part of the discussion about control of the pet, dire charmed and summoned pets can be considered the same. You don't have to re-charm your DC pet at any point unless you die, zone, or succor/egress (I have heard rumors that a caster mob can dispell DC, but I have never had it happen).

Regular charm is the one that people have to keep recharming the pets.

Summoned pets and DC pets are significantly lower level than charmed mobs. This equates to more DPS. The downside is that your charm will wear off and you have to worry about re-charming the mob.

For DC and charmed mobs there are a couple things to you can. First and it applies to all pet classes, you can shrink your pet. It is a low level spell that everyone should have. It addresses one way to distinguish between pet and mob. Enchanters can always NTD their pet (ie scarecrow).

With all that said, I don't think there are many options for undeads to charm mobs. I know the cleric community complains about the lack of undead mobs, so that would affect the necros as well.
#6 Jun 11 2004 at 1:36 PM Rating: Decent
**
514 posts
First off my mistake. I should of never typed DC....so scratch that to begin with.

My origional question is regarding charming undead vs. conjured pet. I read a thread where some necro's find this the preferred way to go due to the larger pool of htps. They discussed even using it in a group. I personally have not spent much time charming pets so I'm not comfortable with it. I don't think Necro's or myself really have the adequate control over a charmed mob that you can't kill yourself alone as say a druid where they can snare it and always have sow at hand to increase thier own run speed. Just my own thing.

The times I have played with Druids and Chanters charming ended in disaster. Though they were great one on one with thier pets in a group it became all to confusing for tanks and everyone involved. I will say none that I played with had the forsight to shrink or illusion the pet to help the situation so I can see where that really would help.

I still am not sure I think having a charmed pet in a tight group situation, raid, maze, dungeon etc. is a good idea. Recharming a pet many times means you need a little distance to get it under control especially if the charm falls while in the heat of battle.

So am I missing something here thinking that charming in a group is probably not the best idea for the group at large?

DC I will assume is an AA since there isn't a Necro spell that gives the DC ability. So to Crowchaser that is where I got a bit lost. Suspend minion lost me as well so is that also an AA ability or have I missed a spell or two out there or a few commands?
#7 Jun 11 2004 at 1:56 PM Rating: Default
*
150 posts
From what I understand if you're going charming Josettee, you need to firstly load up on +cha gear, as it will definately effect the length of your charm. Practice solo charming until you feel that you have the hang of it before trying it in groups, obviously. Ok, so basically, if you're in a group, have someone lower its MR then cast your charm, with +cha gear it should last for a few minutes no problem. When duration is about up or charm breaks, root the mob and re-charm. Rinse and repeat as needed.

This is the general strategy from what I have read, not quite high enough to try it out myself yet though.
____________________________
Vlaid Bonecaller
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 208 All times are in CST
Anonymous Guests (208)