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#1 Jun 04 2004 at 10:19 AM Rating: Decent
Skelly Poker Since 2008
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I've been exiled from Norrath for a couple weeks and have had to get my EQ fix from the boards. Figured as long as I'm here reading them I would try and relieve some of my wonderings, SO...

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I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?

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I share an account with my son. How many hours per week do you all think is healthy for a 15 year old to be playing this game?

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If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)

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Should I join a guild?

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Thanks, I look forward to any and all thoughts on the above.
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#2 Jun 04 2004 at 10:33 AM Rating: Decent
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LDoN - My experience is getting a group at the low levels takes awhile (20ish). Now around the 40s, getting a LDoN group together is a lot quicker and more sure. Two hours is pushing it though.

Battle Cleric - The standard advice is your cleric will not be much of a fighter. If you want to fight, why not pick a fighting class ? Plus, people *expect* you to heal and heal only.

That said my cleric has done a lot of soloing undead (up to lvl 22). If you want to fight, you might want to do so as a soloer thought I expect that will be impossible at the highest levels.

If you can, join a guild. If you don't like it just leave the guild. That way you can learn by experience.

Good luck !

My Everquest Journal
#3 Jun 04 2004 at 10:39 AM Rating: Decent
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Quote:
I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?


Depending on your level/class - how many in your range looking for groups - how good the group is - you could complete a LDoN in less than an hour. 2 hours is not a stretch.

Quote:
I share an account with my son. How many hours per week do you all think is healthy for a 15 year old to be playing this game?


Hard to say. It's entirely up to you as the parent. If you feel that he is neglecting parts of his life to play the game, then the obvious answer is to remove the game from him. But if you don't see a problem with him being able to balance his life outside of the game....

Parent's prerogative.

Quote:
If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)


You are going to get mixed feelings on this but from a clerics perspective, I heal - that's my job. Clerics generally don't make good fighters but can take a bit more of a beating than other caster classes. Personal preference on how you want to play but again, clerics are healers and you will be invited to groups for that role and that role only.

You can make a Paladin which is a fighter/cleric with emphasis on fighter.

Quote:
Should I join a guild?


Depends on goals. Some guild have limits and you may not meet them. Some guilds are 'families' and are just grouping partners with occasional raids. You really have to feel out the guilds on your server and determine what guild would best suit your playing style (the 'I want uber gear' guild or the 'I like hanging out with people' guild)

Hope this helps.


Edited, Fri Jun 4 11:40:18 2004 by Thorric
#4 Jun 04 2004 at 10:52 AM Rating: Decent
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184 posts
LDON groups can vary! ive logged on found a group and completed an adv in just over a hour, so 2 hours is not a stretch if u get a good group together quickley!

As regards to a battle cleric, i wouldnt get your hopes up to much. Ive played cleric for a few years now, and your melee is lame. The only time i even think about tanking is when the main tanks hp isnt dropping to fast and u have plenty of time before complete heals. You will get invited into a group to heal and to heal only. But as long as u keep everyone alive then melee away till ur hearts content!

Just my 2cp worth
#5 Jun 04 2004 at 10:59 AM Rating: Decent
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2,015 posts
Quote:
get together a group and complete an adventure in 2 hours?
It is 'theoretically' possible, but many times pick-up groups take > 30 minutes just to get rolling. You want to be the LAST one picked up. Having said that, YES it is possible.
Quote:

How many hours per week do you all think is healthy for a 15 year old to be playing this game
Ok I am not a parent but I play one on TV...seriuosly though, if the kid gets good grades, doesn't neglect his chores, has RL interactions with friends, and gets some regular physical activity (hey, I just described rules for ME) I say GAME ON. Not much less intellectual activity than reading, although don't neglect that since a well read person might do better in EQ.

Quote:
does she have to be a healer? Can she be a fighter?
My feeling is, if your character has the capacity, USE IT. That means try to max out EVERY skill you have at your disposal. Now by that I do not mean you should be 200 in every tradeskill, but I would try to max all (both for cleric) weapon skills, offence, defense, bash, etc. plus all your arcane skills as well. You may need to or want to fight as a cleric. Sure, your melee skills will not be that of a warrior but you can still HAVE FUN and success however you play it.

Had loads of fun one time in Marus Seru with a group of 3 Clerics. We all took turns being MH and we all got plenty of skillups in weapons and Evocation.
In LDoNs you will be asked to join primarily for healing. So know that going in. Being a healer is fun too.

On the other hand, just because people EXPECT you to play a certain way does not mean you MUST. LDoN is not THE only thing to do. You may also find some others who are not so rigid. Heh I tank my chanter sometimes but I digress...


#6 Jun 04 2004 at 11:02 AM Rating: Good
I'm no expert, but allow me to give you my gut reaction to your questions...
Quote:
I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?

more likely as a cleric than some other classes also please see #4 below
Quote:
I share an account with my son. How many hours per week do you all think is healthy for a 15 year old to be playing this game?

Assuming that things like his school work is done, his grades are up to par and he isn't slacking on RL things like excercise and social intercourse, I'd say that rather than putting a cap on his time spent ingame, give him a base amount (say 5 hrs per week)and then let him *earn* additional game time by doing household chores and other things you want him to do.
Quote:
If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)

There is also a current thread on this board regarding this topic that has been... Ummm... shall we say more than a little controversial... As the old saw goes, *never try and teach a pig to sing!* Sure, you should keep your melee skills up and when the opportunity presents itself, wade in and bust a few heads! But if you really want to play a Melee class character... roll up a melee class character! Or better yet, try out a hybrid class like a ranger, then you can cast AND swing! All this doesn't mean you can't keep the cleric... you have 8 slots... even if you split the account with your son that's 4 for you and 4 for him.
Quote:
Should I join a guild?

From #1 above... a guild should make it easier to find LDoN groups or groups in general.

Also, A *family guild*, (like Aude Sapere - on Morden Rasp server), would also provide a nice, casual atmosphere for both you and your son to play in. Being in a guild gives you a built in pool of players that you know and trust to group with and hone your skills with.

***SHAMELESS PLUG*** If you're on MR or if you'd like to try playing there, look us up (Aude Sapere) we are a fledgling guild that recently sprang from this very board and we would love to talk to both you and your son. Join us!!!

Hope this helped and hope you are able to end your exile soon and get back to EQ...
#7 Jun 04 2004 at 11:10 AM Rating: Decent
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514 posts
LDON - Great way to level and learn to fight as a group. Varies time and day but a decent group can assemble and complete in 2 hours. It takes time to level up and be a decent group so there is a learning curve. Then again you will always have that one person that can't play their toon on occasion.

I read a thread about Battle Clerics yesterday on here and I was honestly out on the subject till last night. The guild I am in has a tendancy to have all battle clerics it seems. So I figured perhaps I have view them wrong. Then last night I grouped with (2) Clerics. On a friend how doesn't believe in Battle Clerics and obviously the other was one. They encouraged the non-battle cleric to melee to increase his ability. I chimmed in well there are 2 clerics so your safe. Ummmm the non-battle cleric died twice because the battle cleric never payed attention to being a cleric other than rezzing the non battle cleric. Pick your toon play don't cross over and be the detriment to another is now my most current opinion.

Guilds are very good things and being in a guild with your child can be very fun, just ask me I have done it. My son plays and yes I have had to yank the cord. His attention to assignments in school fell but when the cord was missing from his computer witin 48 hours he was churning it out assignments like before. I have to snap him into reality at times but I had to do that with the playstation and xbos as well. He does pretty good, he still goes to the movies, school events, basketball outside, friends houses, parties and school. Last report card of the year was all A's and one B. I can't complain and we have a blast on EQ together but I do monitor it. I was in a guild with him so I could keep an eye on him but my son is 13 not 15. Now he is in another guild but we are both well known enough I still know his every move. I think all of RZ knows I am his mother!
#8 Jun 04 2004 at 11:21 AM Rating: Decent
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8,619 posts
Quote:
I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?
oif you play at the busy time of day on your server and play a popular class <i.e a cleric> then yes it can be done 6-7 times out of 10.

Quote:
I share an account with my son. How many hours per week do you all think is healthy for a 15 year old to be playing this game?
If he has finished his chores and schoolwork, behaved well and isn't neglecting anything important let him play as much as you see fit but the list above must be completed first <Parental bribary is great>

Quote:
If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)
The ability of a cleric to melee is more dependant on the group around you, if the tank only requires heals every 2nd fight then you should be able to melee the entire dungeon.

Use your common sence if you are 80%+ mana after 5 mobs then melee for 5 mobs and see where your mana is. if you are 40% mana sit down med up and play healer.

Mana regen is the key for this. High mana regen is the reason the high level clerics can play battle cleric, Yaulp VI for instance allows for sitting like mana regen while meleeing.

I personally do not melee very often with my cleric because i am cautious since i don't like my group to die.
Quote:
Should I join a guild?
Yes Yes and thrice Yes, it will expand the game 10 fold but choose carefully, make your first guild an established one.
#9 Jun 04 2004 at 12:38 PM Rating: Decent
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421 posts
I was in a group last night with a 45 BL, 51 shammy, 65 cleric, and a 65 enchanter with DC pet fighting DB at 65 but Red at 51 mobs.

Our Cleric was Main Tank but he has decent gear and the summoned hammer that is 26/18 vs undead. We did just fine with only a single death when the mob and the BL got stuck in a wall and both warped 50 feet.

Can a Cleric tank? yes in the right conditions. Could the enchanter have soloed the exact same camp with her pet? Absolutly. Did the Cleric ADD to the group as a tank vs healing the pet and Undead nuking? diffinatly not, it slowed down our pulls slightly. Was it more fun for everyone? Certainly.
#10 Jun 05 2004 at 7:12 AM Rating: Decent
Skelly Poker Since 2008
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16,781 posts
Thanks all for taking the time to respond.

Quote:
If you're on MR or if you'd like to try playing there, look us up (Aude Sapere) we are a fledgling guild that recently sprang from this very board and we would love to talk to both you and your son. Join us!!!


I do have a Rogue on MR, level 10 or 11, her name is "Apatite". She's sat idle for a long time. Maybe I'll revisit her and look up Aude Sapere guildies - thanks for the info!




Edited, Sat Jun 5 08:13:57 2004 by Elinda
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#11 Jun 05 2004 at 9:10 AM Rating: Decent
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270 posts
Quote:
I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?


The answer is Yes and No. There are just too many variables that go into determining the length of time. The time it would take you to be ready to group, waiting for others to show up at the wayfarer's camp, the time it will take to buff and med before going in dungeon, the time it takes to complete the mission, which will vary based on the type of mission, the location of mission, the zone level, hard or normal. Then once the adventure is over do you stay and kill more for the extra 30 minutes or do you go and sell and split the loot.

Quote:
If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)


As a cleric, your main duty is to heal, PERIOD. However, once you reach the mid 50s and you get your first decent summoned hammer and get Yaulp IV, you can start meleeing as part of a group because you can actually mana regen almost as fast as sitting and your hammer will proc alot and provide some additional DPS. Until that time, all you should do is heal. If you want to fight, start a new character.
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#12 Jun 06 2004 at 1:55 AM Rating: Decent
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Interesting thread.

LDON can be a BIG pain. Hmmm.. join a guild and use guildies to seed a group (cleric plus chanter, or cleric and ranger)

Join a guild for sure.. but find one that matches your profile. Talk to people about their guilds. Group with people in guilds, and see what they are like.

EQ and your son: good bond to have with the lad... and good chance to show him YOU can manage time and responsibilities. Also be prepared to let him have some late nights in holiday times (by negotiation), and I would think NO EQ during school week.. just weekends.

Fighting Cleric? LoL make a shaman! You can solo to about 50, and even later if your smart. You don't get snare, but you have root and your own SoW, so you can dot, dd and whack away to your hearts content. You get dog-dog, and he is most helpful in your fights. And you will be if not main healer, at least a useful assist healer. At higher levels (um 58) you get significant healing power, as well as other types of heals (quick and over time). Healers rank Cleric 1, Druid (after 56) 2, Shaman 3.

Alternatively explore duos (don't hear much about them, but they can be awesome). For instance, all I need as a shaman to destroy a red mob is a partner who can snare.. then we dot/pet the mob to death. What class makes a good budy for a cleric? How do you want to fight? Do you HAVE to go toe to toe to have a happy day? Hmmmm ya got the wrong class. Happy to deal some damage, but heal and work with someone else too? Try and get a few aquaintences (on line) who you can join with.
#13 Jun 06 2004 at 2:07 AM Rating: Good
Elinda wrote:
I've been exiled from Norrath for a couple weeks and have had to get my EQ fix from the boards. Figured as long as I'm here reading them I would try and relieve some of my wonderings, SO...

-----------------------------------

I do not yet have LDoN, but have thought about getting it. Question: Is it conceivable to log in, get together a group and complete an adventure in 2 hours?

-----------------------------------

I share an account with my son. How many hours per week do you all think is healthy for a 15 year old to be playing this game?

------------------------------------

If I keep all my melee skills maxed out on my cleric froggy, get her good gear and weapons, does she have to be a healer? Can she be a fighter? (I've read some discussions about this on a cleric board, but I was not able to draw any real
conclusions from them)

------------------------------------

Should I join a guild?

------------------------------------

Thanks, I look forward to any and all thoughts on the above.


1. Yes. Doesn't always happen, but once you build a bit of a network of people playing in the same time slot, it can happen regularly (erh, give or take 20 minutes).

2. After spending 30 years of my life trying to raise three daughters, you want me to try and help you raise your son?!

Just kidding, but it really is your call, I would think that its not so much the matter of "how much time" as more a matter of what proportion, if EQ is all he does, then it is a bad thing. If its just one of a range of activities (including reading good books Smiley: smile pet soapbox), then he's probably cool.

3. NO! No way, No how.

Clerics are not fighters, they are an incredibly valuable defense class. There is never a situation where you cannot bring more value to your group by using your casting skills over melee.

4. Yes. The best bits of EQ are found in the company of a good group of friends, and the very best parts need multiple groups to handle the locals. The only real way to be part of this is to be an active member of a solidly managed guild.



Edited, Sun Jun 6 03:09:50 2004 by Iluien
#14 Jun 06 2004 at 10:18 AM Rating: Decent
Battle Cleric: Clerics are good for going melee for a sec but NEVER AGGRO THE MAIN GUY! You just start the battle by staying at the back and just going melee for a sec then keep on quick-healing when anybody gets below 70% health. Then continue hitting the guy... If you really want to you can cast an anti-undead spell if the guy is an undead monster at low health... BUT NO TANKING!
#15 Jun 06 2004 at 10:38 AM Rating: Good
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2,514 posts
Quote:
was in a group last night with a 45 BL, 51 shammy, 65 cleric, and a 65 enchanter with DC pet fighting DB at 65 but Red at 51 mobs.


Unless I am heavily mistaken, this is impossible. You need to be at least level 58 to group with 65's.

Where you found a DC pet is a mystery for me. Did they open a new LDoN camp last night? :)
#16 Jun 06 2004 at 11:03 AM Rating: Decent
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88 posts
Quote:
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was in a group last night with a 45 BL, 51 shammy, 65 cleric, and a 65 enchanter with DC pet fighting DB at 65 but Red at 51 mobs.

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Unless I am heavily mistaken, this is impossible. You need to be at least level 58 to group with 65's.


Not if he didn't do a LDoN. :)

Edited, Sun Jun 6 12:01:48 2004 by Thorric
#17 Jun 06 2004 at 4:45 PM Rating: Default
How is the school system where your son attends?

Do they have all the latest drugs there?

That would me a major factor in determining his play time.
#18 Jun 07 2004 at 12:45 PM Rating: Decent
I have a 65 cleric and have yet to see a single encoutner where you would be better off meleeing instead of nuking or healing. The cleric melee is just too poor to matter much-- more effective to toss nukes if full mana.

Maybe there are some where the monsters are 100% MR and your tank doesn't need heals (Black Reavers in COM come to mind) but that is about it..
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