Just a few things to note in your response Gongi.
Kunark release was before my time, but this was targetted at the whole 1-50 crowd (50 being max level at the time.) This expansion was the first one, and included a new race + newbie zone (Iksar with FoB). Newbie dungeon (Kurns). And also several other low-mid-high level dungeons and outdoor zones. (Swamp of No Hope, Warsilk's Woods, Crypt of Dalnir, The Overthere, Frontier Mountains, Mines of Nurga all being zones for the 1-30ish crowd.)
Velious content was aimed toward the higher levels at the time, this was marketed as a 30+ expansion.
Luclin was targetted at everyone, again including a new race + newbie zones, also the likes of low-mid level areas such as PC, DSP, MSaru, Netherbian Lair, etc. Plus the addition of great utility zones (Bazaar, Nexus, Shadowhave to some extent).
PoP was targettered again as a higher level expansion. 46-65. PoK was the primary draw for lower levels, but was indeed a high level expansion.
LoY was the first true Mid-Level expansion. Geared for levels 30-60. This is not a high-end expansion and was targetted as such.
LDoN is for everyone from 20+. There can be no debate about this one :p.
GoD (after a year and a half with PoP being the high end) came out for high levels to progress. Yep, this is certainly a high level expansion.
The biggest thing is...there is already an absolute *ton* of content out there for the lower levels, while the few at the top get squished into a very limited number of zones. That is why high level content is added, with minimal lower level additions. (Though, they do throw in some neat toys for the lower level people too).
Graphics have never been great in EQ, and with their wonderful graphic programming (read: nice Dx9 update) it should remain much as it was. However, with OoW they are upgrading many graphics models. They cannot however match EQ2's graphic quality, as they have to maintain a lower system spec.
Lastly...
Quote:
The only two dungeon zones IN THE GAME to help lowbs with the jump to double digits were included in the original game...
Befallen and Crushbone I presume? Have you tried the Shadeweaver's side of PC? or perhaps Kurn's Tower? Hollowshade Moor tunnels? The Warrens is another good one (ok ok, this may have been part of the original game). Fact is, everywhere newbies are started, there's a dungeon nearby for when they surpass their newbie garden. It's how the game was designed.
While, yes, there have been a few expansions aimed at the high-end players (Velious, PoP, GoD). This is far from having "every" expansion aimed at them.
Whislt that was a bit off the topic, I had to clarify some things :).
PLANE OF UNDERFOOT! Stubby needs to visit the realm of his lord. (Brell). There is already EQ game lore to add this (the bottom of The Hole anyone?) and it's LONG overdue :). Though, that's just a zone, not an expansion. I would love the idea of a whole underground expansion based around the Plane of Underfoot.
Instanced zones seem to be the wave of the future. LDoN was just a trial for these (much like some PoP stuff was a trial for LDoN). So, more LDoN type stuff would be well worth it.
Ok, this is a long...long post, and I'll stop it now :).