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LDoN QuestionFollow

#1 May 16 2004 at 7:04 PM Rating: Good
Ok, I'm big, I'm bad, I'm level level 22. I've got pretty good gear for a level 22, I think. Only my charm slot is empty. My worst items are the flayed skin that I'm still wearing in a couple of locations. And now I want to bite off something bigger.

I found the guy in FP, jotted down the info he gave me, and got the questions right to get an adventurer's stone.

Now, is level 22 high enough to be trying these adventures?

Is a group a necessity or can you solo adventures?

In short, I need people to tell me all the important stuff, because all I know about LDoN is the reward parts I've read.


#2 May 16 2004 at 7:12 PM Rating: Decent
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1,246 posts
You can start doing adventures at Level 20. They're designed for a single group, can't be soloed. I think you can do them with 3 or 4 but I wouldn't recommend this to start off with.

You have a max of 90 minutes to complete an adventure. Expect a steep learning curve at first, but they're lots of fun.
#3 May 16 2004 at 7:36 PM Rating: Good
Necros play a pretty important part in LDoN's (the undead ones anyway), the old "toss your pet in and sit back and watch" does not cut it.

Mistmore, Guk and Miraguls (EF) all have lots and lots of undead mobs, (and casters) so you will be needed to apply all of your skills, mezzing, charming, slowing, mana draining, occasionaly you will need to mana pump the healer and other casters. All the while casting your own dots and nukes and keeping your pet alive.

Life in a LDoN is a very busy one for a Necro, but a well played Necro is worth his/her weight in gold, believe me.
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