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Monk vss Necro pullingFollow

#1 May 10 2004 at 11:49 PM Rating: Good
I have seen the statement made a few times now, that a Necro makes a better puller that a Monk.

Indeed I used to play with a Necro who was a superb puller (MIA these days, the bugger), but I had always put this down to his great player skills and many years of experience as a Necro.

However I have also played with a couple of outstanding Monks (two in the el supremo category, one fast approaching).

As far as class skills are concerned, it seems to me that a Monk should have the advantage over a Necro.

Why is it that many people believe the Necro to be the superior puller? And indeed a number of high level raiding guilds seem to use them in preference?
#2 May 11 2004 at 12:26 AM Rating: Decent
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1,246 posts
Don't know Il, my guild uses a fleet of monks to pull.
#3 May 11 2004 at 12:49 AM Rating: Decent
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8,619 posts
Must be high end Pet pulling.

The pets do not apear on aggro lists untill the inflict damage so by sending in pet to attack and backing off to group you can single pull with no delay all day.

you do however need to mega buff the pet with HP and run speed.

It's impressive done correctly with the bonus of if it goes wrong only the pet dying so no corpse run.
#4 May 11 2004 at 5:18 AM Rating: Decent
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223 posts
Wow, didn't know that...

So, if I don't back pet off in time and he strikes the mob and gains aggro from the other three mobs nearby and they all pounce on him, will the mobs then aggro me and my group? or will they just finish off the pet and continue to stand around with their thumbs inserted...?
#5 May 11 2004 at 7:26 AM Rating: Decent
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480 posts
1. Summon pet
2. Buff the heck out of the pet
3. Target mob
4. FD
5. Send the pet in
6. Once the pet gets aggro, back the pet off
7. Mob will follow the pet back to the group
8. Someone tag the mob

I am not an expert on the necro pets, but I have heard that it works best with the level 49 pet. You can also heal the pet while the necro is FD and not get any aggro from it. We used it in Time-tier 2 all the time to get single pulles.

Shadow Knights can pull this off too, but since their pets are a bit weaker, there is a greater risk of pet death.

You want to keep the pet alive, or you will spend a lot of time summmonig a pet and buffing it.
#6 May 11 2004 at 9:06 AM Rating: Good
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514 posts
I've pulled, seen Monks pull and SK's pull. I think in LDON's where there is a time limit an SK probably will do the best single pull initially. The lower the level the pet is the less chance of agro. As a Necro if I use a high pet he doesn't pull as well. Once they start life tapping and kicking they cause to much of a ruckus to single pull. So if I have to I will load a lower pet which is equal to an SK's pet. But contrary to some of what is written I have pet pulled, FD, watched my pet die in a train and it progress past me to the group and wipe. I think anything can happen when mobs get confused. Monks have a great ability to split mobs given space and time. You probably will never see a high end guild on a raid use a pet to pull or even allow pets due to the lack of obedience they have. Monks overall are the best "puller" in the game high end. Monks don't pull efficiently in tight areas under time constraints IMHO. All that being said it boils down to how well the toon is being played, how much experience etc.

I have had a Monk save a group more times than any other toon in the game. In a highly congested area, a Monk can gather full agro draw the mobs to one area while the group progresses to safety. This leaves him either alive under the mobs with one possible death or it leaves him dead with only one rez. In the full picture of things that is the lesser of all evils then wiping a group.
#7 May 11 2004 at 9:17 AM Rating: Decent
Monks are now amazing pullers with their LULL line. This is fairly new but allows them to single target pacify.

Pet pulling is a nice trick though! You are sacrificing the so-so DPS of a real necro pet if you do this though.

#8 May 11 2004 at 10:05 AM Rating: Decent
as a necro i make a great puller, but would prefer a monk, sk, pally, bard do the pulling as all of them have between 2-4x the HP my nec would have, thus if something goes wrong, they can deal with it much better then my nec could.

as for who is the best puller in the game, i would have to put my money on bard or sk over any other classes in the game.

bard = god of pulling with all of their songs and a few AA
sk = better then monk due to better AC/HP and ability to keep or drop agro almost instantly.

again the sk is just MHO, but the bard is undisputed. ask anyone who knows a great bard, and that will be the end to that arguement.


so nec or monk, go with the monk, unless he/she/it does not know what they are doing, then as you pointed out it boils down to the IRL player skills.
#9 May 11 2004 at 10:05 AM Rating: Decent
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480 posts
In raid situations where you are using the necro/sk pet for single pulls, DPS from the pet really doesn't matter. It works wonders in tight areas that a monk doesn't have the room to split the mobs.

In a group situation, if you are getting good single pulls with the necro, then you can eliminate the need for crowd control; therefore, you are able to fill the CC spot with a DPS class.
#10 May 11 2004 at 11:47 AM Rating: Decent
9 week newbie here who plays 90% of time with monk (liizaard) and sk friends (they both have several years experience on another server). Even in LDoN's, I've seen the monk pull amazingly and now that both have Feign Death its even better.

(EQ newbie but previous experience in another game where pulling was an art and a skilled player pulling was a popular peep)
#11 May 12 2004 at 7:44 AM Rating: Decent
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642 posts
Quote:
I have had a Monk save a group more times than any other toon in the game. In a highly congested area, a Monk can gather full agro draw the mobs to one area while the group progresses to safety. This leaves him either alive under the mobs with one possible death or it leaves him dead with only one rez. In the full picture of things that is the lesser of all evils then wiping a group.


AH! Thus does a Necromancer impart enlightenment to a Monk.

Thank you Jose & I'm positive all the groups I'll work with in the future thank you as well. :)

#12 May 12 2004 at 7:05 PM Rating: Decent
As I understand it there are 3 classes that can lull up to lvl 65, Cleric, Chanter and Monk.

Under most conditions Monks pull faster than Sk or Necro or Palies, the Monk Lull is an ability and faster than the lull of the Palies. Pet pulling while cool is time consuming. If the puller is chain puling the Monk has the least amount of time out of the group and thus contribites to the dpe more.

If more than one mob needs lulled it is faster to have the cleric or chante do it, since the monk can pull or lull the last one almost istalnly.

But in the end it is the skill of the puller more than the class of the puller
#13 May 12 2004 at 7:08 PM Rating: Decent
Monks!
#14 May 12 2004 at 7:39 PM Rating: Decent
Since when do monks have lull? I played a monk to 44 an all he ever had was feign death. Anyway bards actually are the best pullers once they get fading memories and maybe even before. Thier lull spells work very well and they can mez adds, pre slow, and some other neat stuff. I played a bard to 61 and they are a great class, but I finally decieded all that constant clicking was to much for me.
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