Forum Settings
       
Reply To Thread

New Expansion just released!!!!!!Follow

#52 May 06 2004 at 10:21 PM Rating: Good
Liberal Conspiracy
*******
TILT
Quote:
It is very nice to see a new dragon come into the game as far as I am concerned
If it's a shiney new dragon, sure. But "Powerful".. "Dragon".. "Obsessed with revenge".. Going to conquer other worlds? This doesn't sound like someone we all know?

No, not Lord Nagafen!
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#53 May 06 2004 at 10:27 PM Rating: Good
Jophiel wrote:
Quote:
It is very nice to see a new dragon come into the game as far as I am concerned
If it's a shiney new dragon, sure. But "Powerful".. "Dragon".. "Obsessed with revenge".. Going to conquer other worlds? This doesn't sound like someone we all know?

No, not Lord Nagafen!


True, true.

I always did think that the Veeshan story just got abandoned mid stream with Luclin.

Maybe we are heading toward a grand dragon showdown, maybe Veeshan will come to our aid to save Norrath from the intruder?

Maybe none of the designers remember who Veeshan is?

#54 May 06 2004 at 10:31 PM Rating: Good
Toasticle wrote:
Quote:
Not so, they are two different teams of people. One team does bugs, fine tuning etc. A different team creates new expansions


Makes me wonder what office Xmas parties are like...

"YOU! YEAH YOU! You're that *** who put that damn tradeskill container BS in GoD aren't you! You know how long it took me to debug that POS once it went live!!!"



Smiley: lol

In a chat session organised by one of the mags (maybe Gamespy) something like this was suggested. I think it was Absor, went to some lengths to impress on us that it was "happy families" every day.

The thought "methinks he doth protest too much" did cross my mind at the time.
#55 May 06 2004 at 10:47 PM Rating: Good
OK, I'm going to leave this thread alone now, but there is just one more thing I have to say...

"Custom PC Titles - Exciting new Custom PC Titles for your characters. Do a variety of adventures and get bestowed a title added to your character's name."

Have we ever heard any one suggesting something like this here before?

Huh? Huh? Huh?!

Smiley: grin
#56 May 06 2004 at 10:58 PM Rating: Decent
Quote:
I've bought everything since PoP this way and have not had a moments concern. Works good for me.



i would be careful saying things like that

i have also had very few problems ever with eq ( other than with shadowrest recently) but in the past here and on other boards it seems you are only able to complain about things

it is perfectly ok to ***** about things but if you have a good experience and voice it you must be a fanboy or a kiss *** you cant just be generally happy with the product
#57 May 07 2004 at 12:34 AM Rating: Good
**
564 posts
Iluien the Silent wrote:
Why is everyone saying that the current expansion doesn't work/is no good, what ever?

In my experience Gates works perfectly. I know some of the Time guilds don't like some of the encounters, but that doesn't mean they don't work, just that they don't like the designers interpretation.


The problem is that not everyone is in a time equipped guild.Smiley: disappointed

Gates of Discord had almost nothing for players under 65, and not everyone wants to grind their way to the end game to be able to take advantage of an expansion.

And even for those who do get to 65, Gates of Discord is still largely useless unless you're in a powerful guild. It was an expansion designed for the hardcore players and guilds, and for the most part everyone else was left out in the cold.

From the little that I read(and granted I only skimmed over the information on the SOE website), there's going to be very little content in this new expansion for players under 65 again.Smiley: mad

If SOE wants to start gearing the game exclusively for the grinders, that's fine, but it's going to alienate the casual player, and there's no reason for those casual players to be impressed by an expansion that pretty much gives them a great big goose egg.
#58 May 07 2004 at 1:16 AM Rating: Good
danreynolds wrote:


The problem is that not everyone is in a time equipped guild.Smiley: disappointed

Gates of Discord had almost nothing for players under 65, and not everyone wants to grind their way to the end game to be able to take advantage of an expansion.

And even for those who do get to 65, Gates of Discord is still largely useless unless you're in a powerful guild. It was an expansion designed for the hardcore players and guilds, and for the most part everyone else was left out in the cold.

From the little that I read(and granted I only skimmed over the information on the SOE website), there's going to be very little content in this new expansion for players under 65 again.Smiley: mad

If SOE wants to start gearing the game exclusively for the grinders, that's fine, but it's going to alienate the casual player, and there's no reason for those casual players to be impressed by an expansion that pretty much gives them a great big goose egg.



Erh, have you checked my profile? You couldn't get any less Time equipped than me!

Again, all your "complaints" are about game play design, nothing to do with it actually working or not.

They are definitely 55+ zones, but hey, more than three quarters of the game population are 55 plus!

There is plenty for single groups and (I hate to say it) soloers to do. In fact like Cobalt Scar, Umbral Plains and PoN, you are likely to have to fight your way through the crowds of Necros and Druids.

You must have just chosen a bad day to visit I think.

Ever since Kunark there has been content not available to so called "casual players" Veeshan's Peak, Howling Stones, NToV, Sleepers, hell even Velks/Sirens/Dragon Nec was not viable for "casual" players. Same for most of Umbral Plains, Ssraa, Vex Thal when Luclin came out.
#59 May 07 2004 at 1:18 AM Rating: Good
**
295 posts
Iluien the Silent wrote:
Why is everyone saying that the current expansion doesn't work/is no good, what ever?

In my experience Gates works perfectly. I know some of the Time guilds don't like some of the encounters, but that doesn't mean they don't work, just that they don't like the designers interpretation.

So what is everyone talking about? Did I get the only GoD download that works or something?

Edited, Thu May 6 21:42:13 2004 by Iluien


It's not just that some encounters were poorly tuned, it's that quite a few were buggy and/or impossible. Uqua, in its original state, was impossible. I really do mean that - it wasn't just hard, it could not be beaten. No amount of skill or effort could have allowed you to beat that zone. It's a zone that Time-level characters have to beat in order to progress, but it was easily the worst tuned zone I have ever seen; it would have been far more feasible to, say, beat Plane of Time with pre-Kunark level 50 characters. Ikkinz raids also had some bugs and extremely poor balance issues.

That's not even getting into poor itemization and lack of variety in models. Most of the xp nameds in Kod'taz and Yxtta drop better loot than you get off raid bosses, and the loot tables are unbelievably shallow. This is also the first expansion to have pretty much every single mob look like a trash spawn. PoP had 17 models that were only used for boss mobs. Luclin had about a half-dozen. Velious had around a dozen or so. Kunark the same, and some of those bosses were even just xp mobs. Original EQ had 6. LDoN had none, unless you count large-sized models, but it wasn't a raid expansion. Even LoY had two - Nadox and the captain, as far as I know. GoD has one, from what I can tell. Every single other mob resembles a trash spawn somewhere. That makes for some pretty boring screenshots.

All that aside, I still pre-ordered the expansion. I'm in EQ until my friends call it quits.
#60 May 07 2004 at 1:30 AM Rating: Good
Tehom I understand what you are saying, but everything you mention there is a game designer issue. The expansion it self works and actually had few programming problems.

The game design issues are a different matter, no doubt you are correct about the encounter design, and I whole heartedly agree with you about the distinct lack of imagination being applied to the NPC model design, as I've said before I think that even with PoP there was a lot that was quite poor.

But I think its a matter of players letting the EQ Live team know that they have lost the plot with character design, and they need to put a bit more thought into encounter design as well.

Does make you wonder just how well the encounters are tested during the design process, maybe some one forgot to turn off "god" mode Smiley: smile.
#61 May 07 2004 at 3:33 AM Rating: Decent
***
1,252 posts
btw, with some of you ******** about SOE... but did anybody else notice shorter loading times when starting EQ? (dunno, if thats covered in another thread, but hey...) seems to me helluva lot faster for about 2 weeks now or so....
____________________________
Still a noob. :-P
Characters on Drinal, Povar, EMarr, Firiona Vie.
#62 May 07 2004 at 3:52 AM Rating: Default
btw, with some of you ******** about SOE... but did anybody else notice shorter loading times when starting EQ? (dunno, if thats covered in another thread, but hey...) seems to me helluva lot faster for about 2 weeks now or so....                                  
 
---------------------------- 
Signature, schmignature :-D


You just forget that before GoD, it was a looot better, after the introduction of DX 9, it has gone down the drain + Mega bugged.
#63 May 07 2004 at 6:29 AM Rating: Decent
*
53 posts
A quick search of EBGames.com shows that OOW for EQ has a tentative release date of September 6th (which conflicts with the in-game mentioning of July). EQ2 has a tentative release date of September 14th. Knowing fully well that EBGames.com does not represent "official" release dates, as they do some SWAGing to come up with their dates on known information at the time, it makes me wonder...

Is OOW in response to EQ2 to give those who'll stay in EQ more content while EQ2 comes online ... or ... is OOW in response to EQ2 sliding right more? I'd have to wager that EQ2 may be sliding more to the right and more in-line with the holiday buying season.

That's just IMHO, btw.
#64 May 07 2004 at 6:36 AM Rating: Good
Ministry of Silly Cnuts
*****
19,524 posts
The per-order page quotes a July release date.

I'll probably pre-order and will digi-download.

I'm with Iluien on this, Few complaints about bugs, but not enough for it to overshadow the enjoyment of the new expansions.
____________________________
"I started out with nothin' and I still got most of it left" - Seasick Steve
#65 May 07 2004 at 7:09 AM Rating: Decent
Bah to all you who call me a sucker. I will be buying this expansion because it seems sony is trying very hard to please us and that puts a smile on my face. New epic weapons will be cool since most are outdated and useless. The new task system will be interesting to find out how it works also . I would love to put my alts to works on these. As for more levels and aa's I /cry. My beastlord just dinged 60 and it was a hell of a road so far I cant imagine going to 70 or 75 or whatever number they come up with maybe it will be 66, and more aa's uhgg so much eq so little time.
#66 May 07 2004 at 7:45 AM Rating: Decent
rkpfsu wrote:
Is there a big problem with people buying plat?
:)


The problem with folks buying plat is that there is more money in the system than is actually made.

How long do you think it would normal character to make 500K of platinum in game?

Now, take that time and throw it out the window because someone hacked the game and found the code for platinum. Now with that, they sell to some SMUCK (on Ebay or wherever)that can't play the game and earn their keep (these are perhaps the rich little weenies/weenettes who's mommies and daddies gave them everything in life and didn't make them earn it). These same folks with loads of plat in the bank, start buying stuff no matter what the price. Therefore there is less and less in the bazaar, so the price goes up. Doesn't matter to them, they buy it again anyway, they have plat to burn. So prices go up further and further. So you can see how the extra plat in the game ruins the economy. Folks that play the game in a normal (they don't buy plat) mode will never or mostly never, earn the plat to buy these things. But, then again, some folks who must have these items so they can be like the Joneses in turn, go buy plat so that they can get the items. The cycle begins again. That's why if your looking for a Blade of Carnage, it cost close to 500K. Items that 2 years ago cost 10K (and that was alot of plat) cost close to 100K now.

I'm sure other folks have different opinions on the why or wherefores for the economy ingame. This is just mine.

Hmm I'm ranting again. My Apologies.

Edited, Fri May 7 09:08:28 2004 by LordBracus
#67 May 07 2004 at 3:24 PM Rating: Good
Liberal Conspiracy
*******
TILT
Who's the chucklenut who broke the thread?

Anyway, it's been confirmed on the offical SOE forums that Epic 2.0 won't involve the Kunark epics at all. You won't turn it in, you won't have to do it and having done it offers zero benefits.
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#68 May 07 2004 at 5:53 PM Rating: Good
Encyclopedia
******
35,568 posts
Jophiel wrote:
Who's the chucklenut who broke the thread?

Anyway, it's been confirmed on the offical SOE forums that Epic 2.0 won't involve the Kunark epics at all. You won't turn it in, you won't have to do it and having done it offers zero benefits.


That sucks... Ok. Let me clarify. It probabably does not suck for caster classes who's epics for the most part are still useful. But since I can virtually guarantee you that epic v2.0 will be a completely replacement for all the melee epics, we once again get screwed...

So not only do we have epics that have been only marginally useful for quite some time while those casters have all had epics that are mostly useful, when we finish epicv2, those casters will now have 2 useful items, while we'll have another melee weapon that will be out of date in a few expansions... yay!...
____________________________
King Nobby wrote:
More words please
#69 May 07 2004 at 10:18 PM Rating: Good
***
2,272 posts
Two quick things.

First, the part of GoD that is broken is the high end game. It's not just that we don't like the encounters, but many of them are also buggy and in some cases unbeatable until recently (Uqua) because the zones farther in were not complete.

Second, in talking to devs at fan faire, two expansions were already in the works at that time. One obviously is Omens, but there is another planned after that. EQ isn't going anywhere as far as resources devoted to expansions etc, not any time soon. I'm talking about honest talks with these guys too, not the forums. This was late night chats in bars with a whole hell of a lot of alcohol involved. The last thing on anyone's mind was ************ and beating around the bush. I was actually surprised at some things discussed.

Also as part of the second one, they are pushing EQ2 hard. They also know that EQ is their money maker. If they dive straight into EQ2 and abandon EQ, they lose their ***. They do not expect EQ2 to be their competition against WOW, they expect EQ to do that. EQ2 may compete at some point, but initially it's all on EQ's shoulders.
#70 May 08 2004 at 1:16 AM Rating: Good
OutcastNecro the Silent wrote:
Two quick things.

First, the part of GoD that is broken is the high end game. It's not just that we don't like the encounters, but many of them are also buggy and in some cases unbeatable until recently (Uqua) because the zones farther in were not complete.



OK, now that really is bad management and quite stupid if it was deliberate. (ie They pushed it out to meet delivery dates knowing that it was not complete).

Someone needs erh, some retraining Smiley: smile

Is it the same in the US? You're not allowed to discipline staff any more, you have to "re-train" them.
#71 May 08 2004 at 2:17 AM Rating: Decent
I cant wait for this new expansion, i dont deny that they are pushing for more and more profit to keep EQ alive with WoW and CoH and the like coming out, but i still cant wait to ding 66, get a new epic, more new AAs and get my guild things with the tribute system. It might be a while before i actually can do any of those things, but it will be fun, i likes the looks of it.
#72 May 09 2004 at 10:27 AM Rating: Decent
*
72 posts
Not sure if iam going to get it. EQ2 is doo out very soon and hay given SOE current record. I look for them too S#@% can EQ and ***** everybody just for the hell of it. Hay Come on 2GHZ cpu and 1GB of ram 128MB Video card to play EQ2 AHH Come on!
That means it is going to be the most graphically intense game on the planet. I DON"T THINK SO! Pull your head out your *** Verant. I know its off the subject a little but @#$%! stupid crack dealer got me hook and I just fell like Am getting used by them=(. I fell like as buggy as the last expansion was, you would have thought they would be working on the fixes for it. OOO no, not verant thats too much like right. I know dam well they going too have some lam *** excuse too kill EQ.
Duh we just don't have the resources too support EQ & EQ2. So we diced to just go with EQ2 and ***** you little people who bought all or expansion of EQ. We like too thank you for all loyal support of EQ and not too mention your money. Wate who #@$% Am I kinding SOE don't thank nobody, just give us your money lol. THATS OK VERANT I WORK FOR THE US POST OFFICE! Please stop ******** with my emotions!
#73 May 09 2004 at 4:52 PM Rating: Decent
*
164 posts
Sony's home page says release in July. It lists EBGames and another as authorized pre-release vendors. EBGames competition says July also.

I sent a message to EBGames including Sony's page links and the competitors and inquired if the date on thier page was incorrect.

Reply I got was Sony told them September and has not sent them a revised release date so their page was right... <rolls eyes> was obvious that the customer support person that responded to me had not bothered to check out the links on my inquiry.

I wouldn't mind pre-ordering the CD set from EBGames using my allakhazam membership discount but I really dont want to wait until they decide to ship it in September if they are standing by the incorrect info on thier sales page. Think I'll wait a bit and see if they catch up to the info that Sony is obviously distributing to the public that they are not reading.
#74 May 10 2004 at 5:39 AM Rating: Decent
*
53 posts
Good research, shadowrings. In my experience of waiting for titles to be released, whatever EB says as a release date is usually golden. Sometimes EB will even move a date to the right before the game developer even announces a delay (for example, Halo 2). Whatever information EB gets, seems credible.

It is odd that Sony and the "other guys" are saying July, but EB says that they were told September for OOW. It's not good game selling practice to keep such a distant pre-order date when your competition has it much earlier. It seems to me that even though it is just a pre-sell date and by no means firm, human nature will always lean towards the sooner date if you are going to pre-buy.

Interesting.... looking at EB now shows that EQ2 has a release date of September 6th vice the September 14th date on Friday. Contrary to what I thought on Friday, EQ2 has slid to the left one week. OOW still holds at September 6th.
#75 May 10 2004 at 4:44 PM Rating: Decent
*
164 posts
Just received this update from EBGames.... i guess someone did decide to do some research LOL

"We are writing to let you know that we have changed the projected ship date for Everquest: Omens Of War Expansion to 7/26/2004. The publisher did not provide us with a specific date so this is our best estimate only and should not be considered firm. We will update this date again as we receive new information."
#76 May 10 2004 at 10:46 PM Rating: Decent
Took a pulse...

http://www.ebgames.com/ebx/editorial/reviews/reviews.asp?pf_id=243400

Granted - this is just 18 people - or it was when i looked at it, but most seemed tired of the successive expansions and the direction that all of them have taken. That direction being focused primarily on players that are over 60 and raid for high level items. Truth be told, as i run through the Oasis on the way to an adventure, I feel like a guy driving to work through an inner-city ghetto. Years ago it had the feel of a place alive with the spirit of community and challenge and all that came there were in a state of growth and development. Now there is nothing but the run down and abandoned shops. The new Mall has moved in and the old one no longer serves. Why not bulldoze the Oasis, Northern Ro, South Karana, all of the tourists have gone home - never to return.
No the programmers at EQ KILLED (notice the emphasis) the soul of the game much in the way a DM Kills his game by giving whiney players a Monty HaUL rather than a challenging RPG. I suppose that many my find the archaic... well ... archaic, but I have been a Gamer since 1975 and I find that after people play for so long they look back and say things like, "Remember those 2 orcs that nearly killed us when we were level 1?". The challenge is gone, the dead rise like a child that bruised its knee and no more can the simple purchaser of the pristine game find someone to play with.
We dont see n00bs like we used to... and even then ... not for long. After finding that to see another soul u have to buy 3 to 5 expansions they drop out BEFORE their investment is too large.
I (U may find this hard to believe) love this game, but i see its end coming. I suppose I can go out of doors and ride a bike ... If i still remember how... *smiles
Reply To Thread

Colors Smileys Quote OriginalQuote Checked Help

 

Recent Visitors: 54 All times are in CST
Anonymous Guests (54)