danreynolds wrote:
The problem is that not everyone is in a time equipped guild.
Gates of Discord had almost nothing for players under 65, and not everyone wants to grind their way to the end game to be able to take advantage of an expansion.
And even for those who do get to 65, Gates of Discord is still largely useless unless you're in a powerful guild. It was an expansion designed for the hardcore players and guilds, and for the most part everyone else was left out in the cold.
From the little that I read(and granted I only skimmed over the information on the SOE website), there's going to be very little content in this new expansion for players under 65 again.
If SOE wants to start gearing the game exclusively for the grinders, that's fine, but it's going to alienate the casual player, and there's no reason for those casual players to be impressed by an expansion that pretty much gives them a great big goose egg.
Erh, have you checked my profile? You couldn't get any less Time equipped than me!
Again, all your "complaints" are about game play design, nothing to do with it actually working or not.
They are definitely 55+ zones, but hey, more than three quarters of the game population are 55 plus!
There is plenty for single groups and (I hate to say it) soloers to do. In fact like Cobalt Scar, Umbral Plains and PoN, you are likely to have to fight your way through the crowds of Necros and Druids.
You must have just chosen a bad day to visit I think.
Ever since Kunark there has been content not available to so called "casual players" Veeshan's Peak, Howling Stones, NToV, Sleepers, hell even Velks/Sirens/Dragon Nec was not viable for "casual" players. Same for most of Umbral Plains, Ssraa, Vex Thal when Luclin came out.