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Misc Tradeskill QuestionsFollow

#1 Apr 23 2004 at 5:33 PM Rating: Decent
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1) Just your general comments/opinions on which tradeskills are the most profitable (not looking for one definitive answer)...

2) Are you limited to what skill lvl you can train a trade by what lvl your character is? (hence it won't really pay off until my character is a high lvl)

3)Also, are some tradeskills more expensive (or time consuming) to get trained up to a profitable level (by means of the items I need to acquire for the early combines)?

4)Anything else you think would be usefull info, I get bored easily, I play 7 characters regularly and would like to add tradeskilling as another means to waste my time.


I've been leaning toward baking and jewelry making...I figure I can bake food for all my characters and never have to pay for it and what I don't need I can sell...Jewelry because it seems that a larger percentage of jewelry is crafted rather than dropped as opposed to other gear (my main is only 36, so that may be a skewed comment)...

Also, what tradeskill results in potions? I could create SoW and other potions for all of my toons and that would be well worth it...I'd like to tradeskill not only for profit but also to outfit a number of characters which I play regularly...BTW I've got about 1300pp to my name atm...I've been quite successful in the spiderling silk market as I've found that they seem to drop infrequently as compared to spider silks and people will pay way more than what others price them at, so that's proved to be pretty profitable for me (I've managed to outfit all my toons with descent gear) === Thats just a side not as to what my budget is at, I just recently outfitted all of my toons and don't plan on having any major expiditures in the near future, so I'll have a steady income from the silk trade...

Thanks in advance for the help
#2 Apr 23 2004 at 6:31 PM Rating: Decent
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Shammies make potions... ALchemy :)


And as far as tradskills being level dependent, the short answer is no. But you have to be able to fund the skill you're working. None of them to my knowledge are sustainable by making stacks of stuff, and reselling to vendors at a profit. And take jewelcraft for example. To make goods with those cool stats on them, you have to either enchant metal or pay someone to enchant it. And enchanting metals means you'll have to level your Enchanter to do it to get the progressively higher spells.

So, unless you buy plat or have a considerable nest egg, that or one of your other characters is gonna hafta go out and hunt.

And tradeskills get almost prohibitively expensive in the high end. Unless you have no timetable and are willing to farm things that you need. That will mitigate, but not eliminate the need for outside income to go to GM level.

Also, I guess "profitable" is a kinda arbitrary idea when it comes to tradeskills. I know a guy who just spent 1K on Misty Thicket Picnics. So bakers must do okay.

And there seems to be a nice market for selling components to other people for THEIR tradeskills. For example. I don't really have the time to farm the items I need to make the leather padding I need to make high end plate armor. So I go to the Bazaar and buy them pre-made by someone who DOES have the time to farm and combine them.

I could go on for another 5K words about all your questions. But I'm done and the next shift can take over :)



#3 Apr 23 2004 at 7:10 PM Rating: Decent
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Only the class/race restricted tradeskills are limited by level. You can do the main 7 all the way to 250 with a level 1 toon. It would be ridiculously expensive to try that but it has been done. You can only take one skill past 200 until you get to level 51 and spend 3 AAs per additional skill for any others you want.

Brewing and Baking have a consistent market but low profits. The both produce consumable items so there is a demand. I would add that both markets are pretty poor due to competition so while you can make a living don't expect to get rich. Both are fairly easy to raise with brewing being the easiest of all.

Jewelcraft is pretty well ruined since there are so many jewellers producing items for a limited non-renewable market (i.e. the market is flooded). Very high end items from planar drops still sell but you would need to be in your 50s to get a shot at those drops. Enchanters dominate this market due to their ability to enchant metals and their class specific AAs.

Smithing and Tailoring are the most expensive and difficult tradeskills to raise and offer the best potential for large profits. There are fewer smiths and tailors in the market and there is a wide demand for their products.

Do not expect to make a profit while skilling up. Due to macroers exploiting the system SOE has made it impossible to make a profit strictly from vendor purchased combines.

The best profit from tradeskilling is to take advantage of us obsessed maniacs and farm tradeskill items for sale in the bazaar. Quality pelts, silks, foraged items all sell well. Also doing pre-combines is a nice market. Such things as celestial essence and leather paddings can make you a nice nest egg.

For a more complete answer to your question you should ask the experts at EQTraders.com, they have the experience and knowledge to make you cringe in fear and revel in delight whenever you think of tradeskilling.
#4 Apr 23 2004 at 10:52 PM Rating: Good
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Just a friendly advice. If you want to make money doing tradeskills, it's the wrong reason to do it. Secondly, unless you have access to PoP elemental planes or know someone close who is willing to farm for you, it's hard to make money off tradeskills. Yes, you can make money but not like what you are thinking. For you to make something from PoP that is fairly profitable, you need to get to 250 skills, that could take a while and lot of pps. Just to show you, I spent over 200kpp to take my tailoring from 200 to 250. Also, you mentioned that you get bored easily. If that is the case, tradeskills is NOT for you. It takes infinitely amount of patience to bring your skills up.

I am not trying to discourage you from trying out tradeskills, just wanted you to have a right frame of mind for doing tradeskills. I would suggest you do tradeskills for thrill of making things on your own, not so you can make money.

Couple of more pointers. There are three different levels of difficulty factors in tradeskills, they are ranked 2, 3 or 4. No one knows for sure which tradeskills have which difficulty factor but speculation is brewing & baking is at 2, tailoring & JC is at 3 and Pottery and Smithing is at 4. These are speculation so take it with a grain of salt. So some tradeskills are harder to skill up than others. As for the expenses, brewing can be GM'ed for less than 500pp typically. As for tailoring, see my answer above. This should answer your question #2. As the poster above said, check out eqtraders.com. They have a great site with all the recipies and tips. Also, check out their board at http://mboards.eqtraders.com/eq/index.php. Doing a search on it should yield a lot of the answers you are seeking. Good luck.

Taushar
#5 Apr 24 2004 at 10:46 AM Rating: Decent
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223 posts
I'll check out the links you guys posted after this... Just to clarify though, I don't really want to start a tradeskill to begin to make a profit right away, but I would like to have something to show for it, i.e. all my toons have stat food or potions or jewelry, etc. And it would be nice if I could have a steady (even if not large) income down the road...

I don't mind farming the items, I'd actually prefer it, and it's not as if I'd sit down and work on combining for longer than half an hour at a time, I'd just use it as a means to fill in the lull time.

Thanks for the info and links, BTW
#6 Apr 24 2004 at 11:38 AM Rating: Decent
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1. In the short term only Baking and maybe brewing tempers are low cost enough to make profits without a large PP outlay to begin with.

Make fish rolls untill you can get to the level of Halas 10lb meat pies <why do they only wiegh 7lbs talk about false advertising>

Longterm Smithing <250k to GM> , Tailoring <150k to GM> and if your elemental flagged or know people who are Pottery are the biggest return on investment

The primary smithing merch on Druzzil Ro once told me he can make 1 million pp on a good week, <Hi Ashady> but he was lucky enough to have cornered the market early.

I have made a good return on my JC skill but it cost 15k or thier abouts to GM and the market has steadily deteriorated as better and better items have become availible.

2.No Tradeskills are not level resticted with the exception of research.

3. Yes most definatly. Jewelery can be done in one sitting without moving,baking or brewing is also easy and you sort of can do it with smithing.
Tailoring is hugely farming based hence the expence unless you farm all the time and to be honest it's not viable since the drops are so rare.

4. EQTraders.com is the place to go and if you are serious get a geerlok devise for the tradeskill your doing it will save you a fortune <it give a 5% mod to your skill which mean less fails.>

if your going to do JC make sure you do it with a chanter or it's pointless.

Hope that helps, anything else just ask here i browse here everyday.
#7 Apr 24 2004 at 11:41 AM Rating: Decent
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295 posts
Taushar is absolutely correct. One last thing. I'd guess that to some degree, your ability to earn income off of tradeskills will depend on the population of your server. SUpply and demand issues.

I play on Prexus. There are SO many players. And the bazaar has tons of gear for sale at reasonable prices that are as good or better than crafted stuff.

Just don't be too unrealistic in what you expect to make off of your chosen skill(s). If you enjoy tradeskilling, you'll earn more satisfaction than plat :)

#8 Apr 24 2004 at 11:49 AM Rating: Decent
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295 posts
Oh. Forgot 2 things. Alchemy IS level restricted.

And make sure whatever skill you pursue or what class you play, that you have enough gear to give yourself a CHA of 140 or better.

That way, when you resell your components for combines and then resell to the vendor, you'll pay a lower purchase price and get a better sale price.

Also, try to sell to vendors who con as ally. Or as high as possible.

Even if it only saves you a plat or 2, over the thousands of combines you're gonna do, that adds up to some significant cash saved.

Edited, Sat Apr 24 12:50:35 2004 by Ralston
#9 Apr 25 2004 at 4:28 AM Rating: Excellent
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Secondly, unless you have access to PoP elemental planes or know someone close who is willing to farm for you, it's hard to make money off tradeskills.


Thought I'd add my thoughts to this thread, as I have to disagree with the above statement from Taushar.

I'm a GM brewer and tailor, with high levels in all other tradeskills. I've kitted out Kelanthor plus 6 other characters with some fairly good gear and still have about 270k in the bank.

All the money and items came from profits from tailoring. Taushar may be correct, if you modify the statement to read 'quick money', but there are profits to be made at all levels.

Probably the most consistently profitable item I make is Leather Padding. Smiths need this, and it currently sells for 60pp per padding on my server (Mith Marr). Get yourself a load of LQ pelts and some thread and sew them up - I put my padding up at 5 - 10pp below the max in Bazaar and am sold out overnight. At 50pp per padding, that's 1k per stack. If you don't want to hunt the pelts, then look on vendors - those by the hopper caves in DSP normally have LQ and MQ pelts on them by the stack, selling at about 1gp each. Get yourself a skinning knife and convert the MQ to LQ, then convert the lot into padding.

To be fair, there is little call these days for most low-level tailored items other than padding. You might be able to make some money with backpacks, but until you start making acrylia studded armour, you won't be making much from anything else. Once you get up towards 200 skill, look at making Fleeting Quivers - skin required is a very rare drop, but the quivers sell for 3 - 4.5kpp on my server. If you push on to GM level, then Haze Panther tunics are good for 6k each, Black Pantherskin will net you from 1 - 3k per item (other than cap, gorget or wristbands), and you'll make a steady income from acrylia studded and reinforced sales. You may also have cultural options - I'm currently selling a couple of Tunarean Soldier tunics per week at 4 - 4.5k each. Your race may have similarly profitable items. My top seller is the Velium Mastodon Fur Cloak at 11 - 15k, for the Crown of Deceit quest.

As you can see, there is money to be made. While Taushar may be correct in that the BIG profits are made from PoP tradeskills, I hope that I've shown you that money can be made without such access. One last warning though - if you are easily bored, as you say you are, then think long and hard about doing any tradeskill - especially tailoring. It's a heck of a slog to get to 250 (1057 combines in my case, just to get from 200 - 250. Can't tell you how many thousands prior to that) so you might want to consider something that is easier to get up there, like Brewing.

Hope this has helped - if not, then scroll on by! Smiley: grin
#10 Apr 25 2004 at 6:23 AM Rating: Decent
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Remember that - if you can stand the tedium - GoD offers free training to 54 in all tradeskills including Alchemy(Shaman), Tinkering(Gnome), and Poisonmaking(Rogue).

In things like Brewing this isn't worth it but for the more expensive ones like Jewelcraft or Alchemy (especially Alchemy) it is worth it. SoW potions triv at 37 and the ingredients are store-bought at c.5pp. Expensive failures and you are left at 37 with the next combines either horribly expensive or slightly cheaper ones way distant (100+ triv). Failure rate is high, at 37 you can only reckon on 50-60% success.

Other saleable sub-combines are Heady Kiola (Brewing for Tailoring), Vials of Mana (Thickened/Cloudy/Condensed) for Tailoring, and Smithing Tempers (Brewing for Smithing).

Some sub-combines are loss-making. Silk Swatches sell on MR for less than Spider Silk. This may be more a comment on the IQ of the market there than a general point.

Interestingly on new servers like MR and possibly still on Stromm there is still a market for low end crafted things. I am selling Banded Armour, Studded Armour etc.
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