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Wasted Skill PointsFollow

#1 Apr 21 2004 at 9:53 AM Rating: Decent
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Hi all,

Hope it's all going well with you.

I've just started a new Ranger and am worried that I may have wasted skill points for two reasons. This is why. I wanted to use a two handed sword and a bow, so when I levelled I put skillpoints into 2HS to up my chance of hitting, but didn't put any skillpoints into Archery as it took me a little while to get a bow and I didn't use it as much as the sword.

I generally pulled by shooting the mob once, then slashed away.

The result was that I failed to improve in 2HS during the melee as I'd already maxed out by spending skill points. Doh - first way of wasting points......

....and my Archery didn't seem to go up at all until I realised what I'd done and put one (the first) point into that skill.

Doh - Second way of wasting skill points. (I think. I'm not sure but I'm thinking my skill would not rise through practice until I'd put the initial point in.)


Can anyone put me right on this? I would imagine it's best to stay just below max, so that you can always gain by practice, but how do I know what my max is?

All help greatly appreciated.

Lance
#2 Apr 21 2004 at 9:59 AM Rating: Decent
The best thing is to not put any points into your fighting catergories, since they are raised automatically and will raise fairly quickly. Unless you are at a high level and have neglected a certain category that you realize you need, i.e. being a level 39 pally with a 1hb skill of 5... i would save them for things like tradeskills and stuff that you don't do a lot of.
#3 Apr 21 2004 at 10:03 AM Rating: Decent
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ad Mulamen:

Archery does _not_ raise automatically/quickly... When soloing with my warrior, I hardly get an increase as the mob comes running and I have to melee...

Does anyone know a good way to increase it when soloing?
#4 Apr 21 2004 at 10:03 AM Rating: Decent
Ditto, if you are slashing most of the time this is not the skill you need to be boosting with skillpoints
#5 Apr 21 2004 at 10:05 AM Rating: Decent
bbot, no there is no way, to increase archery when soloing you need to root the mob, and your'e a warrior, you'd need a group to skill it up, but a group where they are happy for the warrior to be practicing archery, i would say - use skillpoints
#6 Apr 21 2004 at 10:10 AM Rating: Decent
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Ok, that's a fair one. Thanks for the help.

One thing though, am I right in thinking that a skill will not raise until it's had one point put in it?

That seems to be the case for some skills but not all.

?!?

Lance.
#7 Apr 21 2004 at 10:12 AM Rating: Decent
very right lance, sorry forgot to mention that hehe, i wasted a good few stacks of bandages without doing that Smiley: frown
#8 Apr 21 2004 at 10:15 AM Rating: Decent
I think this is only true with skills you get at certain level... for example i get disarm at level 40, so at 40 i have to go put a point into it or else it will never activate, however if it just says 0 by the skill i think it will still raise, it might just take a while. I know swimming, tailoring, baking, brewing etc. I started with 0 and have skilled up fine in them.
#9 Apr 21 2004 at 10:20 AM Rating: Decent
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Hmmmm, that makes sense. Thanks again.

Heh, think I did the same as you Drac.

Ho hum.
#10 Apr 21 2004 at 10:47 AM Rating: Decent
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Many skills - archery included - do not require priming with points. You were just impatient Smiley: smile

Putting all your training points into 2HS is not a waste, just slightly premature. You really need to get a fast 2HS to practise with. Fortunately rangers are blessed with a very affrodable 2HS which is one of the fastest in the game. The Silver SwiftBlade I paid about 450pp for mine. That may sound a lot at the moment but don't worry.

Is this the level 10 Ranger on KB? KB prices are totally stupid and very likely far, far higher. I'll have a look next time I'm on there.

You get 5 points per level to "invest" in skills. At some point or another you would have put them into 2HS because it always needs kick-starting. By simple arithmetic you can see that there is no question of keeping all skills supplied with training points. Also save those training points for when you want to save money on starting up tradeskills. Only prime the ones you need to and let the others improve from practise.
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#11 Apr 21 2004 at 10:50 AM Rating: Decent
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Quote:
very right lance, sorry forgot to mention that hehe, i wasted a good few stacks of bandages without doing that


Bind WOund does not need priming.
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#12 Apr 21 2004 at 10:56 AM Rating: Decent
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Hi,

The best way I have found to increase a skill that was neglected is to tag along with, but don't join, a group that is at or a little above your level. Ask for permission to shoot a few arrows at their MOB's, but not too many and never when the MOB is at less than 15% health (no kills). The fact that you are shooting at yellows and reds may help the speed of skill ups and if you abide by your own rules, the group typically doesn't mind. A big bag of arrows also helps here. Note that cheap arrows are probably as good as good arrows for this use. You /will/ receive faction changes for this.

I have also used this for throwing skills. Do not do this with weapons that can draw agro or the group will not appreciate your efforts.

Reewyn
#13 Apr 21 2004 at 11:03 AM Rating: Decent
Don't worry about where you're putting skill points. Other than "priming" a few new skills as you get them, you don't even have to spend a single point in this game. I've probably put 20 odd points into languages, and at level 65, I have over 50 points just sitting unused. Maybe I'll go put them in Fairie language.... hmm.

I'd just bank em, and if at some point further down the road you realize that a skill is lagging (causing you to fizzle or something) just drop a gob of points into it to help stop the fizzles.
#14 Apr 21 2004 at 11:09 AM Rating: Decent
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I never use skill points, unless it's something that requires a "priming," as people seem to be putting it. One very worthy use I've found, however, is that at lower levels I usually gain so quickly that trying to train more than one or two weapon types results in having a third fall significantly far behind the rest.

I had an iksar monk with max h2h and 1hb, but 0 in 2hb because I gained so fast in Paludal. Up to this point I had only been popping a single point into the skills that needed it, so I had a good number of points to invest in 2hb. I got it a fairly nice starting point of about 60 I believe, and then found a Dawnshroud group that would let me beat their kills up, since I wasn't coming close to outdoing them.

I've found that archery is very time consuming, but easy enough to train. If you find a group that's constantly chain pulling at a million miles per hour they'll very seldom even notice you plinking a mob for 10 damage. I just shot at the bandit camps at level 18 and no one even noticed me.
#15 Apr 21 2004 at 11:36 AM Rating: Decent
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Each time you use the skill it has a chance of increasing. You swing the sword more than you shoot the bow, so naturally, archery will lag behind.

To practice archery...

Find the delay bow that you can use and afford.
Find a friendly mage to summon you as many arrows as you can carry. Get extra bags and fill them too.
Find a group that will let you practice on their mobs. Stay outside the group. There is no way you will out damage a group as a young ranger. So just fire away. Even if you get the kill shot, you will not get their loot or exp.
#16 Apr 21 2004 at 12:06 PM Rating: Decent
Quote:
would save them for things like tradeskills and stuff that you don't do a lot of.


Just in case: Don't spend any points on tradeskills up to skill 54. If you have GoD, all tradeskills can be raised for free up to 54 in exchange for some heavy mouseclicking, and doing so also opens up the new GoD recipes.

Walkthrough I wrote: http://forums.crgaming.com/eqbb/viewtopic.php?t=92664
#17 Apr 21 2004 at 12:12 PM Rating: Decent
Not sure on this but I thought one could raise their archery skills on one of the nexus scions. I know they are perma-rooted. Just don't get close to em once you have pissed it off. Got smacked once for over 2k damage.
#18 Apr 21 2004 at 12:27 PM Rating: Decent
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I have a 44 Ranger .... once I got the root spell, I'd pull with snare, root it, and shoot it full of arrows until root wore off. If I was soloing I would re-root and re-snare until I got a couple of points. My archery skill went up slowing but surely. When I was grouping, I would tell my group I was working on archery and ask them to cast spells that wouldn't break root. I hit 200 in archery at level 43.

Also, whenever I group with another tank, I always switch weapons, between 1hb, 1hs, piercing, 2hb, 2hs, etc. I have 200 in almost every combat skill except hand to hand.

Carlitos Whitewolf - Lvl 44 Elf Ranger
Descarte Meditations - Arch Lich - Povar
#19 Apr 21 2004 at 12:27 PM Rating: Decent
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Seeing a lot of mixed information in this thread, so I'll thow in what I know.

As someone said above, you do not need to spend point to raise your combat skills. They will raise with time.

Skill-ups for all combat skills are based on dexterity. The higher your dex is, the quicker you will skill up. This includes archery, 1HS, etc....

Archery is different from normal combat skills in that you can skill up ANYTIME you use the skill. You can shoot green mobs all day if you can afford the arrows and max out your skill. Skill-up come pretty slow with archery though, so that gets boring fast.

Normal combat skills (like 1HS) will ONLY go up if you are fighting dark blue mobs or higher. Luckily, this does not inclue archery.

Good luck!
#20 Apr 21 2004 at 1:31 PM Rating: Decent
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As others have said, ask a group if you can plink arrows into their targets to skill up in archery.

I just wanted to add some food for thought:

If you think you ever may go after your Thurgadin armor, or the prayer shawls, those frost giants in GD make excellent targets. The faction you receive will be very helpful in those quests.

Quote:
As someone said above, you do not need to spend point to raise your combat skills. They will raise with time.
This is true only for those skills you are born with. For a skill acquired in later levels (i.e. dual wield, parry, etc.) you must spend one training point to activate it.

I just wanted to clarify that point.
#21 Apr 21 2004 at 1:40 PM Rating: Decent
An easy way for a low level ranger to increase their archery skill is to beat on a mob until it turns to run due to low life. Instead of running after it just shoot it with your bow. Low level mobs don't run very far till they just stop and stand there - perfect target ).
#22 Apr 21 2004 at 5:19 PM Rating: Good
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Call me a cheater, but when I made my Ranger I knew I wouldn't really be using the bow much until higher levels so I saved all my points just for the bow. 2HS is easy enough to raise with the Silver Swiftblade 16/24 Ranger only sword. Once I hit mid 40's I bought all the training I needed for the bow. Yes, it DID end up costing a lot. hehe
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