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Too Easy to Go Link DeadFollow

#1 Apr 19 2004 at 8:46 AM Rating: Good
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Morning Everyone,

/slight rant here

It is too easy to go LinkDead in Everquest. I participated in 2 or 3 Ldons this weekend and was enjoying my time as usual. However in each LDON someone always goes LD and its usually right after we pull a room full of MOBs. Then someone else goes LD, and soon I am the only one standing around getting beat upon by 4 orcs and barely getting a hit out.

My Question is why do Peeps go LD right before a fight gets outta hand? Do they not lose experience when they go LD? Do they not lose the adventure when they go LD? How do they go LD (there can't be that many bad connections out there) It's annoying and frankly I don't feel like getting another group started because it take so long and it seems the level of experience has drastically been reduced.

Though I must admit that presently I have 5 characters roughly around the same level (27-34) and I have the attention span of a 2 year old who forgot to take his ritalin pill, I am firmly convinced that there are very few quality LDON players out there anymore. Where have all the LDON experts gone?


Bubspeed
/rant off

#2 Apr 19 2004 at 9:34 AM Rating: Decent
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Good Question, I have noticed it also. I wondered if there is a way to go LD without actually losing your connection? I know when I get booted I come right back as soon as I can. It seems alot of people dont.....


#3 Apr 19 2004 at 9:47 AM Rating: Decent
bubspeed wrote:
(there can't be that many bad connections out there)


I am firmly convinced that there are very few quality LDON players out there anymore. Where have all the LDON experts gone?


Bubspeed
/rant off



on the first part, 98% of my LD came from SoE side dropping packets not my ISP or my computer. i know this as i would watch my connection between SoE and my end with my laptop sitting next to me and that would be the only place i would consitantly have ping responce times over 100, once i hit SoE servers i started hitting 200-400 ping times, and when i would go LD, i would drop 1 or 2 packets at a SoE server.

so you are right, there are not that many bad connections out there, there are some very pore server/routers/switches/etc. at the SoE site.

as for quality LDoN players, there are not that many quality players out there left. its amazing how many ppl who have played for year+ have 60+ level toons, and still dont have a clue how to play the game. dont get discuraged though, there are those out there who really do know how to play and when you find them. make friends with them and group with them as often as you can.
#4 Apr 19 2004 at 10:06 AM Rating: Decent
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Though I must admit that presently I have 5 characters roughly around the same level (27-34) and I have the attention span of a 2 year old who forgot to take his ritalin pill,


This might affect the probability of your group members going LD and being unable to return. Smiley: smile

There are undoubtedly some players who will LD/gate/zone as soon as the going gets a little rough. It is useful to know who they are. However since the engine changes the other day and the wonderful login server problems that followed people going LD and not being able to get back on is pretty common.

Also if people are in a borderline connection situation then the sudden arrival of 4 or 5 mobs and the fireworks that then commence (what turn of spell effects? how do you do that then?) can push their system to the point of not knowing who it is or where it lives.

Of course the other thing is the encumberance factor. The more encumbered you are the more it strains your connection with all the virtual weight. This is why MLs go LD so often.
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#5 Apr 19 2004 at 10:09 AM Rating: Good
Yes, I have noticed this as well. Getting into an LDON group and having someone go linkdead.

I have suspected for a while now that this is their way of leaving without telling anyone they have to leave. It takes so long to get a group together and then once you get in and start rolling someone just goes LD. Sometimes right in the middle of a fight. I think a lot of it is that something happens in RL and they have to go but do not want to get the critisism they would get if they told everyone they have to go.

In most standard groups, you can go and the group can find a replacement for you. I have gotten into a group and about 10 min in have had to tell them sorry, have to go. Usually I will dig up a replacement myself when I leave a group. In LDON there is no replacing. If you are the groups only healer or main tank you are going to leave the group hurting when you leave. My first LDON experience was such...there were four of us and we were going really good until one guy had to leave. We had no chance after that.

And, if I am not mistaken, if you disconnect your PC from the internet without exitting EQ or if you power off you PC, you appear linkdead to the rest of the group.

Of course, lately it could just be related to the patch...though neither of my pcs are having that issue.



Edited, Mon Apr 19 11:10:35 2004 by lhuffman

Edited, Mon Apr 19 11:12:07 2004 by lhuffman
#6 Apr 19 2004 at 10:24 AM Rating: Good
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Of course the other thing is the encumberance factor. The more encumbered you are the more it strains your connection with all the virtual weight. This is why MLs go LD so often.


LOL. That is awesome Cobra! One of the reasons I haven't done an LDoN in over 10 levels. A small one, but one none the less. I don't get much experience from LDoNs (or loot even), so I tend to only do them occasionally with friends now. I'm sure I'll start doing them more often when I get to 65 and want all that armor though...
#7 Apr 20 2004 at 12:02 AM Rating: Decent
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Of course the other thing is the encumberance factor. The more encumbered you are the more it strains your connection with all the virtual weight. This is why MLs go LD so often.

Wow! I will have to remember this one...ROFLMAO Smiley: rolleyes
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#8 Apr 20 2004 at 1:03 AM Rating: Good
Yes. If you hit Exit or Quit from the game without camping in the usual way, you appear to be LD to people around you.

People who go LD in the middle of a LDoN (or any dungeon for that matter) and don't come back as quickly as they can, never get another invite from me.
#9 Apr 20 2004 at 8:49 AM Rating: Decent
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My Question is why do Peeps go LD right before a fight gets outta hand? Do they not lose experience when they go LD? Do they not lose the adventure when they go LD? How do they go LD (there can't be that many bad connections out there) It's annoying and frankly I don't feel like getting another group started because it take so long and it seems the level of experience has drastically been reduced.


First off, as to "why," that's really up to the person that went LD. However, the next few answers could give some insight.

I'm 99% sure no xp is lost for going LD. I don't see why SOE would penalize you for a possibly bad connection.

As far as losing the andventure, no. If you are in a group that picks up an LDoN, you are still in the adventure as long as you don't click Leave Adventure in the Adventure Window. You can leave the group or get kicked out and go somewhere else. As long as you don't click Leave Adventure in the Adventure Window, you will still get points. Not 100% sure if you need to be in zone or not.

And you can make yourself go LD. Just type /q or /quit in the main chat and you'll be kicked out instantly, though your toon will be LD untill the game saves it.

All in all, yes, it can be and is a pain in the *** to deal with, but sh*t happens, ya know? /shrug

What really kills me is when you're almost done and your ML goes LD and you never see them again, no matter how many /who all's you do.
#10 Apr 20 2004 at 9:18 AM Rating: Good
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For a while I quit doing LDoN completely because I went LD so often, and sometimes had to reboot before logging on, and sometimes could not get on at all. Still not sure why, since it doesn't happen as much now. I won't ML because of the occasional LD problem. However I have started trying LDoN again, because it is not happening nearly as often.

However I am sure some people do it on purpose. No way to tell.
I only know I never do/did it on purpose, and it drives me crazy.

I still think main looting is a really bad idea. Soon I don't think anyone will trust someone to ML, because they disappear way too often.
#11 Apr 20 2004 at 4:25 PM Rating: Decent
The only way I know to help fix the ML going LD problem (or the ML is not splitting everything) is to actually know the person.
I suppose guild tag has some value here - guilds don't want their reputation ruined by poor LDoN play. Further, if someone rips you off, you can post their name to your server board. The credible threat of showing up on such a list is a deterant. Futher, share this info with your guildies. My guild had a "never again" list in which people would rant about bad groupmates, by name. Most of these had a point, but some were questionable; everyone has bad days.

Also, I log my missions so that I can look up who was there. The one time our ML went LD immediately after a mission I was able to catch up with him again later. He claimed to not know me at all, but knew exactly how much loot we got in that mission. He offered me a low ammount of money, which I accepted. Sometimes the loot really isn't that great. I was able to pass on the names of the other groupmates to this joker and I basically told him it was his responsibility to track them down. I doubt he made any effort to do so. He said he couldn't believe anyone would complain about it, as the ammount of money from a LDoN mission is so small. (This was a mid-50's level mission. We won and did some overtime).

If your server does not have an active board, perhaps you could try the recently established official everquest boards (which have server specific areas). A write up as a LDoN ML thief is not saying never group with this person again - it is just a warning not to let this person be ML again.

Lastly, the ML problem along with the general people who don't know how to play their class problem got me thinking. How about a guild of people - mostly casual players - who want to LDoN and not to raid? Obviously, it would take leadership willing to spend the time filtering out potential candidates. Perhaps the only requirement could be: do a LDoN with us and if you're competent you're in.

My only concern is interest. I'm not sure many people would want to join. I think most people want to epic and race to 65 and then raid. A limited number of people would rock, but I imagine they would sort of "graduate" into raiding, mostly, making recruitment a constant demand. Hmm.
#12 Apr 20 2004 at 7:42 PM Rating: Decent
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For the longest time I had a horrible connection. Some nights were better than others, but I would LD at least 5 times a week, sometimes 3 times in one night before I just gave up. I don't think I ever went LD more than once in a LDoN though. Once I was ML for my group, and I went LD while selling the stuff back to the vendor. I happened to be grouping with an RL friend at the time, so I called him up on the phone so he could explain that I was signing back on again.

Some zones are just bad to people. We had a Monk on our last raid to Chardok go LD 3 times in a row before we just TL'ed him out of there. Back in PoK, his connection was perfect. He had a Chanter have the same problem in that zone before, but he was with us this time and he never went LD once. It can be extremely random.

In my case, it finally became apparent that I was going LD the most often when someone else would turn their computer on and start using their wireless modem. It turned out that our router was extremely crappy, and when we tried to update the firmware it died. So I bought a new one, and I have gone LD exactly once (that wasn't a serverwide LD epidemic) in the month since then. I've gotten disconnected twice on zoning in that time also, but only since the DX9 patch. I can pretty confidently say that the new router fixed all my LD problems.

Anyway, my point is that you can't assume that every LD is on purpose. They can't always come back either; I once had my power go out while running to a camp in PoD. Fortunately I was again able to call my RL friend and have him send a tell to a group member, explaining what happened. Once my ISP went down for half an hour. If it happens to the same person EVERY single time something bad happens...then yeah, I'd get suspicious. But otherwise I don't really get mad, even if they don't come back right away, because you never know. Well, I'd get mad if it was the ML and they didn't come back right away. That kind of goes without saying.

Game on,

The Oneiromancer
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