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I have noticed a big scam with the LDoN's though. People will get in on a decent group and "mysteriously" go LD. As long as you don't leave the adventure, you'll still get points for a win.
It's not a glitch, if you go LD, or get accidentally disbanded from the group, or die, right before the adventure is completed, it's not really fair to not get any points. So this policy is in place to help out those people. I think you just have to re-enter the dungeon zone after a win to get your points. So just come back from LD within 30 minutes, or zone back in after dying, to get your points. I
think.
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I will admit, there was one time a group kicked me out for outdamaging the tank (uh, duh...i'm a monk) so I had a bit of revenge by staying in the zone until they finished the addy. They won, and I got my points. Kinda fĂșcked up, I know...but they deserved it.
And getting kicked from a group for outdamaging a tank?!? That should be expected! However, you shouldn't be stealing aggro from the tank, I suppose that could be a kickable offense if you do it every single mob. If that was continuously the case, you should wait for the tank to get some good hate built up before you attack. Just like a wizard doesn't nuke right away, if you're gonna be stealing aggro wait to attack.
On the original topic, I agree with several of the posters that the experience you get from LDoNs will vary with how good the group is. Ihuffman mentioned that it's good experience in 75 minutes...I would disagree a bit, considering how long some people take to get that "perfect" group. And then there's running to the dungeon, waiting to get an adventure that the leader likes (i.e., collect or kill most often), buffing up outside, etc. It's when you go directly to a second (or even third) LDoN that the experience/time ratio really gets good, in my opinion.
At very high levels you can also get good normal experience if you are the lowest level in the group. For example, as a 58 Beastlord my dps was good enough to get my into a (probably desperate) level 65 LDoN, and I got about 30% normal experience in that pretty quick adventure. And when I was at 75% into 64 I did 3 LDoNs in a row which was enough for me to ding 65 +5%. I was happy with that experience, considering the augs and points I was getting.
I think the loot can be very good at low levels too, although not as good as it was before they fixed selling the Ornate Blood Axes from Mistmoore to the vendors for 14pp. Any level LDoN can drop the tradeskill items used in tempers, and of course foraging classes can forage them also. They usually go for 40-60 pp in the Bazaar on Kane Bayle, so at low levels that's pretty good money I think. At high levels it's all about the named, of course, and to a greater extent (to me at least) the points.
Game on,
The Oneiromancer