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4/14 Patch MessageFollow

#1 Apr 14 2004 at 10:31 AM Rating: Excellent
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Share and enjoy:
Quote:
April 14th, 2004
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Headlines!
- You can now set hot keys to cycle through targets!

Collision and Targeting
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- We have improved Collision.
- We have improved targeting.
- Auto-rewind has been disabled. Auto-rewind has been disabled. Auto-rewind has been disabled.
- Short races should be able to manage steps and slopes more easily, so gnomes and halflings will again be under foot.
- Arrows should no longer make NPCs look like porcupines. Please note that we have nothing against porcupines and consider them a fine animal.
You will now have the option to bind cycle through PC and NPC targets to a hot key of your choice. You can hit your select nearest target key at any time, during cycling, to reset the cycle.
Quests
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Some changes have been made to the "Breakdown in Communication" quest. Drops should be more plentiful but may come from different NPCs.

Hide and Invisibility
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- There are now fewer mobs that can see through invisibility and detect rogues in Ferubi and Barindu. Go rogues!
- Smith Rondo should ignore players that are invisible or hidden.

Lost Information from previous updates
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- 60+ focused mage pets are now summoned with a full set of phantom plate equipped.
- Guildmasters and Merchants in Knowledge are now findable.
- The Succor point in Ferubi has been moved to the Qinimi zoneline
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Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#2 Apr 14 2004 at 10:33 AM Rating: Decent
Thanks for the post, I've been waiting all morning to see what they changed.

Now for the question on everyones mind... Is the celebration over yet?
#3 Apr 14 2004 at 10:39 AM Rating: Good
Liberal Conspiracy
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From what I heard, skeletons are still up. Dunno about Fabled.
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#4 Apr 14 2004 at 10:43 AM Rating: Decent
49 posts
Quote:
Auto-rewind has been disabled. Auto-rewind has been disabled. Auto-rewind has been disabled


What is this? from what I understand the /rewind command never worked... what is there to disable?
#5 Apr 14 2004 at 10:50 AM Rating: Good
Liberal Conspiracy
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TILT
Manual rewind never went live. Auto-rewind was, when the server decided you were "stuck", it would auto-bounce you out. Unfortunately, the server's definition of "stuck" and that of any sane person are two wildly different things. As a result, running too close to a corner, torch or other bit of architecture often bounced you back five or fifteen feet which made for great fun if you were pulling.
____________________________
Belkira wrote:
Wow. Regular ol' Joph fan club in here.
#6 Apr 14 2004 at 11:01 AM Rating: Decent
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Fabled are still up.
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#7 Apr 14 2004 at 11:07 AM Rating: Default
"- Short races should be able to manage steps and slopes more easily, so gnomes and halflings will again be under foot."



I can finally zone into PoI without levitate. >.<
#8 Apr 14 2004 at 11:14 AM Rating: Decent
49 posts
I gotta say, the cylcing through targets is going to be real nice... I got on at work here just to play with it... can't wait to try it out in a dungeon :)
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