Bardacus wrote:
I'm pretty sure that if you do atleast 1 pt of damage to a mob when you have a pet (summoned or charmed) you get full exp. Dire charm is when you need to worry about the damage you do, becuase if the DC pet does more damage then you, exp reduction takes affect. Not sure of the exact percentage the reduction is, but it is there.
You're wrong bardacus. Experience for charmed pets was changed. The amount of experience you recieve is based on the percentage of damage you do. Just do 1 damage and you're going to get about 1/3 of the normal experience for a mob.
The advantage to using a charmed pet is that usually a mob is going to do much more damage than you could do on your own, and will cost you less mana, allowing you to hunt more, med less. So it kind of equals out.
The key to charm hunting is controlled breaking of charm. Use your pet normally until it's down to about 30%. On the next pull allow your pet to beat on the target until it's down to about 5-10%. Then cast invisibility on yourself. This will break charm and your pet will revert to being a normal mob(At this point your pet WILL come after you. Be prepared for this with root or as a druid, make sure your charmed pet is snared at all times). Then just nuke the target until it's dead, nuke your pet until it's dead(You just got full experience for 2 kills plus whatever partial experience you pet got you before you killed him for very little mana cost). This may not seem like much, but in the long run that extra bonus will really add up.