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Need some starting HELP!! Suggestions wanted! Please!Follow

#1 Mar 24 2004 at 12:01 PM Rating: Decent
As I try to get used to the interface...I would love some suggestions as to how to start, who to choose..where to put the points. Trying to find some info..and I know everyone has their favorite classes and such but I'd love some guidance as I think I need it...thanks anyone for your time!
Drillah
#2 Mar 24 2004 at 12:14 PM Rating: Good
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http://eq.crgaming.com

Nice guide to starting characters.

Also, this site has general tips and strategies for new players.
#3 Mar 24 2004 at 12:24 PM Rating: Good
Wow, you are asking a lot! :-)

If you are totally new to EQ, you should read over the class descriptions. Under duscussions/classes here on this site there is a lot of good info, but you may want to start simply with the EQ manual.

Have you played an RPG before? If so then you will have to decide between pure caster, combo or melee. All but pure casters can hold their own at the early levels so just pick something and give it a try. If you like what you pick, then keep going. If not, you can always start a new one.

I know I am being vague, but the question is quite hard to answer directly.

When friends have started up I make two suggestions: If they like casting I suggest a wood elf druid or a dwarf cleric or barbarian shaman. If they like pure melee I suggest barbarian warrior. This is for those who have never really played an RPG though. Evil classes have more restrictions on where they can go, but if you like evil, give it a try...can be fun.

Hope something I suggested helps! :-)
#4 Mar 24 2004 at 1:26 PM Rating: Decent
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I suggest forget about all the guides and number-crunching.

First, select the thing that sounds coolest to you. Like playing a particular race, or class. Want to be a great big Ogre? Tiny Gnome? Goody-two-shoes Paladin? Sneaky Rogue? Powerful Wizard? Once you have something cool, spend the points anywhere it shows green except charisma.

I built my Ogre Warrior that way, and I love him. I've started like 10 characters afterwards after messing with numbers, and trying to create the *best* character. But I don't find them any fun, so they got deleted. My two alts were selected based on *that sounds cool* - making a goody-two-shoes cleric, and an evil beastlord killing machine.

I also work up a loose roleplay for each character so I know what they want to do. You can't do that though, for quite a while yet - you just won't know enough about the game to do so. I tried doing it at level 1 and some of the things I came up with are considered griefing, Ie being mean to other players.

Good luck. I've only played 3 months now but it's a blast.
#5 Mar 24 2004 at 1:29 PM Rating: Decent
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If you're completely new to the game, I would suggest as your first character a halfling druid. Put all your extra points into wisdom.

When you log on, head to misty thicket. The area is divided into an easy(for new players, stay inside the big wall, and close to the guards. They'll help you out if you get in trouble) side, and a hard side(outside the wall where you'll find giant animals and goblin camps), so you will be able to stay in misty for a good bit while you familiarize yourself with the game and your character. Try to do as many of the quests available to you. These will not only give you valuable experience, but can also reward you with some nice equipment for your level.

Take your time, experiment some to see what fighting style is best for you, learn your spells and what they can do. Once you've gained a few levels(I'd wait till you have sow at level 14), head out to other zones and explore the world. As a druid you will have both sow and snares that make getting out of sticky situations a lot easier while you explore. One thing I would suggest is getting in the habit of every now and then typing /loc(it can be tied to a hotkey once you learn how to do that to make it a bit easier and less time consuming than always typing it out) and taking note of your location. This will allow you to more easily find your corpse should you die. Later you should be able judge your location by landmarks, but you'll find that the ability to understand and use the coordinates the /loc command gives you will be a life saver(or corpse saverSmiley: smile).

This website is also a very good resource for you during the exploration phase and beyond. You can find information about quests, items, zones, monsters(mobs in everquest lingo), and general gameplay. The posters here are pretty intelligent and very well informed about everquest, and usually willing to help with information or opinions/advice when you ask.

By the time you're in your 20's you should be getting a feel for what parts of the druid you enjoy, don't enjoy, have trouble with, are comfortable with. Try grouping as much as possible. Group hunting is a major part of the game, and it's always good to get experience in a group early. Try to avoid the temptation of hunting in paludal or HHK though on your first character. Those are two zones which give very good experience bonuses and can help you level very fast, however, your first character shouldn't be so much about leveling fast as it should be about learning the game and what you enjoy in the game. Also, there are a lot of things that go on in those zones that elsewhere would be considered VERY bad form and will get you a negative reputation(you'll find as you play the game more that your reputation can hinder or help you greatly), you don't want to pick up any "paludal habits" so early in your career(you actually don't ever want to pick up on those negative habitsSmiley: smile).

At some point in your high 20's, low 30's(maybe earlier, maybe later, don't worry about sticking to a rigid schedule. It's about how you feel towards the game and your character) you'll probably start to wonder what it's like to be a melee, or a pet class. Go ahead and start one of them, and give your druid a rest for a bit. As long as you don't delete the character at the login screen, he/she will always be there for you to come back to. Just remember the lessons you learned on the druid, and apply them to your new class when needed. If the new class turns out to be something you're not interested in, by all means make a new class and start again. You've probably got 8 character slots to work with, so you can make plenty of characters without ever having to worry about deleting any. Just remember, this game is about having fun, so take some time to decide what it is you enjoy about the game, then have at it.

Good luck, and welcome to EverquestSmiley: smile
#6 Mar 24 2004 at 1:59 PM Rating: Decent
Some good suggestions. The site is a great resource as well.

Here is something that you might want to try out if you have the time. My friend's cousin found the most unusual way to find a character he liked - he filled his account with different class/race characters he thought he would like and played them all to level 10. He then picked the one he liked to play most.

The upside: It is a great way to introduce you to several of the classes and find which one you enjoy playing best. I started a human ranger when I first started to play because I thought it would be fun roleplaying wise. As I got on in levels, I wasn't having enjoying it so much and I was constantly frustrated. I took a break for several months and started from scratch with a paladin. I find the character suits me better as a player. If I had tried several different characters early on, I could have found this out a long time ago.

The downside: Money and time. Depending on how much you play, it can take awhile to level all your characters to a point where you might find many of their useful skills. It also won't be easy to outift them all with decent gear, but if you are truly a new player then this doesn't really matter all that much.

So try out a few characters to start with. There will always be people who will always tell you one class is better than another or one race is better suited to one class - ignore them. Go with what feels most comfortable to you. That's all that really matters.
#7 Mar 24 2004 at 2:08 PM Rating: Good
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start a dark elf, ogre or troll. put all points into STA (yer gonna need it) and see if you can beat flippy in a rush into qeynos. its gotta be fun cuz he keeps doing it over and over and over...
#8 Mar 24 2004 at 8:52 PM Rating: Decent
Thanks for the help! Got alot to do...interface takes some getting used to..that'll probably take up the next week!
Doc
#9 Mar 24 2004 at 11:33 PM Rating: Decent

Almost anything is doable, but I advise as a new player avoiding enchanters and especially bards. Both classes take a deeper understanding of the game than other classes, and have a lot more going on than most, right from the very start.
In the long run, every class has a lot of skill needed to play, but at the outset, some of the easier classes to play are cleric, warrior, and wizard. None of them have pets, the first two are very easy to get into groups with, and all three basically do one thing, and do it quite well. Warriors just attacks, and has to hit a couple hotkeys, clerics just need to make sure to heal, and wizards just need to shoot damage at things. (note before I get flamed, each of this classes has many things they can do besides the basics, but no-one is going to complain that you arent doing well as long as you do the basics, and are therefore good learning classes)

After playing one of these basic classes to level 10ish-20ish, you should have enough of a feel on the game to make an educated guess on what character you would have the most fun playing in the long haul. No ammount of reading or whatnot will give you as much of an idea of what is fun as playing a character, even teh wrong one for you, for 10 levels.

-Syresia of Nameless
#10 Mar 25 2004 at 2:59 AM Rating: Good
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Quote:
start a dark elf, ogre or troll. put all points into STA (yer gonna need it) and see if you can beat flippy in a rush into qeynos. its gotta be fun cuz he keeps doing it over and over and over..


Very unkind advice since the Qeynos guards will ignore Fippy and kill you.
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#11 Mar 25 2004 at 11:32 AM Rating: Decent
The advice has been good except for starting as an evil race. Not that they arent fun, but until you know the game better, its easy to get suddenly killed. Actually, right now that can happen at night in previously safe areas because of the skeleton invasion in honor of the 5th anniversary.

Try out what you think is fun and don't worry too much about it. Lots of people start one character to learn the systems and then start a new one, two or three once they see how things work and what they acyually like. Don't be afraid to ask questions, but don't be offended if no one is up to typing paragraphs of answers in the game. Reading the guides here and at castersrealm can give you a feel for how the different characters are played, but just playing will give you a pretty good idea soon enough.
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