I wouldn't say that real life is fair, so why should EQ life be any different? On the flip side, you can get buffs too. Besides all this it's a PvP server and you knew it so you opened the door to allow this to happen. If you like dueling you can do that on the "Blue" or "Care Bear" servers too. Complaining about the PvP server you're on is like walking into a busy street and being upset that you got hit by a car.
The problem is, firstly, EQ wasn't designed as a PvP game, they just made those servers to cater to those who wanted the play style. The classes weren't balance for this and they only changed a few rules to make PvP a little more fair, but obviously there is still a long way to go. DO NOT expect them to do the work for that though. It's too little of what EQ is and not worth it to them. As people think of simple fixes, if they can do them, then maybe they will.
To fix your problem I would recommend buffs not being able to be cast on players greater than 5 levels lower than the level of the spell. This fix is meant for the PvP servers ONLY and isn't perfect, but it's the kind of fix SOE might actually make. You'd need to get enough people to agree that it's a good idea and that alone is a challenge.
Please don't take anything I wrote as a flame as it wasn't meant as it. Maybe a little "reality check", but not meant as a flame.
Editting this to add: The lower level limit doesn't have to be 5 levels, can be a different number, but not a good idea to have it work on the level of the spell and higher ONLY. What if you just got the buff and you're grouped with someone 2 levels lower than you? Suddenely you have to mem the new spells and your old one. Too much work and not right I think
Edited, Sun Feb 29 10:12:33 2004 by KerikDaven