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What do you do on an LDON when the MT gets charmed??Follow

#27 Feb 13 2004 at 2:15 PM Rating: Decent
as far as i k now cancel magic cancels the first spell in your spell list chart thing IF it dont fizzle. I AM THE FIZZLE MASTER, BOW TO MY FIZZLE
#28 Feb 13 2004 at 3:03 PM Rating: Decent
I've actually been on both sides of this - as a pally alt who was charmed (and wiped my entire group), and my chanter main when the MT was charmed.

As the chanter, I've been in this situation more than once. Every time I was able to mez the charmed tank, then the rest of us were able to take the mob down with impunity. The charm usually broke before the mez - if not, then re-mez and wait.

The best defense against this is, obviously, a high MR. I always try to keep GMR up at all times when playing my chanter in LDoN.

Hope this helps.
#29 Feb 13 2004 at 3:26 PM Rating: Decent
Prodigal Son
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Quote:
What is the difference between Cancel Magic (wizard level 12), Nullify Magic (wizard level 34) , and Annul Magic (wizard level 53)? They appear to be the same spell in varying levels of power (Cancel(1), Cancel(4), Cancel(9)).


The different level anti-magic spells will cancel x amount of magic-based effects. Meaning, Nullify Magic, labelled as "Cancel (4)", will remove 4 effects. I don't believe it's level-dependent, other than level for you to land a spell on the mob.
#30 Feb 13 2004 at 3:46 PM Rating: Decent
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405 posts
Really, whoa that is uber powerful! You mean a level 12 can wipe out ANY magic based detrimental spell (providing luck is on your side and you hit the right slot), no matter how high the caster was that caused it...and this is unresistable? I have to try out Nullify Magic with my level 39 magician once my computer is rebuilt.

Damn I wish those hard drives would hurry up and arrive.
#31 Feb 13 2004 at 6:27 PM Rating: Decent
I play a chanter, as well as other melee toons... I've never been charmed on my chanter (MR is around 150-200), however as a Paladin, I've been charmed and like most others to reply, it was in the Gorge... Nasty...

Now a couple things... When the charmed person types (e.g. /g HELP, I'm stuck, etc...) the response is NOT what they typed... Look for a group tell that says something along the lines of "I serve my master <insert name of mob>"...

As with the methods posted above on how to deal with this, I'd say that the first problem here is the group you were in wasn't paying attention to what they were doing. I don't know about you, but when I'm getting attacked and I'm not the MA, I usually can see it happening and noticing it's Player <insert name> tells me he's charmed...

So here's where I see a few things that could/should have happened:

1. The chanter is probably the busiest class in the game... If they're not busy and swapping out spells every few mins for other spells and keeping an eye on what's going on, then they're not that great of a chanter. The chanter should have noticed that Player X was attacking Player Y and should have either mez'd or rooted... From my experience with this, a stun is not that useful and I'd much rather mez than stun (take into effect cast times, resists, etc.) But that's my thought.

2. The cleric should have noticed Player X was beating on Player Y and a stun should have been in order. Expecting the enchanter to do it all and deal with mobs is a huge mistake. The same goes for other classes as well. If you have a spell that can help, you should always have it loaded.

3. Was there a druid? What about a root and a tell to the group to back away from charmed player? When I was on my paladin in the gorge, I was destroying my group members. The druid there just rooted me, told the party to back away sit back and wait for the charm to break once the main mob was dead.

4. Honestly (and I'm probably going to get flak for saying it), I'd dispell the sucker... Lets be honest here... If you're not in a Hard LDON, then your group can do just fine without having 1 out of 6 players buffed up... Besides, it might stall your group all of about 5 minutes to rebuff the tank... Depending on casting time, I'm might opt for this option before all others and rebuff the tank as we move on...
#32 Feb 15 2004 at 1:41 AM Rating: Decent
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1,876 posts
Most of the suggestions posted here are great and will work. My exp as a chanter in this situation is fairly extensive (done hate many many many times with charming mobs, ldons, other random places) and I've had to deal with this quite a bit.

Normally, I will root and stun the charm victim, if I have dispell memmed (almost permanently in an LDoN, great pulling spell) I will use it on them, better to dispell all buffs to get rid of charm, than wiping the group. I try not to mez them however. Don't know if this is cleared up, but there used to be a bug if you got mezzed while charmed. You couldn't attack, cast, or move after charm (and mez) wore off. Would have to /q out to make it work.

Against pure melees, normal root parking works great (pull away and root far), casters are tough (but they are rarely charmed).

If there is no SA (or SA capable person) in the group, hold mez/root park the main mob until charm wears off (use dispell here).

Or, you can just kill the player, that works well too :)

And lastly, while charmed, none of your life/mana bars will change. It is not uncommon to be watching your group's life at full, then coming out and seeing them near death.
#33 Feb 15 2004 at 1:27 PM Rating: Decent
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ahh, memories.
way back (before luclin) my mage grew up in splitpaw. on more than one occasion i was in an alcove group, and if you pulled from beyond the doors chances were you'd eventually get a chanter mob. Needless to say a charmed mage will wreak serious havoc on the group :)
#34 Feb 15 2004 at 9:47 PM Rating: Good
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1,817 posts
there is a way way better solution to this problem. pick a second line melee person, or someone in the group less likely to take agro. at the beginning of the adventure (or before you pull the chanter mob) have them and the MT /duel each other. when the MT gets mezzed, the person in /duel with them walks up, smacks them once and walla, mez is broken. I use this tactic all the time and it works GREAT. no need to dispel anything, waste timer ticks or nothin.

when dealing with chanter mobs also, casters should have a buff spell or something other than a DD or heal spell in last spell slot. when charmed the NPC will make your toon cast the spell in the last spell slot...if its not a dmg or heal spell they wont use it.

Edited, Sun Feb 15 21:49:13 2004 by Empyre
#35 Feb 15 2004 at 10:40 PM Rating: Decent
I believe that works on mezzes, but not charms
#36 Feb 16 2004 at 3:11 AM Rating: Decent
Excellent post... and thanks!

This happened to my group twice.. sounds like same kind of place and perhaps level 60+ adventures. Root worked on MA finally.. but we lost 3.

Thanks for the help!

Sebila
64 Shaman
Tunare
#37 Feb 24 2004 at 3:02 PM Rating: Decent
Wow, I can't believe no one has mentioned Mistmore in their charm stories. Maybe it doesnt happen now but long ago when EQ was young having one or more members of your group charmed was a common occurence. I have been slaughtered many times by a MT who ravaged his whole group. I (as a magician) have been charmed myself and it is certainly disorienting. What always scared me the most was when my own pet would get charmed and turn on me! The ungrateful bastage! LOL. In any case, handling the charmed person as an add was standard procedure and we KNEW when going into Mistmore to be ready for it. Other than that, try to enjoy the humor of the situation, even if it is painful at the moment :-)

Later,

Quinzo
#38 Feb 24 2004 at 6:19 PM Rating: Decent
Lol i remember my first killing of the group as a MT...Was on an alt lvl 35 SK in a Guk LDoN...Got charmed and killed 4 members while one ran and zoned while i chased after him lol good times...Oh Guk evil btw
#39 Feb 24 2004 at 6:40 PM Rating: Decent
I had this happen to me in the gorge for the first time as well...I was tanking and mowed down a wizzie, shaman and cleric...then I came to and was by myself with the big eyes blasting me.

Charming in LDON seems to happen more in Takish. There are a lot of chanters there. Best way to fight a chanter is with a chanter. As soon as someone realizes that a party member is charmed, the enchie should be mezzing him. You don't want to beat your own guy down if you can help it...even though that is precisly what he is going to do to you.

This is the kind of thing that guild groups and groups of friends can handle better than a pick up group. Characters that have grouped together get to know each other's styles, habits strengths and weaknesses. A group's reaction to this kind of problem is better if they all know where they need to be and what they need to do. It is also one of those situations that some people may have not been in before...so now you have party members freezing and wondering what is going on added to the confusion.

Bottom line is, having a party member charmed, especially a tank just plain sucks. Of course, if you handle it tactically and survive and kill the mob that started it, there is much satisfaction.
#40 Feb 24 2004 at 7:32 PM Rating: Default
[quote][/quote]Charming in LDON seems to happen more in Takish. There are a lot of chanters there. Best way to fight a chanter is with a chanter. As soon as someone realizes that a party member is charmed, the enchie should be mezzing him. You don't want to beat your own guy down if you can help it...even though that is precisly what he is going to do to you.


That's if the fixed the bug on mezzing a charmed PC in LDON

As of yet i havent seen it bieng fixed what fixes it is that you have to camp out because you have both the mez and Charm in the spell slots or like a perma charm.
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