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Patch Message 02/10/04Follow

#1 Feb 10 2004 at 7:14 AM Rating: Decent
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80 posts
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Greetings Norrath,

Highlights for today's update:

* EverQuest: Gates of Discord goes live!
* The Casino is back and waiting for you high rollers. Go to Shadowhaven to try your luck.
* Tradeskillers rejoice, the new UI is here!
* Nedaria's landing has evolved further.


Gates of Discord Launches!
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EverQuest: Gates of Discord Available Now!

Epic adventures now await you in EverQuest: Gates of Discord, the seventh expansion pack now available for EverQuest. Discover the lost continent of Taelosia and come face-to-face with invaders from the realm of chaos. Join armies of adventurers on their quest to unearth long-hidden artifacts of power from temple ruins, secret catacombs, dank sewers and vast marshlands. Should you fail, Norrath, its inhabitants, and its gods may fall under control of the forces of Discord!

Gain Entry into the Gates of Discord!
Download now direct from the Station Store
Purchase at your local retailer (retail boxed version includes special in-box and in-game item, while supplies last)

Exciting New Features!
100 new AA abilities
20 new zones with all-new NPCs
New Tribute System and Leadership Experience
Ravage your enemies with the Berserker

Purchase EverQuest: Gates of Discord now and receive great discount offers from Creative Labs and Kingston. Special restrictions apply. (visit www.everquest.com for more details)


Return of the Casino
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** Play King's Court in Shadowhaven! **

Shandeling's Roost in Shadowhaven again houses a game of chance. To play you will need to buy a King's Court Token. You then take this token and turn it in to any of the dealers. Based on what your hand turns out to be, you will be awarded a prize. The highest hands will return a gold ticket as the prize. This Ticket can be turned in to win prizes such as a Guise of the Deceiver, Fungus Covered Great Staff, or Holgresh Elder Beads. Good luck to all that play!

Tradeskill UI now live
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Opening a tradeskill container will now open a new user interface. In the window you will find an area that has all recipes that are currently available to you. This includes recipes that are at your skill level as well as some above it. Clicking on a recipe will display what items are necessary for its completion. Clicking the "combine" button will extract those required items from the player's inventory, and perform the recipe combine, placing the results on the player's cursor. The new system is nice and neat, with no dragging and dropping unless you want to try a combine that is way out of your league, which uses the old style of combination.

Item Changes
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- The name of Berserker armor has been changed to Bladesmans armor.
- The beastlord epic weapon will no longer "proc" for wielders below the 46th level.
- Many text changes in item descriptions.


General Bug Fixes
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- A Tormentors hoof is now flagged as a tradeskill item.
- Chaotic Stab, a rogue AA, will no longer cause full damage on frontal attacks.
- Altered some NPC factions in the Plane of Tactics arena to prevent a problem with charm.

Combat Abilities
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- Fixed some text on the Focus Will Discipline.
- Assassins Strike should now work correctly.
- Sneak Attack should now work correctly.
- Thief's Vengeance is now working correctly.
- Indirection should now work as intended.

Spells
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- Corrected a few spell descriptions.
- Corrected some spell sound effects.
- Arachnae Venom and Fellspine should now stack with the warriors provoke abilities.
#2 Feb 10 2004 at 7:30 AM Rating: Default
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Opening a tradeskill container will now open a new user interface. In the window you will find an area that has all recipes that are currently available to you. This includes recipes that are at your skill level as well as some above it.
Sounds like borrowed from WoW...
#3 Feb 10 2004 at 9:27 AM Rating: Good
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4,596 posts
Quote:
- Altered some NPC factions in the Plane of Tactics arena to prevent a problem with charm


bout time...
____________________________
Nicroll 65 Assassin
Teltorid 52 Druid
Aude Sapere

Oh hell camp me all you want f**kers. I own this site and thus I own you. - Allakhazam
#4 Feb 10 2004 at 9:43 AM Rating: Decent
Quote:
Sounds like borrowed from WoW...


WoW isn’t even out to really confirm the similarities not to mention that EQ was the one who expanded the concept of MMORPG trade skills. Just because it’s a logical and more efficient way to do trade skills hardly suggest it was borrowed from WoW.
#5 Feb 10 2004 at 10:03 AM Rating: Decent
Quote:
Sounds like borrowed from WoW...


More like Horizons, which IS out. No dragging and dropping, just choose what you want to make from a list and have the items in your inventory and BAM(!) you're crafting the items en mass. Don't know about this one yet, but Horizon's allows you to make as many (up to 50 a shot) as you have the parts for.
#6 Feb 10 2004 at 10:08 AM Rating: Decent
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you to make as many (up to 50 a shot)


Now wouldn't that be nice for those of us who are working on fletching arrows. Haveing to single add 4 things at a time gets old quick.
#7 Feb 10 2004 at 10:17 AM Rating: Decent
49 posts
I've heard that this UI thing was borrowed from another game, but as I think about it, I don't care... I don't play the other games, I play EQ... so let them 'borrow' from any game they want... if it makes my game better then I'm happy :)
#8 Feb 10 2004 at 10:21 AM Rating: Default
If its like it sounds I will like the new TS-skin a lot because of theautomatic use of components and moreof subcomponents you just created - that should make it possible to craft metal rings/steel boning/studs starting from rusty weapons just by doing one click per attemt without re-arranging the whole inventory every 3 minutes =P
#9 Feb 10 2004 at 11:21 AM Rating: Decent
haha one can argue that about half of EQ is borrowed from other games. But really as an EQ player all I can do is commend soe for taking the best ideas in the industry and integrating them into EQ before the other games even hit the shelves...

This is way better than many other games that bend over backwards to be different than EQ and end up not implementing some of the best things in EQ just to be different...

The new UI is awesome. Actually seems a bit like an evolution from SWG rather than a straight rip off.

#10 Feb 10 2004 at 11:30 AM Rating: Default
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Sounds like borrowed from WoW...
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Didn't I hear that that game is now released? I thought you were quitting EQ to start that... /taps fingers impatiently
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