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Well at level 20 your not going to get much at all for adventure points. There are better places for a level 20 to level so I don't understand why somone would want to it LFG in a camp.
There's a few reasons
1. Get started early on building up the "useful information" to power your charm up from the adventurers.
2. Augmentation drops, while weak at lower levels, still provide some assitance.
3. Rare Drops off named can still be better than what most people are getting from regular mobs.
4. Not having to deal with trains, kill stealers, camps, etc.
5. Loot isn't really that bad, usually at least 20 pp or so per person.
6. More likely to have a full group, meaning easier to earn leadership exp. (which really is better to start at lower levels if possible).
7. If your character forages you can start collecting the various materials that can be used in tempers - which sell pretty well also.
8. Even earning 1 or 2 points per dungeon will add up. If you earn about 1 point an adventure, and it takes two adventures per level, by the time your level 30, you could have approx 20 adventure points already - almost enough to buy some of the lower level spells (such as pack shrew).
Its not all about the adventure points at lower levels. A level 20 ranger can get a +1 or +2 aug for dex, possibly a better sword, forage a bunch of say gargolye granite, earn about 20 pp, and maybe reach level 21.
I'd much rather do LDONs then deal with the realitively loot-free, train-a-rific PC, regardless of how good the xp is.