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Sounds like you've already made up your mind and just want a few quotes from this board that you can take out of context to write a paper about.
Whether this is true or not is pretty much irrelevant. Needless to say, this game has had media attention in the past, and thus will continue to get outside attention as long as there is something interesting to write about it. As such, if everyone who is capable of balancing their game time with their Real Life ignores this post instead of showing that they are 'normal' people, then only the people who are truly addicted (like VW) and are willing to admit it will respond. Thus, the only perspective that Des will have to write about will be the negative perspective.
I myself was not aware of all the past media hype about Everquest when I bought it and started playing at the beginning of last December (2003). I was simply looking for something that I could do to pass my time during the cold winter months in Canada. I picked EQ instead of the 100 other online games out there because I felt that since it was a MMORPG, there would be a more social aspect to the game than some type of first-person shooter online game.
I myself have an addictive personality. I am aware of this, but that doesn't stop me from drinking, gambling, smoking, or occassionally doing drugs. However, since I am aware of this, I can control it. I only do it in my 'spare' time and generally not to the extent where it could be considered harmful. Granted, this is because I have responsibilities now (children, career, etc). Prior to that, I took everything to extremes.
That being said, while I may surf EQ sites at work, it is only to relieve the boredom and tediousnous (sp?, real word??). I still do my job better than anyone else I work with. Furthermore, I don't even load up EQ until after my children are settled in for the night or if they are busy watching a movie. In the latter case, I simply play solo for an hour, then get off and deal with the kids. I will admit that I probably stay up too late playing, but I've been working and conquering it successfully :)
Anyhow, in my short time playing, I strongly feel that the 'addictiveness' of the game comes from the social aspects. When grouping with other people you chat, roleplay, and otherwise socially interact. I find the game to be significantly less appealing to me when I am soloing. So if you are the kind of person who isn't very sociable in real life (or housebound like myself - single parent with three children), then this type of socializing is excellent. Sure beats watching TV.
Coming back to the media attention, since I have started playing I have asked a few of my real life friends to get into it also. Their immediate reaction is consistent: "Everquest, I've heard of that. I'm not going near that because it is way too addictive." A shame really. It just takes some will power and enough intelligence to prioritize what is important in your life. I don't see a problem structuring your social events around the game, as long as you still do social events and the regular day-to-day stuff that is required of you.
Anyhow, that's my 2 pennies.
I'd be more than happy to participate in a survey.
Nunab.
sapper_76 at hotmail dot com